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Calling GuildRoster() sends a request to the server to update the player's guild information on the client. Most likely to prevent excess server load, it appears the call will be ignored completely if the last GuildRoster() call was less than 10 seconds ago. If the client recieves a response, it raises the GUILD_ROSTER_UPDATE event regardless of whether any information has changed.

Updated for 1.6 Patch


Arguments
None

Returns
None

Example
GuildRoster();

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