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{{Infobox zone
<onlyinclude>{{tooltip
 
  +
|ss=Uldum_Artwork.jpg
|mode={{{mode|}}}
 
  +
|caption=Artwork for exterior Uldum
|arg={{{arg|}}}
 
  +
|name=Uldum
|icon=INV_Shield_31
 
  +
|races={{RaceIconExt|Tol'vir}}[[Tol'vir]]<br/>{{RaceIconExt|Ramkahen}}[[Ramkahen]]<br/>{{Race|Dwarf}}<br/>{{Race|Blood elf}}<br/>{{Race|Gnome}}<br/>{{Race|Human}}<br/>{{RaceIconExt|Pygmy}}[[Pygmy]]<br/>{{Race|Titan}}<br/>{{Race|SandGnome}}<br/>{{Race|Goblin}}<br/>{{Race|Air}}
|name=Triptych Shield of the Ancients
 
 
|level=83-84
|quality=Epic
 
  +
|loc=Southernmost [[Kalimdor]] {{coords|37.6|81.4|Tanaris}}
|bind=BoP
 
  +
|pop=Unknown
|type=Shield
 
  +
|capital=[[Ramkahen]]
|slot=Off Hand
 
  +
|major=[[Lost City of the Tol'vir]]<br />[[Orsis]]<br/ >[[Neferset City]]
|armor=4872
 
  +
|minor=[[Mar'at]]<br /> [[Schnottz's Landing]]
|block=122
 
  +
|ruler=[[King Phaoris]] (Ramkahen)<br/>
|attrib=+24 Stamina<br/>+21 Intellect
 
  +
|affiliation=[[Contested]]
|durability=120
 
  +
|resources=
|level=70
 
  +
}}
|effect=Equip: Increases spell power by 22.<br>Equip: Restores 8 mana per 5 sec.
 
  +
[[File:Uldum entrance.jpg|thumb|right|The gate to Uldum remained untouched since the beginning of the game's history...]]
|sell={{cost|7|57|63}}
 
  +
[[File:New Uldum entrance.jpg|thumb|right|...until the Cataclysm came.]]
|ilvl=115
 
}}</onlyinclude>
 
[[Image:Triptych Shield of the Ancients.jpg|thumb|Triptych Shield of the Ancients]]
 
'''Triptych Shield of the Ancients''' is an epic shield for paladins and shamans.
 
   
  +
:''As with [[Uldaman]] and [[Ulduar]], Uldum houses one of only a few of the known titan constructions, the existence of which predates that of mortal life on Azeroth. For years historians have explored southern Kalimdor for a means of entry into this ancient titan land, searching for more evidence of Azeroth's origins. But the [[Cataclysm]] will change everything, for the façade behind which Uldum has been tucked for millennia will be ruptured, leaving powerful mysteries vulnerable to discovery by the bravest, smartest, or perhaps even most brutal explorers.''
==Source==
 
This item can be obtained by winning the [[Chess Event]] in [[Karazhan]].
 
   
  +
'''Uldum''' (pronounced: /uːl'duːm/), also known as "'''the Land of the Titans'''", is an ancient desert located on the southern coast of [[Kalimdor]], surrounded by the [[Un'Goro Crater]] in the north, [[Tanaris Desert]] in the east and [[Silithus]] in the northwest. It is the homeland of stone-cat people known as [[Tol'vir]] and is rich with [[Titan]] lore.
==External links==
 
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Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
{{elinks-item|28754}}
 
   
  +
A superweapon is rumored to exist in Uldum which the Alliance, Horde and Deathwing's minions seek. However there exist no super weapon - Uldum ''is'' the weapon, intended to wipe out all life on Azeroth in case [[Algalon the Observer]]'s [[Reply-Code Omega]] went through to the [[titan]]s.<ref>{{ref web|url=http://g4tv.com/videos/50255/Uldum-Guide---WoW-Cataclysm/|title=Uldum Guide - WoW: Cataclysm|date=2010-12-08|accessdate=2010-12-31|publisher=G4tv.com}}</ref>
[[Category:World of Warcraft shield items]]
 
