Drowsey15953@legacy41536841 (talk | contribs) No edit summary |
Drowsey15953@legacy41536841 (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
Get status on a battlefield |
Get status on a battlefield |
||
− | Value of index |
+ | Value of index appears to be the Battlefield queue index. Changed from null argument to index in 1.9 |
---- |
---- |
||
Line 13: | Line 13: | ||
:;instanceID : Integer - The number of the Battlefield instance |
:;instanceID : Integer - The number of the Battlefield instance |
||
+ | for i=1, MAX_BATTLEFIELD_QUEUES do |
||
+ | status, mapName, instanceID = GetBattlefieldStatus(i); |
||
+ | if ( instanceID ~= 0 ) then |
||
+ | mapName = mapName.." "..instanceID; |
||
+ | end |
||
+ | ... |
||
[[Category:API Functions|GetBattlefieldStatus]] |
[[Category:API Functions|GetBattlefieldStatus]] |
Revision as of 12:13, 25 November 2005
status, mapName, instanceID = GetBattlefieldStatus(index);
Get status on a battlefield
Value of index appears to be the Battlefield queue index. Changed from null argument to index in 1.9
- Returns
- status, mapName, instanceID
- status
- String - The player's Battlefield status ('none', 'queued', 'confirm', 'active', 'error')
- mapName
- String - The queued Battlefield's name ('Alterac Valley', etc.)
- instanceID
- Integer - The number of the Battlefield instance
for i=1, MAX_BATTLEFIELD_QUEUES do
status, mapName, instanceID = GetBattlefieldStatus(i); if ( instanceID ~= 0 ) then mapName = mapName.." "..instanceID; end ...