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This is a maligned error message seen by players on [[realm]]s during peak instance usage that prevents a character from entering an instance. This instance cap was implemented by [[Blizz]]ard to address problems seen when the number of instances active grew too large and started affecting the experience of players already inside instances.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=18031082483&sid=1</ref>
 
This is a maligned error message seen by players on [[realm]]s during peak instance usage that prevents a character from entering an instance. This instance cap was implemented by [[Blizz]]ard to address problems seen when the number of instances active grew too large and started affecting the experience of players already inside instances.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=18031082483&sid=1</ref>
   
[[Blizz]]ard has started implementing a solution on some U.S. servers.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=19109959718&sid=1&pageNo=1</ref><ref>http://forums.worldofwarcraft.com/thread.html?topicId=19109959718&sid=1&pageNo=3#43</ref> Some positive reports have come back, but not in a widespread fashion or on known high population servers.
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[[Blizz]]ard has been working on a solution <ref>http://forums.worldofwarcraft.com/thread.html?topicId=17368013775&pageNo=1&sid=1#12</ref> and started implementing a solution on most U.S. servers.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=19109959718&sid=1&pageNo=1 update 26-Aug-2009</ref><ref>http://forums.worldofwarcraft.com/thread.html?topicId=19109959718&sid=1&pageNo=3#43</ref> Some positive reports have come back, but not in a widespread fashion or on known high population servers.
   
 
== References ==
 
== References ==

Revision as of 21:24, 2 September 2009

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This is a maligned error message seen by players on realms during peak instance usage that prevents a character from entering an instance. This instance cap was implemented by Blizzard to address problems seen when the number of instances active grew too large and started affecting the experience of players already inside instances.[1]

Blizzard has been working on a solution [2] and started implementing a solution on most U.S. servers.[3][4] Some positive reports have come back, but not in a widespread fashion or on known high population servers.

References

External links