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=== Phase 3: {{reputation|Honored}} ===
 
=== Phase 3: {{reputation|Honored}} ===
# Complete the other six Thorium Brotherhood quests: +250 rep each total of 1500 netting close to 2100/12000 Honored.
+
# Complete the other eight Thorium Brotherhood quests: +250 rep each total of 2000 netting close to 2600/12000 Honored.
 
#* {{questlong||48|JOB OPPORTUNITY: Culling the Competition}}
 
#* {{questlong||48|JOB OPPORTUNITY: Culling the Competition}}
 
#* {{questlong||48|STOLEN: Smithing Tuyere and Lookout's Spyglass}}
 
#* {{questlong||48|STOLEN: Smithing Tuyere and Lookout's Spyglass}}
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#* {{questlong||49|Fiery Menace!}}
 
#* {{questlong||49|Fiery Menace!}}
 
#* {{questlong||49|Incendosaurs Whateverosaur is More Like It|Incendosaurs? Whateverosaur Is More Like It}}
 
#* {{questlong||49|Incendosaurs Whateverosaur is More Like It|Incendosaurs? Whateverosaur Is More Like It}}
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#* {{questlong|Neutral|49|Kill 'Em With Sleep Deprivation}}
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#* {{questlong|Neutral|50|Look at the Size of It!}}
 
#* {{questlong||50|WANTED: Overseer Maltorius}}.
 
#* {{questlong||50|WANTED: Overseer Maltorius}}.
   

Revision as of 04:38, 22 May 2010

NeutralThorium Brotherhood
Thorium Point
Main leader Overseer Oilfist
Secondary leaders Malyfous Darkhammer
Membership 100
Race(s) Template:Dark Iron Dwarf Race
Base of operations Thorium Point, Searing Gorge
Reputation
Quartermaster Lokhtos Darkbargainer
Notable reward(s) [Plans: Nightfall]
[Plans: Ebon Hand]
[Plans: Blackguard]

The Thorium Brotherhood is a group of dwarves who have split from the Dark Iron clan. On the cliffs overlooking the region called the Cauldron, in the far north of the Searing Gorge, the dwarves of the Thorium Brotherhood have established a base of operations, Thorium Point. From here, they keep a close eye on the Dark Iron dwarves' activities in the Searing Gorge and beyond. Adventurers seeking out Thorium Point will find that the dwarves of the Thorium Brotherhood hold great rewards for those who aid them in their never ending struggle against their former brethren.

The Thorium Brotherhood comprises many exceptionally talented craftsmen, and the blacksmiths of the Brotherhood are rumored to be among the finest Azeroth has ever seen. They possess the knowledge required to make the arms and armaments of Ragnaros, the Fire Lord, but lack the manpower to obtain the materials required for the crafting. It is rumored that one member of the Thorium Brotherhood has been empowered to trade the dwarves' fabled recipes and plans with those who can prove their loyalty to the Brotherhood. Of course, proving one's loyalty at some point may include venturing to the heart of the Molten Core, the domain of Ragnaros, the Fire Lord himself, to supply the dwarves with the rare raw materials found there. A daunting task, no doubt, but gaining access to the Thorium Brotherhood's secrets should prove to be a reward well worth the effort.

History

The Thorium Brotherhood predates the War of the Three Hammers. Originally, it was merely one of the numerous craft guilds operating in Ironforge. Though skilled craftsmen, the members of the Brotherhood were always worried that another guild possessed secrets that they didn’t. The Brotherhood would often acquire a competitor’s goods, and try to reverse-engineer them. It was thus that they discovered the secrets of enchantment — absorbing the magic from an item as you destroy it, and channeling that magic into a new item.

During the War of the Three Hammers, the Thorium Brotherhood naturally sided with the Dark Iron clan. When Ragnaros enslaved the Dark Irons, the Firelord sent what remained of the Thorium Brotherhood to work his forges along with many of their kin.

