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+ | {{Removedfromgame|patch=2.4.0}} |
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⚫ | |||
− | {{Infobox ability |
+ | <onlyinclude>{{Infobox ability |
|name=Turn Undead |
|name=Turn Undead |
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|image=Spell_Holy_TurnUndead.png |
|image=Spell_Holy_TurnUndead.png |
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|class=[[Paladin]] |
|class=[[Paladin]] |
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|type=Defensive, Utility |
|type=Defensive, Utility |
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− | |school= |
+ | |school=Holy |
− | |cast_time= |
+ | |cast_time=2 seconds |
|cooldown=30 seconds |
|cooldown=30 seconds |
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|range=20 yards |
|range=20 yards |
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|ranks=3 |
|ranks=3 |
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|cost=Mana |
|cost=Mana |
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+ | }}</onlyinclude> |
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− | }}__NOTOC__ |
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⚫ | |||
− | {| colspan="6" style="float: center; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 24em; text-align: center;" |
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+ | |||
− | |-style="background-color: #00476D;" |
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+ | == Rank table == |
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− | ! | Rank || Level || Mana Cost || Fear Time || Cost |
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+ | {| class="darktable" |
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|- |
|- |
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− | ! |
+ | ! Rank || Level || Mana Cost || Fear Time || Cost |
− | |-style="background-color: #303030;" |
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⚫ | |||
|- |
|- |
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− | + | | 1 || 24 || 35 Mana || 10 Sec || {{cost|s=45}} |
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+ | |-class="alt" |
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⚫ | |||
|} |
|} |
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⚫ | |||
− | |||
⚫ | Paladins are unique in the ability to fear [[undead]] targets. Undead mobs are immune to [[Warlock]]s' and [[Priest]]s' fear spells ([[Fear]] and [[Psychic Scream]], respectively), so this can be used as a nice crowd control in some situations. Notable instances where undead are prevalent include [[Razorfen Downs]], [[Stratholme]], [[Scholomance]], [[Naxxramas]] and [[Karazhan]]. |
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− | |||
⚫ | |||
⚫ | Paladins are unique in the ability to fear [[undead]] targets. Undead mobs are immune to |
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By Level 54, a Paladin can potentially keep an Undead mob mostly controlled by using [[Hammer of Justice]] in coordination with '''Turn Undead'''. |
By Level 54, a Paladin can potentially keep an Undead mob mostly controlled by using [[Hammer of Justice]] in coordination with '''Turn Undead'''. |
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In PvP, this ability is entirely useless as [[Forsaken]] players do not qualify as undead in terms of game mechanics, and as such are invalid targets of this spell. |
In PvP, this ability is entirely useless as [[Forsaken]] players do not qualify as undead in terms of game mechanics, and as such are invalid targets of this spell. |
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− | In patch 2.4, however, the highest rank of this spell is being renamed to |
+ | In patch 2.4, however, the highest rank (was rank 3) of this spell is being renamed to [[Turn Evil]], which will allow the player to also fear Demons, opening up potentially new strategies against Warlocks. |
+ | |||
+ | == Patch Changes == |
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+ | * Rank 3 was removed in [[Patch 2.4]], changed and renamed [[Turn Evil]]. |
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+ | |||
+ | ==External links== |
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+ | <!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here. |
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+ | Links that do not conform to the rules will be DELETED. |
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+ | Repeat violations may result in a BAN. |
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+ | Have a nice day. :) --> |
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+ | ;Rank 1 |
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+ | {{elinks-spell|2878}} |
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+ | ;Rank 2 |
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+ | {{elinks-spell|5627}} |
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+ | |||
{{classfooter|Paladin}} |
{{classfooter|Paladin}} |
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− | [[Category:Paladin |
+ | [[Category:Paladin abilities]] |
− | [[Category:Holy |
+ | [[Category:Holy spells]] |
+ | [[Category:Magic debuffs]] |
Revision as of 23:42, 9 May 2010
The subject of this article was removed from World of Warcraft in patch 2.4.0.
|
Turn Undead | |
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| |
Properties | |
Class | Paladin |
School | Holy |
Cooldown | 30 seconds |
[[Category:Removed paladin abilities]][[Category:Removed paladin abilities]]
- "A Paladin's power - nay, his very presence in the Light is enough to cause even the most ravenous undead to flee."
Rank table
Rank | Level | Mana Cost | Fear Time | Cost |
---|---|---|---|---|
1 | 24 | 35 Mana | 10 Sec | 45 |
2 | 38 | 50 Mana | 15 Sec | 1 44 |
Tips and tricks
Paladins are unique in the ability to fear undead targets. Undead mobs are immune to Warlocks' and Priests' fear spells ( [Fear] and [Psychic Scream], respectively), so this can be used as a nice crowd control in some situations. Notable instances where undead are prevalent include Razorfen Downs, Stratholme, Scholomance, Naxxramas and Karazhan.
By Level 54, a Paladin can potentially keep an Undead mob mostly controlled by using [Hammer of Justice] in coordination with Turn Undead.
Notes
In PvP, this ability is entirely useless as Forsaken players do not qualify as undead in terms of game mechanics, and as such are invalid targets of this spell.
In patch 2.4, however, the highest rank (was rank 3) of this spell is being renamed to [Turn Evil], which will allow the player to also fear Demons, opening up potentially new strategies against Warlocks.
Patch Changes
- Rank 3 was removed in Patch 2.4, changed and renamed [Turn Evil].
External links
- Rank 1
- Rank 2
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