Changes: Absorb


Back to page

m (Corrected spelling/grammar; added line spacing)
m (Category)
Line 11: Line 11:
{{Attack table}}
{{Attack table}}
[[Category:Game terms]]
[[Category:Game terms]]

Latest revision as of 18:09, June 14, 2009

Absorption is a wide avoidance mechanic available to both NPCs and players. It is most commonly triggered by spells and items.

Absorb can be general or school-specific. Spells such as Power Word: Shield, Sacrifice, or Ice Barrier allow general absorption (Physical and all spell schools). Items such as Fire Protection Potions and spells such as Frost Ward allow absorption of a specific spell school.

Absorbing the effect of a spell does not make the player avoid the secondary effects of a spell such as snares, etc.

See alsoEdit

Around Wikia's network

Random Wiki