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Abilities

Hi Coobra, why to switch 10-man and 25-man ? For all the other bosses, we have 25-man before 10-man. Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk) 11:44, 15 March 2009 (UTC)

Bomb Bot

What to do with those bots? Seems getting aggro is not really possible before the killed something. Dschiggs (talk) 19:18, 18 April 2009 (UTC)

Have amended the strat to add a piece about having a bomb soak. The bombs CAN be taunted (removed section about bomb aggro lists) and soaked onto a high health-pool target (plate DPS). Saves diverting DPS and multiple healing targets as bomb detonates in a group. These seem very manageable in this way so suspect the damage from them has been nerfed(?). --duffry (talk) 07:17, 27 May 2009 (GMT)

disarm trap

  • Proximity Mine – summons a mine that deals 20,000 Fire damage when triggered. This can be disarmed by Rogues.
    • I highly question this,,, since we can only disarm traps while in stealth.  - Zurgat talk / cont  12:37, 20 April 2009 (UTC)

killing 1 part in phase 4

What do the parts actually DO when you kill 1 before the others, outside the 10 second limit. I read elsewhere that the other parts gain 75k health, which is pittance really. Or does the killed part regenerate with 75k health?  - Zurgat talk / cont  21:08, 10 May 2009 (UTC)

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