  +
[[Category:Healing shields]]
 
  +
==History==
[[Category:World of Warcraft epic items]]
 
  +
Fragments of notes unearthed from [[Bael Modan]] suggest that a great [[titan]] [[city]] lies deep within the rocky expanse of the southern desert. So far, dwarven expeditions have yet to track down the location of Uldum, but they are confident that it's only a matter of time.<ref>''[[Warcraft: The Roleplaying Game]]'', 211</ref> Uldum is a research facility for the titans in their continuing efforts to enhance the biosphere of Azeroth. Specific information regarding their work as it relates to Uldum is unknown and can only be accessed with the [[Plates of Uldum]].<ref>[[Stone Watcher of Norgannon]]</ref>
[[Category:Karazhan items]]
 
  +
  +
Uldum was mentioned in the legends of Azeroth, but its location long remained a mystery. [[Brann Bronzebeard]] mentioned in his travelogue, ''[[Lands of Mystery]]'', that he searched for it all over Tanaris, but could never find it. He wondered if it could just be another name for the Caverns of Time, but he didn't know for sure.<ref>''[[Lands of Mystery]]'', 59</ref> However, his assumption proved to be false, as Uldum is actually located on the southern edge of the continent, and it was hidden by some sort of [[Titan]] cloaking device. The [[Cataclysm (event)|Cataclysm]] damaged the device, and unveiled the long forgotten, mysterious land.
  +
  +
It is notable however that the dungeon release order in ''World of Warcraft'' somehow mirrors Brann's journey to some degree, in that Brann has visited Ulduar after Uldaman, but has not yet reached Uldum.
  +
  +
[[Prospector Gunstan]] maintains a lonely vigil nearby on behalf of the [[Explorers' League]].
  +
  +
==Geography==
  +
The landscape of Uldum is predominately desert, with a large river surrounded by an oasis flowing through the center of the region, mostly populated by the [[Tol'vir]], with the largest settlement - the [[Lost City of Tol'vir|Lost City]] located on the river delta. The western part of Uldum consists of a large expanse of the wind-swept dunes with half-buried Tol'vir settlements and pyramids, caused by the recent transgressions of [[Al'Akir]]'s air elemental minions. In the east lies a massive pyramid that houses the [[Titan]] complex known as the [[Halls of Origination]]. The northwestern part is the location of the [[Obelisk of the Stars]] and [[Gate of Unending Cycles|The Gate of Unending Cycles]] connecting the region with [[Tanaris]] desert. The southern part of the region besides the river delta is mostly cliffs, with settlements held by the [[Neferset]]. The southwestern part is being held by an expedition led by [[Commander Schnottz]]. The Cataclysm also brought the [[Skywall]] towers into Uldum that serve as an entrance to the Al'Akir's domain - the [[elemental plane]] of air. Al'Akir sends his elemental minions to convince the Tol'vir to join his new liege [[Deathwing]], even rewarding them with removal of the [[Curse of Flesh]]. Those who dared to oppose suffered dire consequences as exampled in the [[Orsis]] settlement.
  +
  +
The animals that live there are [[scorpid]]s, [[hyena]]s, [[camel]]s and more. Notable animals include the large scorpion himself, [[Madexx]].
  +
  +
===Map and subregions===
  +
[[File:WorldMap-Uldum.jpg|thumb|300px|Uldum map]]
  +
  +
{| class="darktable"
  +
|-
  +