While most Dark Iron dwarves were resigned to enslavement (after all, they were still doing what they were doing before, and now they had a powerful patron), not so the Thorium Brotherhood. To the members of this guild, their great talents were being wasted mass-producing weapons for the Firelord’s armies. Thus, Oilfist (former apprentice to Overseer Lokhtos Darkbargainer) devised a plan of escape. With their knowledge of enchanting and their access to the forges, the dwarves crafted, under the noses of their taskmasters, weapons, armor and tools that allowed them to escape Blackrock Depths.

Every free Dark Iron dwarf got as far away from Blackrock Spire as they could. The Thorium Brotherhood would have as well, except that the formulas they possessed all required components found only under or around Blackrock Mountain. Thus, they were compelled to set up shop across the Searing Gorge from their former home. Using the formulas they have created or acquired, they make enchanted weapons and armor for anyone who can meet their exorbitant prices.Template:Cite

Relationships

The dwarves of the Thorium Brotherhood are skilled craftsmen with access to unique enchantments, and people from all affiliations come to buy their wares. The Brotherhood has no qualms about dealing with anyone who can meet their prices, going even so far as to arm both sides of the same conflict. However, just because the Thorium Brotherhood trades with anyone doesn’t mean they’re friendly. If the Brotherhood decides that you’re competition, there’s no trick to which they won’t stoop to maintain their market share.Template:Cite

Organization

The leader of the Thorium Brotherhood is called the overseer. Other members of the guild are ranked as apprentices, journeymen, and master smiths as befits their skill. Members within each rank are nominally equal and all members are expected to contribute both in the workshops and in defense of Thorium Point.Template:Cite

Military

As a craft guild the Thorium Brotherhood has no need for a permanent military arm. On the other hand the Searing Gorge is a dangerous region and the Brotherhood is well aware of the threat presented by wild beasts, elementals and even their fellow Dark Iron dwarves. All members of the guild are required to spend at least some time on the walls as lookouts. The skill-based ranking system of the guild extends even into defense of Thorium Point. Master smiths serve as watch commanders, while journeymen and apprentices do the actual patrolling of the walls.

Nearly all members of the Thorium Brotherhood start as experts, rogues or warriors. In order to rise above the level of apprentice, a guild member must have at least one level in the martial enchanter prestige class (see Chapter 2: Class Options). Dwarves of the Thorium Brotherhood maximize their ranks in one or more Craft skills, usually armor- or weaponsmithing. Though their focus is on making arms, members of the Thorium Brotherhood are no slouches when it comes to using them, either. Naturally, they have many quality weapons and armors on hand.

If the Thorium Brotherhood has need of additional troops — especially for missions outside their holdings — their solution is the same as for any other problem: They contract out. Like suppliers, most of these mercenaries work for fi nished goods rather than cash; indeed, many of them have previous experience as suppliers for the Brotherhood. Generally these missions are defensive in nature — culling a herd of salamanders in the Searing Gorge or routing bandits who interfere with trade. On occasion, though, these dwarves reveal their vindictive streaks and hire mercenaries to strike against their “competitors” through sabotage and even slaughter. At the moment this enmity is focused on the Dark Iron dwarves still in Blackrock Depths; but as their operations expand the Thorium Brotherhood is likely to find new competitors to torment, and this might bring their mercenaries in conflict with the heroes. The Brotherhood’s use of mercenaries allows them to distance themselves from such underhanded tactics, and victims may have a hard time linking the Brotherhood to these attacks.Template:Cite

Summary

The Thorium Brotherhood are an elite group of craftsmen who can reveal a number of epic recipes if you gain enough faction reputation with them. They are former Dark Iron Dwarves who have left Blackrock Depths to explore (exploit) the world. All players start off at Neutral (0) reputation with them.

There are recipes for Tailoring and Enchanting, as well as each specialization of Leatherworking and Blacksmithing. Each of the recipes requires some components from the Molten Core. A minor Alchemy recipe, Spell fire fire [Transmute: Elemental Fire], which is useful for raids that frequently visit the Molten Core, is available as well.

