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(MMO-Champion incorrectly states that the elementals must be close to the level of the player. This is incorrect.)
 
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{{this|the [[Cataclysm]] [[world event]]|elemental invasions in classic WoW|Elemental Invasions}}
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{{npcbox
 
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{{Stub/Cataclysm}}
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|name=Kraator
 
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{{WorldEvent/Elemental Invasion}}
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|image=Kraator.jpg
 
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{{War
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|level=68
 
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|armies=2
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|type=Rare Elite
 
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|prev=[[Operation: Gnomeregan]], [[Zalazane's Fall]], [[Gilneas civil war]]
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|race=Abyssal
 
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|next=[[Invasion of Gilneas]], [[Alliance-Horde War (Cataclysm)]]
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|creature=Demon
 
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|name=Elemental Invasion
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|location=[[Shadowmoon Valley]]
 
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|image=CataclysmOrgrimmarElementalInvasion.jpg
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|health=13,084
 
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|place=[[Ironforge]], [[Orgrimmar]], [[Stormwind]], [[Thunder Bluff]]
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|faction=Combat
 
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|result=Successful defense grants access to two of Cho'gall's four lieutenants.
}}
 
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|side1=*[[Horde]]
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**[[Mulgore]]
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**[[Durotar]]
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**Horde [[Adventurers]]
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*[[Alliance]]
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**[[Kingdom of Ironforge]]
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**[[Kingdom of Stormwind]]
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**Alliance [[Adventurers]]
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*[[Earthen Ring]]
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**[[Earthen Ring Defender]]s
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|side2=*[[Twilight's Hammer clan]]
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**[[Rumbling Earth Elemental]]
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**[[Searing Fire Elemental]]
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**[[Turbulent Wind Elemental]]
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**[[Rippling Water Elemental]]
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|commanders1=*{{npc||Garrosh Hellscream}}
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*{{npc||Cairne Bloodhoof}}
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*{{npc||Varian Wrynn}}
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**{{npc||General Marcus Jonathan}}
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*{{npc||Magni Bronzebeard}}
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**{{npc||Commander Cragfist}}
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*[[Earthen Ring]]'s commanders
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|commanders2=*{{npc||Cho'gall}}
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**{{npc||Grand Ambassador Flamelash}}†
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**{{npc||Crown Princess Theradras}}†
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**{{npc||Kai'ju Gahz'rilla}}†
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**{{npc||Prince Sarsarun}}†
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|casual1=
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|casual2=}}
   
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The '''Elemental Invasion''' is a [[world event]] that heralds the ''[[World of Warcraft: Cataclysm|Cataclysm]]''. This event began on live servers on 1 November 2010. The event will lead up to elementals attacking [[Stormwind]], [[Orgrimmar]], [[Ironforge]], and [[Thunder Bluff]]. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters.
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'''Kraator''' is a level 68 [[elite]] [[rare mob]] [[abyssal]] [[demon]] in [[Shadowmoon Valley]].
 
   
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==Loot==
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==Prelude==
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Starting with 13th of October 2010 random earthquakes are reported in the major cities and zones of Azeroth. In response, the faction leaders of the Alliance and Horde [[Timeline of pre-Cataclysm events#Phase 2: Leaders' meetings|have gathered]] in Stormwind and Orgrimmar respectively to deal with this turn of events.
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{{lootbox|
 
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|Abyssal Cloth Footwraps
 
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|Abyssal Leather Treads
 
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|Abyssal Mail Greaves
 
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|Abyssal Plate Sabatons
 
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}}
 
   
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On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, dust comes down from the ceilings.
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==Achievement==
 
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Kraator is a criteria of the achievements:
 
*{{achievementlong|Medium Rare}}
 
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**{{achievementlong|Bloody Rare}}
 
   
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On 27th of October the earthquakes become more frequent.
==Patches==
 
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{{Patch 2.4.0|note=The following creatures have had their hit points and damage significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar, Morcrush, and Nuramoc}}
 
   
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==Phase 1==
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Prior to patch 2.4.0 Kraator was a formable opponent, as he had 95k HP and summoned [[infernal]]s irregularly. He conflagrated like [[Razorgore the Untamed]] and [[General Drakkisath]], and possessed a fire shield for ~500 Fire damage.
 
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This phase released on the 1st of November, 2010. Portals have begun to spawn randomly in all questing zones, spawning elementals. The first phase of the quest chains are now active.
   