|[[Akhenet Fields]]{{·}} [[Chamber of the Moon]]{{·}} [[Chamber of the Stars]]{{·}} [[Chamber of the Sun]]{{·}} [[Cradle of the Ancients]]{{·}} [[Cursed Landing|The Cursed Landing]]{{·}} [[Gate of Hamatep]]{{·}} [[Gate of Unending Cycles|The Gate of Unending Cycles]]{{·}} [[Khartut's Tomb]]{{·}} [[Lost City of the Tol'vir]]{{·}} [[Maker's Ascent]]{{·}} [[Mar'at]]{{·}} [[M.A.C. Diver]]{{·}} [[Nahom]]{{·}} [[Neferset City]]{{·}} [[Neferset City Outskirts]]{{·}} [[Oasis of Vir'sar]]{{·}} [[Obelisk of the Moon]]{{·}} [[Obelisk of the Stars]]{{·}} [[Obelisk of the Sun]]{{·}} [[Orsis]]{{·}} [[Pit of Scales|The Pit of Scales]]{{·}} [[Ramkahen]]{{·}} [[Ramkahen Legion Outpost]]{{·}} [[Ruins of Ahmtul]]{{·}} [[Ruins of Ammon]]{{·}} [[Ruins of Khintaset]]{{·}} [[Sakhet Wastes]]{{·}} [[Schnottz's Landing]]{{·}} [[Steps of Fate|The Steps of Fate]]{{·}} [[Sunstone Terrace]]{{·}} [[Sunwatcher's Ridge]]{{·}} [[Surveyors' Outpost]]{{·}} [[Temple of Uldum]]{{·}} [[Threshold|The Threshold]]{{·}} [[Throne of the Four Winds]]{{·}} [[Tomb of the Sun King]]{{·}} [[Tombs of the Precursors]]{{·}} [[Trail of Devastation|The Trail of Devastation]]{{·}} [[Vir'naal Dam]]{{·}} [[Vir'naal River]]{{·}} [[Vortex Pinnacle|The Vortex Pinnacle]]
  +
|}
  +
  +
===Dungeons===
  +
{| class="darktable zebra"
  +
!Instance name
  +
!Level range
  +
!Group size
  +
!Approximate run time
  +
|-
  +
|{{portal|Vortex Pinnacle|cata}} || 82-84
  +
|5-player
  +
|Unknown
  +
|-
  +
|{{portal|Lost City of the Tol'vir|cata}} || 85
  +
|5-player
  +
|Unknown
  +
|-
  +
|{{portal|Halls of Origination|cata}} || 85
  +
|5-player
  +
|Unknown
  +
|-
  +
|{{portal|Throne of the Four Winds|raid}} || 85+
  +
|10/25-player
  +
|Unknown
  +
|}
  +
  +
===Travel hubs===
  +
====[[Flight path]]s====
  +
*{{Neutral}} [[Flight path]]s from [[Oasis of Vir'sar]]
  +
**{{Neutral}} [[Cenarion Hold]], [[Silithus]]
  +
**{{Neutral}} [[Ramkahen]], Uldum
  +
**{{Neutral}} [[Schnottz's Landing]], Uldum
  +
*{{Neutral}} [[Flight path]]s from [[Ramkahen]]
  +
**{{Horde}} [[Dawnrise Expedition]], [[Tanaris]]
  +
**{{Alliance}} [[Gunstan's Dig]], [[Tanaris]]
  +
**{{Neutral}} [[Oasis of Vir'sar]], Uldum
  +
**{{Neutral}} [[Schnottz's Landing]], Uldum
  +
**(There is no flightpath directly from [[Ramkahen]] to [[Gadgetzan]] in Tanaris, so if your character has not picked up the {{Horde}} [[Dawnrise Expedition]] or {{Alliance}} [[Gunstan's Dig]] flightpoint in Tanaris yet you may want to do it ''before'' starting the Uldum introduction questline.)
  +
*{{Neutral}} [[Flight path]]s from [[Schnottz's Landing]]
  +
**{{Neutral}} [[Oasis of Vir'sar]], Uldum
  +
**{{Neutral}} [[Ramkahen]], Uldum
  +
  +
===Adjacent regions===
  +
{| class="darktable"
  +
|-
  +
!Zone Name
  +
!Faction
  +
!Level Range
  +
!Direction
  +
!Access
  +
|-
  +
|[[Tanaris]] || {{Alliance}}{{Horde}} || 45-50
  +
|Northeast || By foot or by flying
  +
|-
  +
|[[Un'Goro Crater]] || {{Alliance}}{{Horde}} || 50-55
  +
|North || By flying
  +
|-
  +
|[[Silithus]] || {{Alliance}}{{Horde}} || 55-60
  +
|Northwest || By flying
  +
|-
  +
|[[Ahn'Qiraj: The Fallen Kingdom]] || {{Alliance}}{{Horde}} || N/A
  +
|West || By flying
  +
|}
  +
  +
===Portals===
  +
There are portals to Uldum from the earthshrines in [[Stormwind]] and [[Orgrimmar]]. They unlock after players wind up in [[Ramkahen]] after completing the [[Uldum quests#Escape and retribution|first few mandatory quests]] starting with {{quest|Easy Money}} from [[Adarrah]] in [[Tanaris]].
  +
  +
There are no portals from Uldum back to Stormwind/Orgrimmar, however. So pick up the flight paths or hearth out.
  +
  +
==Notable characters==
  +
[[Image:Cata-UldumDamNight.jpg|right|thumb|[[Vir'naal Dam]] at night]]
  +
{{seealso|Uldum NPCs}}
  +
*{{RaceIcon|Human|Female}} [[Adarrah]]
  +
*{{RaceIcon|BloodElf|Male}} [[Belloc Brightblade]]
  +
*{{RaceIconExt|Brann}} [[Brann Bronzebeard]]
  +
*{{RaceIcon|Human|Male}} [[Budd Nedreck]]
  +
*{{RaceIcon|Goblin|Male}} [[Commander Schnottz]]
  +
*{{RaceIcon|Human|Male}} [[Harrison Jones]]
  +
*{{RaceIconExt|Ramkahen}} [[Prince Nadun]]
  +
*{{RaceIconExt|Ramkahen}} [[King Phaoris]]
  +
*{{RaceIconExt|Djinni}} [[Siamat]]
  +
  +
==Quests==
  +
{{Main|Uldum quests}}
  +
  +
==Resources==
  +
*Herbalism
  +
**{{item|icon=|Cinderbloom}}
  +
**{{item|icon=|Whiptail}}
  +
*Mining
  +
