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Not to be confused with Yojamba Isle which is just a small outpost of the Zandalar tribe.

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Zandalar

Zandalar is the island homeland of the Zandalar tribe, and all other tribes of trolls in Azeroth. It is located somewhere in the South Seas and the capital city is Zuldazar.

It is the center of Troll civilization in the world currently. It is a solid center with its satellite strongholds of Zul'Gurub (in Stranglethorn Vale), and Zul'Aman (in the Ghostlands, north-east Lordaeron). The trolls aim to retake their former lands and recreate their ancient empire.[1]

History

Once part of ancient Kalimdor, Zandalar was the birthplace of troll civilization, and, as such, is strictly neutral territory for trolls. When the first Well of Eternity imploded, a hole was punched through Kalimdor. Deep fissures appeared in the continent, and the Zandalari hastily cast strong protective spells to save their home from destruction. Even so, they could not shield the rest of the continent from widespread upheaval. The ground immediately beyond the Zandalari's shield was drawn underwater when Kalimdor broke into separate landmasses. When at last the Sundering was over, the Zandalari saw that their home had become an island.

Culture

Trolls dominate Zandalar, all trolls, from jungle to ice, consider Zandalar their homeland. It is neutral territory for their kind, so trolls don’t battle each other when on Zandalar. The same courtesy doesn’t extend toward other races, though, and Zandalar’s trolls are a wicked and voodoo-worshipping bunch who delight in slaying their enemies and devouring their remains. As such, not even goblin merchants are safe on this island, and visitors face stalking, axe- and spear-wielding danger from every green shadow.

Every 6 years, trolls from all tribes from all over the world congregate in Zandalar to discuss matters that affect all trolls. Desert and ice trolls rub shoulders with jungle and forest trolls. They meet at Zuldazar, their capital city (which looks like a mountain.)

Most of the native trolls here are jungle trolls, though ice trolls live atop Mount Mugamba’s snowy peak. The trolls here are bigger, stronger and nastier than all other trolls (well almost--the Drakkari of Northrend are a bit bigger). King Rastakhan, an ancient and formidable witch doctor and keeper of troll lore, rules from Zuldazar. Trolls often have trouble working with each other, despite the conferences on Zandalar.[2]

Geography

Zandalar is tropical and lush. Mount Mugamba is by far the highest peak on the island, rising from its center. Troll ziggurats, the domains of troll shamans, priests and witch doctors, are scattered throughout the jungle, as are troll totems and huts.

Zandalar boasts impressive wildlife as well, and is a prime hunting ground. Bright fish, hermit crabs, birds and monkeys dwell in the waters or jungle. In addition, more interesting prey attracts the discerning hunter: tigers, hydras, lions and couatl. A few makrura inhabit the area as well. Warm weather and rain are constant (except on Mugamba, where the rain turns to snow).[2]

World of Warcraft

The Ability creature poison 05 [Spirit of Zandalar] buff is given to characters when someone in Booty Bay or on Yojamba Isle turns in the heart of Hakkar the Soulflayer.

References

External links

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