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MobIcehowl
Image of Icehowl
Gender Male
Race Yeti (Humanoid)
Location Crusaders' Coliseum
Status Killable

Icehowl is part of the Mob Beasts of Northrend encounter in the Crusaders' Coliseum in patch 3.2.

25-player abilities

  • Inv misc monsterhorn 07 Ferocious Butt 8 yd range — Inflicts 69,375 to 80,625 (Heroic:83,250 to 96,750) Physical damage to his target and stuns them for 3 seconds. Instant
  • Arctic Breath —  Inflicts 4,000 (Heroic:6,000) Frost damage every 1 second for 5 seconds to a random target and other players in a cone between the boss and his target. Stuns and silences for the duration of the spell.
  • Spell frost frostnova Whril 100 yd range — Inflicts 9,250 to 10,750 (Heroic:12,950 to 15,050) Physical damage to all players within 15 yards, and knocks them back. Channeled
  • {{Abilities|Massive Crash|Inflicts 10,175 bis 11,825 (Heroic:16,188 to 18,812) Physical damage to all players, stuns them for 7 seconds, and knocks them to walls of the Coliseum. Used immediately before a Charge.
  • {{Abilities|Frothing Rage|Increases Physical damage dealt and attack speed by 50% for 15 seconds.

10-player abilities

  • Inv misc monsterhorn 07 Ferocious Butt 8 yd range — Delivers a ferocious headbutt to an enemy, inflicting 69,375 to 80,625 (Heroic:55,500 to 64,500) Physical damage and stunning for 3 seconds. Instant
  • Spell frost frostnova Arctic Breath 100 yd range — An icy breath that freezes targets in a cone in front of the caster, inflicting 3,000 (Heroic:4,000) Frost damage over 5 seconds. Channeled
  • Ability golemthunderclap Massive Crash — Leaps into the air and crashes down with massive force, dealing 7,400 to 8,600 (Heroic:9,250 to 10,750) Physical damage to all enemies, knocking them back and stunning them for 5 seconds. 1 second cast
  • Ability whirlwind Whirl 15 yd range — Whirls around, dealing 6,938 to 8,062 (Heroic:8,325 to 9,675) Physical damage to all nearby enemies and knocking them back. Instant
  • Ability racial bloodrage Frothing Rage — Increases Physical damage and attack speed by 50%. Happens only after Icehowl successfully hits someone with Ferocious Butt. Instant

Strategy

Tank should make Icehowl face the wall, so that he doesn't get knocked back by Whirl. Ranged classes and healers should spread out, so that they avoid being hit by Arctic Breath. Melee DPS should place themselves at maximum melee range or between Icehowl and the wall so that they avoid the knock back effect of Whirl. The Tank should keep his back against the wall, and is able to avoid most of the knockback by standing in the "Corner" formed by a wall pillar in the wall. Whirl will be almost immediately followed by arctic breath, so this positioning is key for melee classes to be effective in this fight.

After a while, Icehowl will go to the middle and use Massive Crash, throwing everyone to the wall, then Icehowl will emote, glaring at a random enemy, and run to the opposite side of him, preparing to use Ferocious Butt. The whole raid gains a 50% movement buff(Surge of Adrenaline)(In normal mode only), and everyone near the spot of Icehowl's target should move away. If Massive Crash doesn't hit anyone, then Icehowl crashes on Coliseum's wall, and gets a debuff that stuns him for 15 secs, increasing damage taken by 100%. If it does hit someone, a hunter should use Spell nature drowsy [Tranquilizing Shot] immediately to remove the rage effect.

After stun, tank should pick him up and repeat.

Quotes

Intro
  • Highlord Tirion Fordring yells: The air itself freezes with the introduction of our next combatant, Icehowl! Kill or be killed champions!

Loot

For loot, see Beasts of Northrend.

Video

10-player encounter

25-player encounter

Gallery

Patch changes

  • Template:Patched
  • Template:Patched
  • Template:Patched
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Added.

External links

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