**{{item|icon=|Elementium Ore|Elementium Vein}}
  +
**{{item|icon=|Elementium Ore|Rich Elementium Vein}}
  +
**{{item|icon=|Pyrite Ore|Pyrite Deposit}}
  +
  +
==Wild creatures==
  +
The fauna of Uldum is not widely known to the outsiders because of the long-timed isolation of the region from the outside world.
  +
  +
*[[Camel]]s
  +
*[[Lion]]s
  +
*[[Crocolisk]]s
  +
*[[Scorpion]]s
  +
  +
==Mysteries In The Sands==
  +
{{Book|Uldum|height=29em|align=left|content=<br/>I'm not a prophet; I'm just a gnome who trusts her gut. After the first small tremors started shaking Azeroth, my instincts told me that something even bigger was on its way. Unfortunately, no one else in [[Gadgetzan]] shared my healthy paranoia of the coming apocalypse. The old codgers in the just snickered behind my back when I decided to live in the skies over [[Tanaris]] aboard my trusty frying machine, only coming down for food and fuel when absolutely necessary. When the "big one" finally hit as I'd predicted, they weren't laughing anymore.
  +
  +
As the dunes around Gadgetzan rose and fell in the waves, all those skeptics were crying like babies while I was safe and sound high in the sky. But I didn't expect what happened next: just over the mountains in southern Tanaris, land appeared out of thin air. Not <i>just</i> land, but some kind of civilization with towering obelisks and pyramids covered in strange symbols. A thought ran through my head that this might be the legendary region of Uldum. I wrote the idea off as harebrained until dozen of would-be adventures started showing up in Gadgetzan, whispering Uldum's name and babbling on about treasure hoards hidden with the area.
  +
  +
With all these fresh faces around, I've been making a fortune selling aerial tours over the mountains near Uldum. More importantly, those disbelievers who treated me like a nut before the quake hit have begun show me the respect I deserve. If they keep it up, I might just offer them one of my tours...maybe even at a discount!
  +
  +
-[[Kleesa Gerspring]] of Gadgetzan.}}<ref>''[[The Art of Cataclysm]]'' ,</ref>
  +
  +
==Speculation==
  +
{{Speculation}}
  +
It is said that Uldum was one of the three ancient halls in which the [[earthen]] (the ancestors of the [[dwarves]]) were left to sleep by their titan creators.<ref>[[Ironforge - the Awakening of the Dwarves]]</ref> Similar locations exist at [[Uldaman]] and [[Ulduar]]; additionally, a fourth location, [[Maraudon]], is the location of [[Terramok]], an ancient titan vault.
  +
  +
==Gallery==
  +
<gallery>
  +
File:Uldum statues.jpg|There are more statues in Uldum than Stormwind.
  +
File:Ramkahen_by_Nightfall.jpg|City of [[Ramkahen]] and the surrounding areas by the sunset.
  +
File:UldumAW2.jpg|Concept art
  +
File:UldumAW3.jpg|Concept art
  +
File:UldumZone.jpg|Concept map of Uldum from Blizzcon
  +
File:Uldum gate cata.jpg|Tanaris - updated Uldum gate
  +
File:Tanaris 070910 014812 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon' gate
  +
File:Tanaris 070910 015236 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon' gate
  +
File:Tanaris 070910 015011 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
  +
File:Tanaris 070910 015017 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
  +
File:Tanaris 070910 014916 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
  +
File:Tanaris 070910 014907 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
  +
File:Tanaris 070910 014901 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
  +
File:Tanaris Uldum entrance.jpg|Uldum zone entrance
  +
</gallery>
  +
  +
==Videos==
  +
<youtube>_Et0hRceLpQ</youtube>
  +
<youtube>dfE4jQE_rc0</youtube>
  +
Introduction to starting quests:<br>
  +
<youtube>Kl6iAipJdHg</youtube><br><br><br>
  +
<youtube>bpnHY646fwk</youtube>
  +
<youtube>gEgtLbfGDdM</youtube>
  +
  +
==References==
  +
{{Reflist}}
  +
 
