The player stops strafing left at the specified time.
StrafeLeftStop(startTime);
Arguments
(Number stopTime)
stopTime
Stop strafing left at this time
Returns
nil
Example
StrafeLeftStop(GetTime()*1000 + 2000);
Result
Description
The player stops strafing left at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so StrafeLeftStop(GetTime()*1000 + 2000); would cause you to stop strafung left in two seconds' time.
As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.