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== Functionality ==
 
== Functionality ==
 
When you cast this spell, you immediately launch a melee attack against the currently targeted opponent, which has a normal chance to hit, and is subject to normal combat procs like Windfury. ([[Dual wield]]ing shamans strike with both weapons simultaneously as the description above states, although a shaman does not need to dual wield in order for Stormstrike to be useful to them.) If you are in between swings of your weapon and hit your target with Stormstrike, it will not count as another normal swing or disrupt the timing of your attacks. For example, if you take 3 seconds between weapon swings and use Stormstrike 1 second after you have struck your target with a normal swing, you will only have to wait 2 more seconds before taking another normal swing. If you hit the target with Stormstrike right before you were timed to land a normal melee hit, you will launch the normal melee attack right after the Stormstrike instead of having to wait another few seconds before swinging again. In this way, it is similar in certain ways to the [[Windfury]] proc in that it allows the shaman to hit their target twice in a short span of time. The target also acquires a Stormstrike [[debuff]], which lasts 15 seconds.
 
When you cast this spell, you immediately launch a melee attack against the currently targeted opponent, which has a normal chance to hit, and is subject to normal combat procs like Windfury. ([[Dual wield]]ing shamans strike with both weapons simultaneously as the description above states, although a shaman does not need to dual wield in order for Stormstrike to be useful to them.) If you are in between swings of your weapon and hit your target with Stormstrike, it will not count as another normal swing or disrupt the timing of your attacks. For example, if you take 3 seconds between weapon swings and use Stormstrike 1 second after you have struck your target with a normal swing, you will only have to wait 2 more seconds before taking another normal swing. If you hit the target with Stormstrike right before you were timed to land a normal melee hit, you will launch the normal melee attack right after the Stormstrike instead of having to wait another few seconds before swinging again. In this way, it is similar in certain ways to the [[Windfury]] proc in that it allows the shaman to hit their target twice in a short span of time. The target also acquires a Stormstrike [[debuff]], which lasts 15 seconds.
  +
[[File:Stormstrike TCG.jpg|thumb|In [[World of Warcraft: Trading Card Game]].]]
 
 
== Tips and tactics ==
 
== Tips and tactics ==
 
* Stormstrike is not considered a spell, meaning you can still use it even while silenced.
 
* Stormstrike is not considered a spell, meaning you can still use it even while silenced.
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== Patch changes ==
 
== Patch changes ==
 
[[File:Stormstrike TCG.jpg|thumb|In [[World of Warcraft: Trading Card Game]].]]
* {{Patched
 
|date=4/17/09
 
|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html
 
|bluenote=[[Totem of the Dancing Flame]] should no longer cause a target affected by Stormstrike to take additional damage.}}
 
 
* {{Patch 4.0.1|note=Debuff changed from increasing Nature damage taken to increase chance to be critically hit with chosen abilities. Debuff duration increased from 12 to 15 seconds. Removed charges limit. Now deals 125% weapon damage. No longer regenerates mana through [[Improved Stormstrike]].}}
 
* {{Patch 4.0.1|note=Debuff changed from increasing Nature damage taken to increase chance to be critically hit with chosen abilities. Debuff duration increased from 12 to 15 seconds. Removed charges limit. Now deals 125% weapon damage. No longer regenerates mana through [[Improved Stormstrike]].}}
 
* {{Hotfix|date=2009-04-17|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html|bluenote=[[Totem of the Dancing Flame]] should no longer cause a target affected by Stormstrike to take additional damage.}}
 
* {{Patch 3.1.0|note=Charges have been increased by 2, and cooldown reduced by 2 sec.|comment=Uses the same animation as [[Mutilate]]}}
 
* {{Patch 3.1.0|note=Charges have been increased by 2, and cooldown reduced by 2 sec.|comment=Uses the same animation as [[Mutilate]]}}
 
* {{Patch 2.0.1|note=With the advent of Dual Wielding, Stormstrike was changed to instantly attack with all equipped weapons.}}
 
* {{Patch 2.0.1|note=With the advent of Dual Wielding, Stormstrike was changed to instantly attack with all equipped weapons.}}