==External Links==
  +
{{elink|link=http://franksplace.org/2010/12/world-of-warcraft-cataclysm-zone-portal-faq/|site=FranksPlace.org|desc=Cataclysm Zone Portals Guide}}
  +
  +
  +
{{Uldum}}
  +
{{Tanaris}}
  +
{{Kalimdor}}
  +
{{Instancefooter|Cataclysm}}
  +
{{Titans}}
 
[[Category:Uldum| ]]
 
[[Category:Titans]]
  +
[[Category:Cities]]
  +
[[Category:Warcraft: The Roleplaying Game]]
 
[[Category:Lands of Mystery]]
  +
[[es:Uldum]]
  +
[[fr:Uldum]]

Revision as of 16:14, 5 February 2011

NeutralUldum
Level: 83-84
Uldum Artwork
Artwork for exterior Uldum
Capital(s) Ramkahen
Population Unknown
Races IconSmall Tol'virTol'vir
IconSmall RamkahenRamkahen
DwarfDwarf Dwarf
Blood elfBlood elf Blood elf
GnomeGnome Gnome
HumanHuman Human
IconSmall PygmyPygmy
TitanTitan Titan
Sand gnome Sand gnome
GoblinGoblin Goblin
Ruler(s) King Phaoris (Ramkahen)
Major settlements Lost City of the Tol'vir
Orsis
Neferset City
Minor settlements Mar'at
Schnottz's Landing
Affiliation Contested
Location Southernmost Kalimdor [37.6, 81.4]VZ-TanarisBlip
Uldum entrance

The gate to Uldum remained untouched since the beginning of the game's history...

