Arcane magic is what Order is most commonly perceived as in reality. Innately volatile, wielding this type of energy requires intense precision and concentration. Conversely, highly destructive fel magic is what Disorder is manifested as. This brutal and extremely addictive energy is fueled by drawing life from living beings.
By leveraging the sacred powers of the moon, the sun, and the stars, balance druids access arcane and nature magics—made more potent still through shapeshifting, when the spellcaster takes the form of the moonkin—to aid in the fight against imbalance that threatens the natural order of all things.
Mages are what warlocks are the equivalent to. Students gifted with a keen intellect and unwavering discipline may walk the path of the mage. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners. Mages of the arcane are diviners of secrets, balancing the ebb and flow of incredible mystic energies. Unparalleled skill is required to manipulate the volatile forces of the universe. These practitioners push their magical knowledge to its very limits—often to the brink of their own exhaustion, and at great risk to the world around them. Those who master this craft are capable of releasing a barrage of unrelenting power upon their enemies, drawing upon replenishing energies to maintain their assault for as long as the battle demands.
A common perception was shared the common perception that the magi's magic was unholy and possibly even demonic. In the face of demonic power, most heroes see death. Warlocks see only opportunity. Dominance is their aim, and they have found a path to it in the dark arts. By their very nature, demons are leeches on the living universe—but the demonologist has mastered harnessing the power of these malefic beings on the field of battle. Warlocks harvest the souls of their defeated enemies; those specialized in the ways of demonology use this life essence to tap into the Void, pulling all manner of abomination from the chaos of the Twisting Nether. While such a practice is often considered by outsiders to be wicked and reckless, the demonologist maintains absolute control over the summoned creatures. These malignant entities are fully beholden to—and empowered by—the will of the warlock, until banished to the realm from whence they came.
In World of Warcraft EditThis section concerns content exclusive to World of Warcraft.
In the RPG EditThis section concerns content exclusive to the Warcraft RPG, and thus unlikely to be canon.
- ^ World of Warcraft: Chronicle Volume 1 pg. 22-23
- ^ Blizzard Entertainment 2015-11-11. Legion Class Preview Series: Druid. World of Warcraft official game site (US).
- ^ Aaron Rosenberg on Twitter:
- ^ http://us.battle.net/wow/en/game/class/mage
- ^ Blizzard Entertainment 2015-11-09. Legion Class Preview Series: Mage. World of Warcraft official game site (US).
- ^ Tides of Darkness pg. 537 - "Why would this portal cause such an alteration?" Uther asked. The Silver Hand leader had never been very comfortable with magi, sharing the common perception that their magic was unholy and possibly even demonic, but he had learned to at least accept and possibly even respect Khadgar during the long war.
- ^ World of Warcraft > Game Guide > Classes > Warlock
- ^ World of Warcraft >Legion Class Preview Series: Warlock
See also Edit