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Displays the frame stack of the mouse cursor's current position on the tooltip. This is not intended to be used in typical addons, but is part of the Blizzard_DebugTools "builtin addon" inspired by DevTools.
- Boolean - If true, includes in the display those frames which are currently hidden.
GameTooltip_SetDefaultAnchor(GameTooltip, UIParent) GameTooltip:SetFrameStack(true)
Shows the GameTooltip with information about the frames over which the mouse is currently hovering.
The /framestack [showHidden] slash command toggles a pre-declared GameTooltip and dispatches this function on it. When followed by 'true', hidden frames will also be shown. No value other than 'true' will cause hidden frames to be shown.
- Yellow/Orange : frame for which IsMouseEnabled is true
- Blue/Teal : frame for which IsMouseEnabled is false
- DarkGrey/LightGrey : frame that is hidden (when showhidden is true)
In each of those pairs, the colors alternate based on the frame level. For example, in a series of four frames all with the mouse enabled and within the same frame level the colors will alternate like this:
- 4 Orange
- 3 Yellow
- 2 Orange
- 1 Yellow