New Uldum entrance

...until the Cataclysm came.

As with Uldaman and Ulduar, Uldum houses one of only a few of the known titan constructions, the existence of which predates that of mortal life on Azeroth. For years historians have explored southern Kalimdor for a means of entry into this ancient titan land, searching for more evidence of Azeroth's origins. But the Cataclysm will change everything, for the façade behind which Uldum has been tucked for millennia will be ruptured, leaving powerful mysteries vulnerable to discovery by the bravest, smartest, or perhaps even most brutal explorers.

Uldum (pronounced: /uːl'duːm/), also known as "the Land of the Titans", is an ancient desert located on the southern coast of Kalimdor, surrounded by the Un'Goro Crater in the north, Tanaris Desert in the east and Silithus in the northwest. It is the homeland of stone-cat people known as Tol'vir and is rich with Titan lore.

A superweapon is rumored to exist in Uldum which the Alliance, Horde and Deathwing's minions seek. However there exist no super weapon - Uldum is the weapon, intended to wipe out all life on Azeroth in case Algalon the Observer's Reply-Code Omega went through to the titans.[1]

History

Fragments of notes unearthed from Bael Modan suggest that a great titan city lies deep within the rocky expanse of the southern desert. So far, dwarven expeditions have yet to track down the location of Uldum, but they are confident that it's only a matter of time.[2] Uldum is a research facility for the titans in their continuing efforts to enhance the biosphere of Azeroth. Specific information regarding their work as it relates to Uldum is unknown and can only be accessed with the Plates of Uldum.[3]

Uldum was mentioned in the legends of Azeroth, but its location long remained a mystery. Brann Bronzebeard mentioned in his travelogue, Lands of Mystery, that he searched for it all over Tanaris, but could never find it. He wondered if it could just be another name for the Caverns of Time, but he didn't know for sure.[4] However, his assumption proved to be false, as Uldum is actually located on the southern edge of the continent, and it was hidden by some sort of Titan cloaking device. The Cataclysm damaged the device, and unveiled the long forgotten, mysterious land.

It is notable however that the dungeon release order in World of Warcraft somehow mirrors Brann's journey to some degree, in that Brann has visited Ulduar after Uldaman, but has not yet reached Uldum.

Prospector Gunstan maintains a lonely vigil nearby on behalf of the Explorers' League.

Geography

The landscape of Uldum is predominately desert, with a large river surrounded by an oasis flowing through the center of the region, mostly populated by the Tol'vir, with the largest settlement - the Lost City located on the river delta. The western part of Uldum consists of a large expanse of the wind-swept dunes with half-buried Tol'vir settlements and pyramids, caused by the recent transgressions of Al'Akir's air elemental minions. In the east lies a massive pyramid that houses the Titan complex known as the Halls of Origination. The northwestern part is the location of the Obelisk of the Stars and The Gate of Unending Cycles connecting the region with Tanaris desert. The southern part of the region besides the river delta is mostly cliffs, with settlements held by the Neferset. The southwestern part is being held by an expedition led by Commander Schnottz. The Cataclysm also brought the Skywall towers into Uldum that serve as an entrance to the Al'Akir's domain - the elemental plane of air. Al'Akir sends his elemental minions to convince the Tol'vir to join his new liege Deathwing, even rewarding them with removal of the Curse of Flesh. Those who dared to oppose suffered dire consequences as exampled in the Orsis settlement.

The animals that live there are scorpids, hyenas, camels and more. Notable animals include the large scorpion himself, Madexx.

