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Widget API ← GameTooltip < SetPlayerBuff

Sets a GameTooltip to a player buff of the type last used in GetPlayerBuff.

GameTooltip:SetPlayerBuff(buffIndex)


Arguments Edit

buffIndex 
Number - The index of the buff to set in the game tooltip (affected by the filter used in GetPlayerBuff)


Returns Edit

nil


Example Edit

local buffIndex, untilCancelled = GetPlayerBuff(1, "HARMFUL");
GameTooltip:SetPlayerBuff(buffIndex);

Result

The GameTooltip is set to the first harmful buff.


Details Edit

It will use whatever the last type of buff you specified in GetPlayerBuff was, hence the reason you should specify GetPlayerBuff right before you call SetPlayerBuff.
Options for the GetPlayerBuff filter are : HELPFUL|HARMFUL|PASSIVE

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