You're no use to me alive.
- Saeryn Dusksorrow TCG Scourgewar

Army of the Dead is a death knight ability learned at level 80. It was the first death knight ability to be announced. It is a channeled ability which summons a number of ghouls to fight for the death knight. These creatures run around and attack nearby hostile targets at random.

Unlike most other guardian pets, ghouls cannot benefit from Bloodlust/Heroism directly. However, if these spells are active on the player prior to summoning the ghouls, they will benefit from the added haste.

It is also worth noting that the adds will not taunt bosses in raids. Bosses in any 5 man dungeon or adds on raid boss encounters will be taunted by the ghouls.

Modified by Edit

Taunt effectiveness Edit

Level ?? bosses are immune to the taunt effect, but that does not mean that all mobs at least three levels higher than you will be, so do not make that mistake. For example, adds on the Valithria Dreamwalker encounter are Level 83 (non-skulled) but they are still affected by taunts cast by Level 80 Army of the Dead ghouls.


This is a variation of a spell type, commonly used by Death knights in previous games, called Raise Dead in Warcraft II, Animate Dead in Warcraft III, and Undead Minions in the RPG.

Patch changesEdit

  • Warlords-Logo-Small Patch 6.0.2 (14-October-2014): Army of the Dead now deals 75% less damage.
  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): The cooldown on this ability has been reduced from 20 minutes to 10 minutes. Army Ghoul damage dropped by 50%. Cannot be used in Arenas.
  • Bc icon/ Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

External linksEdit