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Requests another player's inventory and talent info before inspecting.

NotifyInspect(unit)

Arguments[]

unit
string : UnitId - The unit to inspect.

Details[]

  • Triggers INSPECT_READY when information is asynchronously available.
  • Requires an eligible unit within range, confirmed with CanInspect() and CheckInteractDistance().
  • The client continues checking equipment and talent changes until halted by ClearInspectPlayer().

Patch changes[]

Wrath-Logo-Small Patch 3.3.5 (2010-06-22): The server may throttle the amount of requests; no event fires when this happens.

See also[]

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