Map and subregions

WorldMap-Uldum

Uldum map

Akhenet Fields · Chamber of the Moon · Chamber of the Stars · Chamber of the Sun · Cradle of the Ancients · The Cursed Landing · Gate of Hamatep · The Gate of Unending Cycles · Khartut's Tomb · Lost City of the Tol'vir · Maker's Ascent · Mar'at · M.A.C. Diver · Nahom · Neferset City · Neferset City Outskirts · Oasis of Vir'sar · Obelisk of the Moon · Obelisk of the Stars · Obelisk of the Sun · Orsis · The Pit of Scales · Ramkahen · Ramkahen Legion Outpost · Ruins of Ahmtul · Ruins of Ammon · Ruins of Khintaset · Sakhet Wastes · Schnottz's Landing · The Steps of Fate · Sunstone Terrace · Sunwatcher's Ridge · Surveyors' Outpost · Temple of Uldum · The Threshold · Throne of the Four Winds · Tomb of the Sun King · Tombs of the Precursors · The Trail of Devastation · Vir'naal Dam · Vir'naal River · The Vortex Pinnacle

Dungeons

Instance name Level range Group size Approximate run time
Instance portal Vortex Pinnacle 82-84 5-player Unknown
Instance portal Lost City of the Tol'vir 85 5-player Unknown
Instance portal Halls of Origination 85 5-player Unknown
Instance portal Throne of the Four Winds 85+ 10/25-player Unknown

Travel hubs

Flight paths

Adjacent regions

Zone Name Faction Level Range Direction Access
Tanaris AllianceHorde 45-50 Northeast By foot or by flying
Un'Goro Crater AllianceHorde 50-55 North By flying
Silithus AllianceHorde 55-60 Northwest By flying
Ahn'Qiraj: The Fallen Kingdom AllianceHorde N/A West By flying

Portals

There are portals to Uldum from the earthshrines in Stormwind and Orgrimmar. They unlock after players wind up in Ramkahen after completing the first few mandatory quests starting with Easy Money from Adarrah in Tanaris.

There are no portals from Uldum back to Stormwind/Orgrimmar, however. So pick up the flight paths or hearth out.

Notable characters

Cata-UldumDamNight

Vir'naal Dam at night

See also: Uldum NPCs

Quests

Main article: Uldum quests

Resources

Wild creatures

The fauna of Uldum is not widely known to the outsiders because of the long-timed isolation of the region from the outside world.

Mysteries In The Sands

Uldum


I'm not a prophet; I'm just a gnome who trusts her gut. After the first small tremors started shaking Azeroth, my instincts told me that something even bigger was on its way. Unfortunately, no one else in Gadgetzan shared my healthy paranoia of the coming apocalypse. The old codgers in the just snickered behind my back when I decided to live in the skies over Tanaris aboard my trusty frying machine, only coming down for food and fuel when absolutely necessary. When the "big one" finally hit as I'd predicted, they weren't laughing anymore.

As the dunes around Gadgetzan rose and fell in the waves, all those skeptics were crying like babies while I was safe and sound high in the sky. But I didn't expect what happened next: just over the mountains in southern Tanaris, land appeared out of thin air. Not just land, but some kind of civilization with towering obelisks and pyramids covered in strange symbols. A thought ran through my head that this might be the legendary region of Uldum. I wrote the idea off as harebrained until dozen of would-be adventures started showing up in Gadgetzan, whispering Uldum's name and babbling on about treasure hoards hidden with the area.

With all these fresh faces around, I've been making a fortune selling aerial tours over the mountains near Uldum. More importantly, those disbelievers who treated me like a nut before the quake hit have begun show me the respect I deserve. If they keep it up, I might just offer them one of my tours...maybe even at a discount!

-Kleesa Gerspring of Gadgetzan.

[5]

Speculation

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

It is said that Uldum was one of the three ancient halls in which the earthen (the ancestors of the dwarves) were left to sleep by their titan creators.[6] Similar locations exist at Uldaman and Ulduar; additionally, a fourth location, Maraudon, is the location of Terramok, an ancient titan vault.

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