Usage
{{Infobox ability | name = | image = | description = | class = | race = | type = | school = | target = | cost = | range = | cast_time = | cooldown = | talented = | talent_tree = | talent_req = | improvement = | ranks = | requirements = }}
Valid Field Entries:
- Name: Ability name.
- Description: Ability description as it appears in-game (replacing rank-modifiable values with "X").
- Class: If it is a class-specific ability, list any classes that can use this ability.
- Race: If it is a race-specific ability, list any races that can use this ability.
- Type: "Offensive", "Defensive" or "Utility".
- School: "Physical", "Arcane", "Frost", "Fire", "Nature", "Shadow" or "Light".
- Target: "Self", "Friendly" and/or "Unfriendly" (this includes enemy and neutral targets).
- Cost: "x Mana/Rage/Energy".
- Range: "x yd".
- Cast Time: "x sec", "Instant" or "Next melee".
- Cooldown: "x sec/min/hrs".
- Talented: Is the ability awarded by a spending points in a talent?
- Talent Tree: If Talented is "Yes", in what tree and tier can the talent be found (e.g. "Arms, Tier 7" for Mortal Strike).
- Talent Required: If Talented is "Yes", what is the talent required to activate it (if applicable).
- Improvement Talents: If the ability can be improved by any talents, list all the talents separated by comma.
- Ranks: "x" (maximum rank number) or "N/A" if ability can't be upgraded to any rank / doesn't have a rank specified.
- Requirements: List any requirements that the player or the target has to meet in order to be able to use the ability (e.g.: "Requires melee weapon", "Requires Battle Stance", "Enemy must be below 20% HP", etc.).
Note: Parser Functions are not installed, so attributes can't appear conditionally. However, if you do not specify an attribute, it will be replaced with it's default (usually N/A).