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Arguments

filename
filename (String) Name of the texture image.
Format: .blp or .tga, only power-of-two dimensions (16, 32, 64, 128, 256, 512, and 1024) with 256 colors (8 BPP (bits per pixel)) max.
Sets the texture for the Texture object.
red, green, blue, alpha
red (Number, 0.0 to 1.0) Red component
green (Number, 0.0 to 1.0) Green component
blue (Number, 0.0 to 1.0) Blue component
alpha (Number, 0.0 to 1.0) Opacity (transparency)


Description

Can be used to either set the texture file, or to change the RGB fill of a texture. Pass it one string to change the texture file, or pass it three numbers to set the RGB. The only place I've seen this used to change the color is within the inline script of a ColorSelect object.

If no Alpha value is specified for the color, it is defaulted to be "1.0".

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