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This article is a player character biography page

The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only.
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With his mentor Taeril'hane Ketiron having retired to Silvermoon, Telek Eaglespear - with no real experience with war or killing - was left to carry his standard into battle in an Azeroth ripping itself to pieces.

End of the Defias: The Death of Vanessa VanCleef

Eaglespear Battles Vanessa VanCleef

Boarding the abandoned juggernaught in the Deadmines, Telek and his allies confront Vanessa VanCleef, mastermind of the Defias resurgence in Azeroth

Telek journeyed first to the Eastern Kingdoms, to the Deadmines beneath Westfall. Months earlier, Alliance forces had cleared out the Deadmines in the hunt for Vanessa VanCleef, the daughter of Edwin VanCleef, founder and leader of the Defias Brotherhood. With the elder VanCleef's death, the Defias had largely vanished, but after the Shattering, Vanessa had gathered enough allies to bring the Brotherhood back to life. Alliance troops were dispatched by King Varian to destroy everyone and everything in the Deadmines, and find VanCleef's daughter. Though they managed to succeed in slaying the murloc "Cookie", who appeared to be the head of the forces left behind, there was no sign of Vanessa.

Joining a force made up of allies of his mentor from both Alliance and Horde, Telek entered the Deadmines and fought through the replenished guard to reach the unfinished juggernaught, the great weapon whose construction had begun under Edwin VanCleef but was unfinished when he was killed. Finding the corpse of the murloc "captain", they heard Vanessa's voice from above - she had been in stealth, standing on the roof of the wheelhouse. In a quick move, she injected a powerful mind-fogging elixir into the entire force, and sent them on a trip through their nightmares - as they were forced to relive those of her chief lieutenants - Glubtok, the ogre foreman, who was so frightened when his mage powers manifested that he had burnt down his own ogre mound; Helix Gearbreaker, the goblin carpenter, with an intense fear of spiders; and James Harrington, aka Admiral Ripsnarl, the worgen pirate who had turned on his own family in his frenzied state. Finally, after the effects of the elixir wore off, the party returned to the deck and battled against the young poisoner.

Vanessa, though lacking in physical prowess (something she herself admitted), was prepared for the final confrontation, as she had explosive charges set along the deck, and hordes of murloc minions to swarm them. As the war party gained the upper hand, however, Vanessa chose to deny them their victory - she set off a charge strapped to her own chest, killing herself instantly. This was Telek's first taste of real battle, and his youthful naivete cracked for the first time. This was what Ketiron had charged him to do - to venture out to battle the evils of the shattered world. But the first shred of uncertainty had arisen. Having studied history to a small degree under Ketiron's tutelage, as well as his mentor's links to the Alliance, Telek had known of Vanessa and her quest for vengeance, but it still saddened him to see a life so full of promise thrown away.

Upon his return to the nearest Horde port of call - Grom'gol Base Camp - Telek contacted Ketiron in Silvermoon, using a Titan communications device that Ketiron had been given by Saavedro of Stratholme, who'd found it in Northrend. The Master listened to Telek's recounting of the events in the Deadmines, and understood the plight of the young tauren. He said that while Telek had done the right thing, for a reborn Defias Brotherhood with a vengeful leader would be a grave threat, he was right to feel pity for his opponent. "There are many foes you will face that you may sympathize with, and that is to be encouraged," Ketiron counselled him. "But remember that there are many others out there who are only deserving of your scorn, or of death at your hands. It is a fine line we travel, and you must take care lest you cross it without realizing."

The Siege of Baradin Hold

Eaglespear Joins the Assault on Baradin Hold

Telek gathers tightly together with his comrades as they prepare to attack the pit lord Argaloth, imprisoned within the bowels of the prison fortress of Tol Barad

After taking counsel with his mentor, Telek was contacted by comrades of Ketiron's from the war against the Lich King, summoning him to take part in a battle within the halls of Baradin Hold, a massive prison fortress located on the island of Tol Barad, off the southwestern coast of Gilneas. The island had served as a fortress under the rule of Stromgarde until it was destroyed by the Horde in the Second War. Years later, it was reclaimed by Kul Tiras, who had constructed the prison used to house many powerful creatures, including enemy mages, demons, and undead. Its strategic location - in close proximity to Vashj'ir and the dwarven lands of Khaz Modan as well as Gilneas - made Tol Barad a warzone, with Hellscream's troops battling the Baradin wardens, backed up by Varian's army.

While the island was held by the Horde, a war party entered the dungeons beneath the Hold and defeated several arcane sentinels sent to guard a powerful creature in its depths - a pit lord known as Argaloth. Keeping out of the powerful felfire inferno as best they could, the war party held up against the massive creature's wrath and eventually defeated it. Unlike the battle in the Deadmines, this fight left the young Sunwalker feeling accomplished, as he had been taught that the paladins - whose powers were similar to those he wielded - were particularly empowered to fight the undead and the demonic, both of which had been used by the Horde during the Second War when the original paladins first appeared.

Into the Realm of Twilight

Eaglespear and the Gob Squad

Eaglespear joins the Gob Squad to bring the fight to Grim Batol

After securing Baradin Hold, Telek journeyed to the Twilight Highlands to finish what his mentor had begun - the battle against the Twilight's Hammer and the siege of the Twilight Citadel, the sanctum of the warped ogre-mage Cho'gall. Aided by the human death knight Artimus Devaneaux and a group of Alliance commandos, Telek was joined by the Gob Squad, a group of elite goblin commandos from the Bilgewater Cartel, to open the way to the Twilight stronghold in Grim Batol - sealed behind huge fortifications dating back to the orcish occupation of the city, when they imprisoned the Dragonqueen Alexstrasza in its depths.

All the while, the red dragonflight was providing support in the fight; Artimus and Telek would encounter the Dragonqueen herself at the gates of the city. Alexstrasza had a risky plan to lure Deathwing to the Vermillion Redoubt, where the red dragonflight had set up shop in the battle against the Twilight. Telek was awed by the huge form and massive power of the corrupted Earth-Warder, having never seen anything so massive in his entire life. Seeking to bring an end to the Blackwing Greatfather, Alexstrasza took her dragon form and charged into Deathwing, the battle taking them into the skies above Grim Batol. Mounting up on the backs of red drakes, the death knight and the Sunwalker battled it out against the twilight dragons that had come to their dark father's aid. As the battle carried on, Deathwing and Alexstrasza plummeted to the ground, and the Life-Binder believed that she had succeeded in slaying the corrupted Aspect. To their horror, Deathwing rose above them and prepared to finish the job, but the dragon Caelestrasz delayed him long enough for Telek and Artimus to escape with Alexstrasza.

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