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{{Avatar|Warlock|bloodelf|male|70}}
The claims:
 
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{{clr}}
"Rogues gain a much stronger bonus to dodge from agility than other classes."
 
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Ald is a collocation for Alucard179, a frequent visitor of Wowhead's Lore and Roleplaying forum. To quote [http://www.wowhead.com/user=Alucard179 my profile] there,
and
 
"Hunter & Rogue: Increases your attack power with melee weapons."
 
may not be true anymore.
 
edit: Before you make such claims, perhaps you should test them on a character. Rogues do get increase your attack power with melee weapons. this 1 point of ap per point of agi, same goes for str on a rogue
 
   
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<blockquote>I guess that if you are here than you're somehow interested in me. Well, in before you find my profile boring, I'll apologize for that. ... I'm 18 year-old guy who lives in Moscow, Russia and has played Warcraft series since 2003. Apart from that, I'm interested in fantasy, math, English, black humour, Lost, and roman empire. I'm a lore-lover, and participate actively (or at least trying) in FRPG that are going on currently here on Wowhead.
I have not heard of the first claim, and I believe the second claim was never true for hunters and was changed in beta for Rogues.
 
   
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As for WoW, whenever I return to (a rare thing, actually), my main is a destruction warlock (who switches to affliction when doing daily BG or defending WG) raiding on a weekly basis, and my alts are shaman and death knight. I'm planning on rolling a druid come Cata.</blockquote>
For WaleryP ну вот могу любую фигню написать
 
   
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Have a nice day.
1 agi = 1% crit @ lvl70 Rogues
 
блаблабла
 
   
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{{clr}}
== Armor Damage Reduction ==
 
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== [[User:Ald/Characters|List of my Roleplaying characters]] ==
Does anyone know the formula for it? This could be really useful, and though it changes across levels it must have been figured out by someone...
 
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{| class="darktable sortable"
Rouges 70 lvl nado 9 agilbl чтобы лвл набрать блабла
 
 
|+
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|-
  +
!Name
  +
!Class
  +
!Affiliation
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|-
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| [[Image:GaCraneIcon.gif]] [[User:Ald/Horde_Characters#Ga.27Crane|Ga'Crane]] || [[Potion Doc]] || <font color="red">Horde</font>
   
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|-
for WaleryP
 
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| [[Image:AhanuIcon.gif]] [[User:Ald/Horde_Characters#Ahanu_Whitehorn|Ahanu Whitehorn]] || [[Paladin]]([[Sunwalker]]) || <font color="red">Horde</font>
   
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|-
== str ==
 
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| [[Image:LiscielDawnchaser.gif]] [[User:Ald/Horde_Characters#Lisciel_Dawnchaser|Lisciel Dawnchaser]] || [[Mage]] || <font color="red">Horde</font>
how much str, equates to 1 extra blocked damage? [[User:CrazyJack|CJ]] 05:24, 7 Feb 2006 (EST)
 
   
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|-
=== Int ===
 
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| [[Image:KareithelIcon.gif]] [[User:Ald/Horde_Characters#Kareithel_Arroval|Kareithel Arroval]] || [[Paladin]]([[Blood Knight]]) || <font color="red">Horde</font>
source for int crit values:
 
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&T=8532806#Post8532806
 
   
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|-
== No Mages in expected Int at 60 level ==
 
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| [[Image:IconSmall_Putress.gif]] [[User:Ald/Horde_Characters#Known_Associates|Cyrus]] || [[Warlock]] || <font color = "red">Horde</font>
"A recent post by Tseric gave the exact figures at level 60 for spell crit for all casters except paladins, they are as follows"
 
In aftergoing table there is no mage class:), but description says except paladins only... Can it be fixed somehow?
 
   
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|-
he didnt give a expected int for mages but we already know the crit value, ill edit table adding the crit and question mark expected int.
 
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| [[Image:DuskhideIcon.gif]][[Image:AlexanderIcon.gif]] [[User:Ald/Characters#Alexander_.22Duskhide.22_Bowie|Alexander "Duskhide" Bowie]] || [[Druid]] ||<font color="blue">Alliance</font>
   
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|-
I have a question about Intellect ! i thought 1 point of intellect means 15 mana, not 10 !! is a mistake here or i have mistaked? --[[User:Nexxius|Nexxius]] 16:39, 5 July 2006 (EDT)
 
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| [[Image:ValentineJoshuaTyler.gif]] [[User:Ald/Characters#Valentine_Joshua_Tyler|Valentine Joshua Tyler]] || [[Mage]]([[Hydromancer]]) || <font color="blue">Alliance</font>
   