Thorium Point quests

Located near the northwest corner of Searing Gorge. There is an alliance flightpath here, which connects to both Ironforge and Morgan's Vigil, Burning Steppes, and a Horde flightpath which connects to Flame Crest, Burning Steppes and Kargath, Badlands. There is a wanted poster and 3 questgivers that assign 9 quests. As of patch 3.3.2, you get 250 Reputation Points for each of these quests at any level. One of these quests ("What the Flux?") has to be completed before reaching honored, which is explained more below.

After completing "What the Flux?", you may complete three repeatable reputation quests. Each of these requires 2 Incendosaur Scales and 1 Coal (purchasable from Master Smith Burninate for 5s), as well as the named item. Each of these rewards 25 reputation and is repeatable until Friendly.

After reaching Friendly, you may complete one of two repeatable quests to reach Honored. The first requires 4 Inv enchant dustsoul [Dark Iron Residue] (a common drop from Blackrock Depths) per turn-in, and gives 25 reputation per turn-in. The second requires 100 Dark Iron Residue per turn-in, and is functionally equivalent to completing the first quest 25 times.

The following quest can only be done during the 10-hour Opening of the Gates of Ahn'Qiraj World Event, and they require you to kill 3 huge bosses in Silithus that can (apparently) only be killed by a very long raid graveyard zerg.

Reputation

Players start out neutral with Thorium Brotherhood

  Neutral Friendly Honored Revered Exalted Rep Notes
Repeatable
Quests
25 Incendosaur Scales x2 Inv misc herb 03 [Kingsblood] x4 Inv ore tin 01 [Coal] x1
25 Incendosaur Scales x2 Inv ingot iron [Iron Bar] x4 Inv ore tin 01 [Coal] x1
25 Incendosaur Scales x2 Inv misc leatherscrap 07 [Heavy Leather] x10 Inv ore tin 01 [Coal] x1
25 Inv enchant dustsoul [Dark Iron Residue] x4
625 Inv enchant dustsoul [Dark Iron Residue] x100
75 Inv ore mithril 01 [Dark Iron Ore] x10
350 Inv ammo firetar [Core Leather] x2
500 Inv misc gem bloodstone 03 [Blood of the Mountain] x1
500 Spell fire flamebolt [Fiery Core] x1
500 Spell nature earthquake [Lava Core] x1

See also

Reputation guide

Phase 1: Neutral

  1. Complete N [50] What the Flux. +250 rep. (250 / 3000)
  2. Collect 220 [Incendosaur Scale]. These can be found at The Cauldron inside the cave at the bottom. These mobs commonly drop multiple scales per kill.
  3. Collect 110 [Coal] purchased from engineering or mining vendors at 5seach (4sif revered) or can be found sporadically off of mobs.
  4. 440 [Kingsblood] or 440 [Iron Bar] or Collect either 1100 [Heavy Leather]. The cheapest will probably be Kingsblood, though it will depend on your server, regardless you can also collect any variation of these quantities, so long as you meet the specific per unit of the turn-in.
  5. At Master Smith Burninate, 2 Scales, coal plus the gathering profession supply can be turned in for 25 rep each:
    1. N [60] Restoring Fiery Flux Supplies via Heavy Leather (10 gathering items)
    2. N [60] Restoring Fiery Flux Supplies via Iron (4 gathering items)
    3. N [60] Restoring Fiery Flux Supplies via Kingsblood (4 gathering items)
  6. Complete the appropriate turn-in quests until you are friendly. +2750 rep total. (3000 / 3000)

Phase 2: Friendly

  1. Collect 1056× [Dark Iron Residue]. These can be found on the mobs within Blackrock Depths; they drop from just about anything with an "Anvilrage" prefix, as well as from the Bloodhounds, the Blazing Fireguards, etc. These used to go for quite a bit, but after the release of World of Warcraft: The Burning Crusade, their value has dropped tremendously and are easily obtained on the Auction House.
  2. Complete N [60] Gaining Even More Acceptance (100 Dark Iron Residue 625 rep 9 Turn ins) carefully all the way to around 5625/6000 Friendly.
  3. Complete N [60] Gaining Acceptance (4 Dark Iron Residue 25 rep 14 turn ins) 5975/6000 Friendly.
  4. Then Complete one final N [60] Gaining Even More Acceptance (100 Dark Iron Residue) to get 600/12000 Honored.