Revision as of 13:43, 4 April 2011

Stormstrike
Ability shaman stormstrike
  • Stormstrike
  • Shaman ability
  • 5 yd range
  • 8% of base mana
  • 8 sec cooldown
  • Instant
  • Requires Melee Weapon
  • Instantly strike an enemy with both weapons, dealing 125% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.
Properties
Class Shaman
School Physical
Cooldown 8 sec
Talents
Talent tree Enhancement, tier 3
Improvements Spell shaman focusedstrikes [Focused Strikes]
Related debuff
Ability shaman stormstrike
  • Stormstrike
  • Chance to be critically struck by the Shaman's Nature spells increased by 25%.
  • Duration: 15 seconds

[[Category:shaman abilities]][[Category:shaman abilities]]

Stormstrike is an instant-cast spell learned only from Enhancement talent tree that grants an instant attack with all equipped weapons dealing 125% weapon damage and applies 15-second debuff that increases critical strike chance of Lightning Bolt, Chain Lightning, Earth Shock and Lightning Shield spells against the target by 25% (35% when glyphed). Spell shaman focusedstrikes [Focused Strikes] talent increases damage of Stormstrike.

Functionality

When you cast this spell, you immediately launch a melee attack against the currently targeted opponent, which has a normal chance to hit, and is subject to normal combat procs like Windfury. (Dual wielding shamans strike with both weapons simultaneously as the description above states, although a shaman does not need to dual wield in order for Stormstrike to be useful to them.) If you are in between swings of your weapon and hit your target with Stormstrike, it will not count as another normal swing or disrupt the timing of your attacks. For example, if you take 3 seconds between weapon swings and use Stormstrike 1 second after you have struck your target with a normal swing, you will only have to wait 2 more seconds before taking another normal swing. If you hit the target with Stormstrike right before you were timed to land a normal melee hit, you will launch the normal melee attack right after the Stormstrike instead of having to wait another few seconds before swinging again. In this way, it is similar in certain ways to the Spell shaman unleashweapon wind [Windfury] proc in that it allows the shaman to hit their target twice in a short span of time. The target also acquires a Stormstrike debuff, which lasts 15 seconds.

Tips and tactics

  • Stormstrike is not considered a spell, meaning you can still use it even while silenced.
  • Spell nature earthshock [Earth Shock] is the most used shock in Enhancement Shaman's arsenal. Spell nature lightningshield [Lightning Shield], in most cases triggered by Spell shaman staticshock [Static Shock], can critically hit now. Spell nature lightning [Lightning Bolt] and Spell nature chainlightning [Chain Lightning] are used mainly after gaining five charges of Spell shaman maelstromweapon [Maelstrom Weapon].
  • Because Stormstrike and Windfury deal damage based on the damage range of the equipped weapons regardless of their speed, an enhancement shaman should have always have the slowest possible weapons equipped. This became even more important in patch 3.1.0, as Spell fire flametounge [Flametongue Weapon] no longer favors fast weapons in any way.
  • Stormstrike is meant to replace Spell shaman primalstrike [Primal Strike] after reaching level 29.

Patch changes

Stormstrike TCG

In World of Warcraft: Trading Card Game.

  • Cataclysm Patch 4.0.1 (2010-10-12): Debuff changed from increasing Nature damage taken to increase chance to be critically hit with chosen abilities. Debuff duration increased from 12 to 15 seconds. Removed charges limit. Now deals 125% weapon damage. No longer regenerates mana through Spell shaman improvedstormstrike [Improved Stormstrike].
  • Wrath-Logo-Small Hotfix (2009-04-17): Inv misc herb flamecap [Totem of the Dancing Flame] should no longer cause a target affected by Stormstrike to take additional damage.
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): Charges have been increased by 2, and cooldown reduced by 2 sec.
    Uses the same animation as Ability rogue shadowstrikes [Mutilate]
  • Bc icon Patch 2.0.1 (2006-12-05): With the advent of Dual Wielding, Stormstrike was changed to instantly attack with all equipped weapons.
  • WoW Icon update Patch 1.11.0 (2006-06-19): Prior to patch 1.11, Stormstrike cost 30% of base mana and only reset the swing timer, so that it was only useful as an opener or just after a regular swing. It now acts as described, causing an instant, extra attack.

External links