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|-
== More on int ==
 
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| [[Image:Nagorm.gif]] [[User:Ald/Characters#Nagorm_Woeherald|Nagorm Woeherald]] || [[Death knight (Warcraft II)|Death Knight]] || <font color="yellow">Independent</font>
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|-
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|-
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| [[Image:BaronAlaricDalsonIcon.gif]] [[User:Ald/Characters#Baron_Alaric_Dalson|Alaric Dalson]] || [[Death Knight]]|| <font color="purple">Scourge</font>
   
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|-
It's said: '''"Increases the rate at which you learn weapon and other skills. Intellect has an effect on increasing all types of skills including tradeskills."''' Is there a source or some confirmation that int improves tradeskills? This is never claimed in the ingame text, I'll double check my manual. I think it's likely that the spell-crit table isn't listing exact values but rounding errors introduced by the game (otherwise the methodology to arrive at these numbers must sourced to prove that the margin of error is smaller than +/- 1 mana). --[[User:Drolfeir|Drolfeir]] 01:50, 18 July 2006 (EDT)
 
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| [[Image:LucasVenomheart.gif]][[User:Ald/Horde_Characters#Lucas_Venomheart|Lucas Venomheart]] || [[Warrior]]/[[Death Knight]] || <font color="red">Horde</font>
   
*Do int still increase the rate you learn weapon skill? I noticed that the text ingame now shows '''"Increases Mana by 6110"''' and '''"Increases Spell Critical hit by 8.66%"'''. --[[User:Jops|Jops]] 21:05, 13 Mars 2007 (EDT)
 
 
== DPS section is inaccurate ==
 
The section claims that half of a rogue's and hunter's melee DPS will come from strength and the other half will come from agility. It needs to be reworded to be more accurate. If a rogue has 500 agility and 5 strength, then agility will obviously affect their DPS more significantly than their strength. Perhaps a See Also: Attack Power would be relevant here instead of this misleading statement.--[[User:Azhdeen|Azhdeen]] 14:33, 12 September 2006 (EDT)
 
 
*I am going to edit it to be more accurate, and add a link to Attack Power.--[[User:Azhdeen|Azhdeen]] 09:07, 13 September 2006 (EDT)
 
 
Im Fairly sure agility only adds to a hunters ranged DPS, at 1agi=1AP
 
and strength only adds to a hunters meele DPS at 1str=2AP.
 
 
Rogues and Druids in Cat form are the only classes that get AP from agi, at a rate of 1AP per 1Agi. Rogues also are the only class that only get 1AP per STR.
 
--Barnmaddo
 
 
== AGI needed at lvl70 for 1%crit ==
 
 
How much AGI do you need at lvl70 for 1%crit? TY --[[User:Colinstu|Colinstu]] 01:37, 6 January 2007 (EST)
 
: Won't it vary by class? The [[Formulas:Combat Ratings System]] page shows how much crit rating you need per crit % at level 70.
 
 
 
{| border="0" cellpadding="3" cellspacing="0" style="color: white;" align="center"
 
|- bgcolor="#000080"
 
!rowspan="2"|Rating
 
!rowspan="2"|Effect
 
!colspan="2"|Requires
 
!
 
!
 
|- bgcolor="#000080"
 
! Level 60 !! Level 70 !! !!
 
 
|- align="left"
 
| Critical Strike || 1% critical strike chance || 14 || 22.1 || ||
 
 
|}
 
|}
   
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== Da Buttons! ==
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{{User ClassCombo|Blood Elf|Warlock|Male|80}} {{User lore}} {{User VoodooMagic}} {{User WantBloodMage2}} {{clr}} {{User ClassCombo|Blood Elf|Death Knight|Male|80}} {{User War3}} {{User Quel'Thalas}} {{User WantWitchDoctor}} {{clr}} {{User PlayBreak}} {{clr}}
   
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= Fan fiction characters =
: Assuming level 60 the same amount of agility as before gives you the same end crit %, just through this scalable crit rating system (with one exception, Hunters, according to [[Formulas:Critical_hit_chance]]. Then, multiply by 158% (22.1/14) to convert to level 70.
 
