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Anti-Magic Zone
Spell deathknight antimagiczone
  • Anti-Magic Zone
  • Row 5 death knight talent
  • 30 yd range
  • 2 min cooldown
  • Instant
  • Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 20%. The Anti-Magic Zone lasts for 8 sec or until it absorbs [150% of Total Health] damage.
Properties
Class Death knight
School Shadow
Cooldown 2 minutes
Talents
Talent required Spell chargepositive [Blood Scent] or Spell misc warsongfocus [Veteran of the Third War] or Spell chargepositive [Suppression]
Improvements Spell deathknight antimagiczone [Assimilation]

Anti-Magic Zone is a death knight ability. It allows the death knight to themselves and their allies from harmful magic. A large, stationary bubble will form around the death knight with a radius of about 8 yards, surrounding them and all of their allies. Spell damage done to all party/raid members inside of the zone is reduced by 20%, lasting 10 seconds.

Notes[]

  • Anti-Magic Zone is extremely useful for tanks in magic-heavy fights, although not for arena. It is useful in obvious situations such as against a free-casting mage or warlock, but it should be noted that it is helpful against less obvious classes, such as rogues, where it will absorb 40% of Poison procs and Envenoms.
  • Chaining this back-to-back with Spell shadow antimagicshell [Anti-Magic Shell] makes the death knight a very frightening opponent for any spell caster.

Patch changes[]

  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 5 class talent (was a level 47 ability).
  • Shadowlands Patch 9.2.5 (2022-05-31): Anti-Magic Zone's spell damage reduction increased to 50% (was 20%) in PvP combat.
  • Shadowlands Patch 9.1.0 (2021-06-29): Cooldown increased to 3 minutes (was 2 minutes) and will now fade when it absorbs a certain amount of damage.
  • Shadowlands Hotfix (2021-03-12): Anti-Magic Zone will now consistently grant its damage reduction to the casting death knight.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now a level 47 baseline ability (was a level 57 PvP talent).
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Now a PvP talent (was a rank 37 honor talent).
  • Legion Patch 7.0.3 (2016-07-19): Now a rank 37 honor talent (was a level 30 talent).
  • Mists of Pandaria Hotfix (2014-02-26): Resolved an issue where overlapping Anti-Magic Zones were causing the effect to expire more quickly than intended.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now reduces magic damage taken by 20% (down from 40%).
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Redesigned. The talent now reduces magic damage taken in the area-of-effect by 40% for 3 seconds, there is no longer a cap on total damage absorbed, and the ability no longer scales with strength.
    Old: Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs (X + strength * 4) spell damage.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now available to all specializations as a level 30 talent. No longer cost an Unholy Rune.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now a tier 5 Unholy talent (was tier 7).
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): Will no longer cause strange absorb messages in the combat log and floating combat text.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Duration reduced to 10 seconds.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Added.

External links[]

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