Turn Evil

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Turn Evil
Spell holy turnundead
  • Turn Evil
  • 20 yards  range
  • N/A cooldown
  • Mana
  • 2 sec cast
  • The targeted undead or demon enemy will be compelled to flee for up to X sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Usable by
TypeDefensive, Utility
Other information
"The presence of the Light is enough to make any evil, whether they be one of the Scourge or even the Burning Legion, flee in terror."

Turn Evil is an upgraded version of what was Turn Undead Rank 3, and affects both Undead and Demon targets. This ability was introduced in the 2.4 patch.

While limited to only 2 of the different types of creatures in game, this ability is the only real form of crowd control given to paladins.

Rank Level Mana Cost Fear Time Cost
1 52 75 Mana 20 Sec 3Gold 6Silver


Inv glyph majorpaladin2020
  • Glyph of Turn Evil
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Paladin
  • Requires level 25
  • Use: Permanently teaches you this glyph.
    Reduces the casting time of your Turn Evil spell by 100%, but increases the cooldown by 8 sec.
  • Sell Price: 1Silver


  • Turn Evil is subject to diminishing returns, and lasts 10 seconds in PvP.
  • Counts as a fear effect.

Patch changes

Bc icon Patch 2.4.0 (25-Mar-2008): Added

External links

Facts about Turn EvilRDF feed
Patch date25 March 2008 +

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