Phase 3: Honored

  1. Complete the other eight Thorium Brotherhood quests: +250 rep each total of 2000 netting close to 2600/12000 Honored.

Phase 4: Completing revered or exalted

The rest of the turn-ins must be done to Lokhtos Darkbargainer, at the Grim Guzzler, within Blackrock Depths. You need to be level 60 to have access to the quests, however. He will take 10× [Dark Iron Ore] (+75 rep each), 2× [Core Leather] (+350 rep each), 1× [Fiery Core] (+500 rep each), 1× [Lava Core] (+500 rep each), and 1× [Blood of the Mountain] (+500 rep each). These are all repeatable, and can be done in any order. Dark Iron Ore can be mined within Blackrock Depths, but are also sporadically found around Burning Steppes and Searing Gorge. Core Leather are Skinned from mobs in Molten Core. Both Fiery Cores and Lava Cores are drops within Molten Core. Blood of the Mountain can be Mined from nodes in the Blackrock Mountain vicinity.

Rinse and repeat to revered or exalted, as desired.

Important NPCs

Derotain Mudsipper

Derotain Mudsipper is located in Gadgetzan. If your level is high enough (50) and Blacksmithing skill is high enough (265), he will give you the seven recipes for Imperial Plate in exchange for multiple stacks of Thorium Bars.

The set gives these bonuses as more pieces are worn:

  • 2: +100 Armor.
  • 4: +28 Attack Power.
  • 6: +18 Stamina.

To complete all of the Imperial Plate quests, you will need a total of 135 Thorium bars, or 6.75 stacks. No other materials are required for the quests.

You get 250 Reputation points for agreeing to the exchanges and then 250-500 Reputation points for each plan for a total of 2850 Reputation points.

Lokhtos Darkbargainer

Lokhtos Darkbargainer is found in the Blackrock Depths bar. Turning in different items to him rewards reputation with the Brotherhood.

It is recommended that you do the Thorium Point quests first to get to Honored and then the Imperial Plate Armor quests to get partway to Revered before starting these turnins to Lokhtos.

Of the gifts, [Dark Iron Ore] can be mined in the Blackrock Depths and Molten Core. As of patch 1.7 [Dark Iron Ore] will also occasionally appear in the Searing Gorge and the Burning Steppes. The [Blood of the Mountain] is a rare gem from the same veins. [Fiery Core] and [Lava Core] drops in the Molten Core. [Core Leather] can be skinned from level 62 Ancient Core Hounds in the Molten Core or as of 1.8 patch Magmadar. These require Skinning of 310 or 315 respectively. Without the Burning Crusade expansion, skinning of over 300 is attained via [Finkle's Skinner], a dagger which drops in Blackrock Spire from The Beast, or the [Zulian Slicer], a sword which drops in Zul'Gurub from High Priest Thekal, the Tiger Aspect. Both give +10 skinning. Having the +5 skinning enchant on gloves helps reduce failed chances on Ancient Core Hounds or is required for skinning Magmadar if you do not have both skinning knives or the Burning Crusade expansion.

At each new reputation level, Lokhtos offers a new set of recipes. These recipes require some combination of the same items that give reputation rewards.

Alchemy Recipes

Blacksmithing

Enchanting Formulas

Leatherworking Patterns

Tailoring Patterns

Malyfous Darkhammer

Malyfous Darkhammer is another member of the Brotherhood, found in Winterspring. He gives the quest Fiery Plate Gauntlets. It isn't known whether more quests with him are unlocked with higher reputation level, but neither of these quests give Thorium Brotherhood faction reputation.