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Requests another player's inventory and talent info before inspecting.
NotifyInspect(unit)
Arguments[]
- unit
- string : UnitId - The unit to inspect.
Details[]
- Triggers INSPECT_READY when information is asynchronously available.
- Requires an eligible unit within range, confirmed with CanInspect() and CheckInteractDistance().
- The client continues checking equipment and talent changes until halted by ClearInspectPlayer().
Patch changes[]
Patch 3.3.5 (2010-06-22): The server may throttle the amount of requests; no event fires when this happens.
See also[]
- RequestInspectHonorData() - Classic only function for PvP statistics.