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Sets the player role in the group as Tank, Dps, Healer or None.
- String - The affected group member. i.e. "player" or player name
- String - The role for the player. (known values "TANK", "HEALER", "DAMAGER", "NONE")
local name="Imtarr"; if ( playerInfo[name].tank == 1 ) then UnitSetRole(name,"TANK"); elseif ( playerInfo[name].heals == 1 ) then UnitSetRole(name,"HEALER"); elseif ( playerInfo[name].mDps == 1 ) then UnitSetRole(name,"DAMAGER"); elseif ( playerInfo[name].rDps == 1 ) then UnitSetRole(name,"DAMAGER"); end
Sets the player role to the value specified. Note that the command will not allow roles to be assigned to classes that are not considered to be capable of fulfilling that role. i.e. It will not allow a Hunter to be given the role of TANK.
A system message will be sent to the members of the group.
"Healdude is now <<healTexture>> Healer. (Changed by Imtarr.)"