 
== Mordanna ==
 
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{{npcbox
 
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| image = Mordanna.jpg
{| border="0" cellpadding="3" cellspacing="0" style="color: white;" align="center" width="600"
 
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| faction = Neutral
|- bgcolor="#000080"
 
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| name = Mordanna
!valign="middle" rowspan=3|Class
 
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| title = Crimson Terror
!Agility to 1% Crit
 
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| gender = male
!Agility to 14 Crit Rating
 
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| race = Blood elf
!Agility to 22.1 Crit Rating
 
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| creature = Undead/Humanoid
|- bgcolor="#000080"
 
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| character =[[Death Knight]]
!Level 60
 
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| affiliation = [[Knights of the Ebon Blade]]
!Level 60
 
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| status = Active
!Level 70
 
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| source = Bleeding Tales
|- bgcolor="#000080"
 
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}}
!Pre 2.0
 
!2.0
 
!2.0
 
|- align="center"
 
|Rogue||29||29||45.78
 
|- align="center"
 
|Druid||20||20||31.57
 
|- align="center"
 
|Hunter||53||33||52.09
 
|- align="center"
 
|Mage||19.44||19.44||30.69
 
|- align="center"
 
|Paladin||19.77||19.77||31.21
 
|- align="center"
 
|Priest||20||20||31.57
 
|- align="center"
 
|Shaman||19.7||19.7||31.10
 
|- align="center"
 
|Warlock||20||20||31.57
 
|- align="center"
 
|Warrior||20||20||31.57
 
|}
 
 
 
: But you're right, we desperately need to update [[Formulas:Critical_hit_chance]] (which was a mess before, anyway, before it all became out of date). I am NOT a mathhead by heart, so this math is entirely unvalidated, and comments are welcome. Maybe it will help get the right pages updated. [[User:Luci|Luci]] 09:29, 6 January 2007 (EST)
 
 
:: So on a level 70 warrior, you'd need like 31/32 agi fro 1% crit? --[[User:Colinstu|Colinstu]] 21:19, 6 January 2007 (EST)
 
 
::: Level 70 Warrior numbers for crit: (32 AGI 0.97%)(41 AGI 1.24%)(23 AGI 0.70%)(96 AGI 2.99%). These numbers are consistent with a 33 agility for 1% crit ratio. --[[User:Arctyc|Arctyc]] 01:50, 10 February 2008 (EST)
 
 
=== Druid cat agi per crit at 70lvl ===
 
cannot agree with this table above, did some research and it goes like 25 agi per 1% to crit for druid in cat form,
 
maybe i did sth wrong but was taking off random armor pieces,
 
for every piece that has no +crit rating or +feral combat skill got (agi defictiency) / (%crit deficiency) = const = 25
 
 
what may be important i did tests after World of Warcraft Client Patch 2.0.7 (02/13/2007)
 
 
 
=== 40 agi = 1% crit @ lvl70 Rogues ===
 
 
After many tests with a level 70 Rogue I recognized, that exactly 40 agility equals exactly one % crit.
 
I think that is because one agility is not X critrating, it's Y critchance. (Y is 0.025 for Rogues)
 
 
This is somehow not true for the base agility a rogue has. Very confusing.
 
 
== stats per level up ==
 
 
it'd be nice if the amount of stats per level up was shown here as well. unless these differ per class.. hmm ? {{User:CrazyJack/Sig}} 13:53, 11 July 2007 (UTC)
 
:I've got to agree. I'm working on a program, and I need to know this :p [[User:KnightSilent|KnightSilent]] 22:58, 18 July 2007 (UTC)
 
::I've been trying to figure this out...and have so far found out that the increase is not a static increase, but a curved one. There are points in the curve where you gain no points between levels, and later on, you gain 2 points instead of one...it's very frustrating trying to find the pattern when you have to go through 70 different players PER race/class combination (one for each level). [[User:KnightSilent|KnightSilent]] 03:55, 25 July 2007 (UTC)
 
 
*The reason you sometimes don't get a stat point increase each level is that there is only a fraction of a point increased at a time. So, it is not a curve but static, like the wow site says:
 
::"Attributes rise by fixed values depending on your character's race and class." [[User:Jamvaru|;&gt;]] 22:00, 2 November 2007 (UTC)
 
 
 
=== Base Stats at level 70 by race/class ===
 
 
'''Actual character's base stats at level 70:'''
 
 
I was looking for more of an effect of race on stats. This data (from the Armory) shows that race plays almost no part in the increase over 70 levels. The difference in Tauren and Gnome strength over 70 levels is actually 5 points. So, a 10 point initial difference results in a 15 point difference at level 70 for the primary stat. You could count the total points to see which is more effective at maximizing stats, but it seems the difference is minimal. How big of a deal is a 15 point str difference, and a 9 point stam difference? So, makes race more of a style thing, than a stat thing.
 