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To obtain the [[Feat of Strength]] "{{achievementlong|Tripping the Rifts}}", players must obtain a buff from each type of elemental portal that spawns in [[Kalimdor]], [[Eastern KiIngdoms]], [[Outland]] and [[Northrend]] (Earth, Fire, Water, and Wind). Players may kill a rift of any level to qualify for the achievement.
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==External links==
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
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See {{questlong|Alliance|1-80|Prophecies Of Doom (Alliance)}} / {{questlong|Horde|1-80|Prophecies Of Doom (Horde)}} to begin the quest chains.
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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==Phase 2==
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Have a nice day. :) -->
 
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Phase two will open up a few more quests in Thunder Bluff / Orgrimmar. This phase has not yet been turned on for the live realms.
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{{elinks-NPC|18696}}
 
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[[Category:Abyssals]]
 
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{{Cataclysm event part 2}}
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[[Category:Named mobs]]
 
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[[Category:Shadowmoon Valley mobs]]
 
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==Phase 3==
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===Invasion preparation===
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Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.
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===Combating the invasion===
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[[File:CataclysmThunderBluffInvasion.jpg|thumb|200px|right|Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.]]
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All of the districts of the major city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an {{loot|common|Earthen Ring Unbinding Totem}} provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.
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After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:
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{| class="darktable"
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|-
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! rowspan=2 | Elemental !! colspan=2 | Faction !! rowspan=2 | Buff Gained
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|-
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! Alliance !! Horde
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|-
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| Fire || rowspan=2 | Ironforge || rowspan=2 | Orgrimmar || Stacking damage debuff
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|-
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| Earth || Chance to restore 2% HP
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|-
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| Water || rowspan=2 | Stormwind || rowspan=2 | Thunder Bluff || +15% Power Regained
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|-
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| Wind || 50 haste rating for 10s
 
|}
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===Tips===
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* Unlike other [[phasing|phased]] events such as [[Battle for the Undercity]], [[Operation: Gnomeregan]], or [[Zalazane's Fall]], you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
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* Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
  +
* The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.
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===After the invasion===
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If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.
  +
  +
If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants {{NPC||Cho'gall}} commands:
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* {{mob|Grand Ambassador Flamelash}}
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* {{mob|Crown Princess Theradras}}
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* {{mob|Kai'ju Gahz'rilla}}
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* {{mob|Prince Sarsarun}}
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==See Also==
 
* {{achievementlong|Tripping the Rifts}}
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==Patches==
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*{{Patch 4.0.1|note=Added}}
 
[[Category:Wars]]

Revision as of 21:52, 1 November 2010

This article is about the Cataclysm world event. For elemental invasions in classic WoW, see Elemental Invasions.

Template:Stub/Cataclysm

Elemental Unrest
The subject of this article or section was part of the Elemental Unrest, a world event that heralded the beginning of the earth-shattering Cataclysm.

Template:War

The Elemental Invasion is a world event that heralds the Cataclysm. This event began on live servers on 1 November 2010. The event will lead up to elementals attacking Stormwind, Orgrimmar, Ironforge, and Thunder Bluff. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters.

Prelude

Starting with 13th of October 2010 random earthquakes are reported in the major cities and zones of Azeroth. In response, the faction leaders of the Alliance and Horde have gathered in Stormwind and Orgrimmar respectively to deal with this turn of events.

On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, dust comes down from the ceilings.

On 27th of October the earthquakes become more frequent.

Phase 1

This phase released on the 1st of November, 2010. Portals have begun to spawn randomly in all questing zones, spawning elementals. The first phase of the quest chains are now active.

To obtain the Feat of Strength "Inv enchant voidsphere [Tripping the Rifts]", players must obtain a buff from each type of elemental portal that spawns in Kalimdor, Eastern KiIngdoms, Outland and Northrend (Earth, Fire, Water, and Wind). Players may kill a rift of any level to qualify for the achievement.

See A [1-80] Prophecies Of Doom (Alliance) / H [1-80] Prophecies Of Doom (Horde) to begin the quest chains.

Phase 2

Phase two will open up a few more quests in Thunder Bluff / Orgrimmar. This phase has not yet been turned on for the live realms.

Optional Alliance-only breadcrumb: A [80] What's Shaking in Ironforge

Phase 3

Invasion preparation

Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.

Combating the invasion

CataclysmThunderBluffInvasion

Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.

All of the districts of the major city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an [Earthen Ring Unbinding Totem] provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.

After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:

Elemental Faction Buff Gained
Alliance Horde
Fire Ironforge Orgrimmar Stacking damage debuff
Earth Chance to restore 2% HP
Water Stormwind Thunder Bluff +15% Power Regained
Wind 50 haste rating for 10s

Tips

  • Unlike other phased events such as Battle for the Undercity, Operation: Gnomeregan, or Zalazane's Fall, you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
  • Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
  • The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.

After the invasion

If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.

If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants Cho'gall commands:

See Also

Patches