 
'''Tauren/Warrior''': s 165 a 91 s 141 i 28 s 53 total: 478
 
 
'''Tauren/Warrior''': s 165 a 91 s 141 i 28 s 53
 
 
'''Gnome/Warrior''': s 140 a 99 s 132 i 37 s 51 total: 459
 
 
the difference of 478 and 459 is 19 which is a 4% difference
 
   
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[[Image:Mordanna_unmasked.jpg|thumb|left|Concept art for Mordanna's face]]
[[User:Jamvaru|;&gt;]] 22:00, 2 November 2007 (UTC)
 
   
  +
Mordanna (literally 'Darkfallen' in J. R. R. Tolkien's Sindarin) is the main character of upcoming series of short stories, named 'The Bleeding Tales'. Created (speaking about the character concept) as a deconstruction of people's tendency to think of the Ebon Knights as generally nice folk, Mordanna is completely ruthless, immoral and cynical, willing to inflict torment upon his enemies and knowing how to do it all too well - while still serving the Ebon Blade and fighting against those considered enemies of all sapient races.
:I think if you hover over the values on the character sheet, the white value is the base, and the green +value is anything added by gear and talents. With enough armory browsing, we can probably find base values for all race/class/level combinations. --[[User:Piumosso-Uldum|Piu]] <sup>([[User talk:Piumosso-Uldum|?!]])</sup> 03:08, 31 October 2007 (UTC)
 
   
  +
It worth noting that Mordanna wields a half-sapient runeblade Narathel (distorted 'The Red Blade' in J. R. R. Tolkien's Sindarin), a weapon that craves not for souls but for blood and frequently speaks to the death knight, somewhat adopting aspects of his personality. Narathel's origins will likely be uncovered in one of the coming stories.
::If anyone is still doing this, take note that some talents affect the white values. For example, a 70 undead warlock has 77 white stamina by default, but with 5/5 Demonic Embrace (+15% Stamina) the white value is 88. I imagine similar talents are the same. --[[User:Vanthen|Vanthen]] 02:13, 23 January 2008 (UTC)
 
   
  +
The Bleeding Tales cover Mordanna taking part in Azeroth's major conflicts (by the time this is posted the only conflict mentioned so far is the [[Nexus War]]), and their purpose is to grant an insight on these events from Mordanna's point of view.
well, thanks for the armory note, takes all the effort out of it. Notice the less significant difference between the agility of the tauren and gnome. --[[User:Jamvaru|;&gt;]] 23:21, 1 November 2007 (UTC)
 
   
  +
It should be noted that, while not being lore-breaking, Mordanna's abilities sometimes surpass those of other Third Generation death knights, while still remaining on roughly the same 'level'.{{clr}}
   
=== Stamina = ?? health ===
+
=== The Bleeding Tales ===
  +
*The random ones
  +
**[http://www.wowhead.com/forums&topic=173552&p=2385347#p2385343 Blood Rites]
  +
**[http://www.wowhead.com/forums&topic=173642&p=2387880#p2387880 Blood Boil]
  +
**[http://www.wowhead.com/forums&topic=173882&p=2392579#p2392577 Blood Ties]
  +
**[http://www.wowhead.com/forums&topic=174140&p=2397889#p2397889 Blood Freeze]
  +
**[http://www.wowhead.com/forums&topic=174495&p=2404562#p2404562 Blood Fall]
  +
*The ones that follow a single plotline (with flashbacks!)
  +
**[http://www.wowhead.com/forums&topic=175066&p=2413155#p2413152 Quest: General Sardakaun]
  +
**[http://www.wowhead.com/forums&topic=176449&p=2434267#p2434260 Under Stars Non-Existant]
  +
**[http://www.wowhead.com/forums&topic=177335&p=2445389#p2445383 This Is My Runeblade...]
  +
**[http://www.wowhead.com/forums&topic=178197&p=2455990#p2455987 Servant, Not A Toy]
  +
**[http://www.wowhead.com/forums&topic=178817&p=2464387#p2464386 Welcome To The Jungle]
   
  +
=== Narathel whispers ===
'''Actual character's stamina contribution to health:'''
 
   
  +
:{{Text|whisper|Narathel|I was wondering if you showed up.}}
This article states that "Stamina provides 10 health for each point for all Classes/Mobs/NPCs." but this clearly isn't true, at least at lower levels. Check out the starting stats for a druid: http://www.worldofwarcraft.com/info/classes/druid/ Stamina is 19, and health is only 53 for the Night Elf, and stamina is 22 and health is only 78 for the Tauren. At level 13 it still doesn't come out to 10 health per Stamina (see night elf druid http://www.wowarmory.com/character-sheet.xml?r=Alexstrasza&n=Pinenut) but at level 70, standing around buck-naked my night elf druid has 84 stamina and 4,274 health, and no talents that increase health.
 
  +
:{{Text|whisper|Narathel|Feed me.}}
  +
:{{Text|whisper|Narathel|Delicious.}}
  +
:{{Text|whisper|Narathel|Go for the throat.}}
  +
:{{Text|whisper|Narathel|What a waste.}}
  +
:{{Text|whisper|Narathel|Don't hesitate.}}
  +
:{{Text|whisper|Narathel|Too slow.}}
  +
:{{Text|whisper|Narathel|I'm totally catching indigestion...}}
  +
:{{Text|whisper|Narathel|LAWNMOWER MODE ACTIVATED!}}
   
  +
= References =
The stamina contribution to health seems to increase exponentially with each level. Are those three examples enough information for someone to figure the formula?[[User:tritium|tritium]] 20:34, 7 Feb 2008 (PST)
 
  +
{{reflist}}

Revision as of 10:17, 26 June 2011

A level 70 bloodelf Warlock.

Ald is a collocation for Alucard179, a frequent visitor of Wowhead's Lore and Roleplaying forum. To quote my profile there,

I guess that if you are here than you're somehow interested in me. Well, in before you find my profile boring, I'll apologize for that. ... I'm 18 year-old guy who lives in Moscow, Russia and has played Warcraft series since 2003. Apart from that, I'm interested in fantasy, math, English, black humour, Lost, and roman empire. I'm a lore-lover, and participate actively (or at least trying) in FRPG that are going on currently here on Wowhead. As for WoW, whenever I return to (a rare thing, actually), my main is a destruction warlock (who switches to affliction when doing daily BG or defending WG) raiding on a weekly basis, and my alts are shaman and death knight. I'm planning on rolling a druid come Cata.

Have a nice day.

List of my Roleplaying characters

Name Class Affiliation
File:GaCraneIcon.gif Ga'Crane Potion Doc Horde
File:AhanuIcon.gif Ahanu Whitehorn Paladin(Sunwalker) Horde
File:LiscielDawnchaser.gif Lisciel Dawnchaser Mage Horde
File:KareithelIcon.gif Kareithel Arroval Paladin(Blood Knight) Horde
IconSmall Putress Cyrus Warlock Horde
File:DuskhideIcon.gifFile:AlexanderIcon.gif Alexander "Duskhide" Bowie Druid Alliance
File:ValentineJoshuaTyler.gif Valentine Joshua Tyler Mage(Hydromancer) Alliance
File:Nagorm.gif Nagorm Woeherald Death Knight Independent
BaronAlaricDalsonIcon Alaric Dalson Death Knight Scourge
File:LucasVenomheart.gifLucas Venomheart Warrior/Death Knight Horde

Da Buttons!

IconSmall BloodElf Male
Ui-charactercreate-classes warlock
This user plays as a blood elf warlock.
Inv misc book 07 This user has a strong interest in articles on lore.
INV Misc Idol 02 This user prefers Voodoo magic.
INV Misc SummerFest BrazierOrange This user would like Blood Mage to be a playable class.
IconSmall BloodElf Male
Ui-charactercreate-classes deathknight
This user plays as a blood elf death knight.
War3Box orc This user has been playing since Warcraft III: Reign of Chaos.
Silvermoon Tabard This user fights for Quel'Thalas in life and death.
INV Staff 09 This user would like witch doctor to be a playable class.
This user has taken a break from playing WoW Icon update, but plans to continue someday.

Fan fiction characters

Mordanna

NeutralMordanna
No image available
Title <Crimson Terror>
Gender male
Race Blood elf (Undead/Humanoid)
Class Death Knight
Affiliation(s) Knights of the Ebon Blade
Status Active
Source(s): Bleeding Tales
File:Mordanna unmasked.jpg

Concept art for Mordanna's face

Mordanna (literally 'Darkfallen' in J. R. R. Tolkien's Sindarin) is the main character of upcoming series of short stories, named 'The Bleeding Tales'. Created (speaking about the character concept) as a deconstruction of people's tendency to think of the Ebon Knights as generally nice folk, Mordanna is completely ruthless, immoral and cynical, willing to inflict torment upon his enemies and knowing how to do it all too well - while still serving the Ebon Blade and fighting against those considered enemies of all sapient races.

It worth noting that Mordanna wields a half-sapient runeblade Narathel (distorted 'The Red Blade' in J. R. R. Tolkien's Sindarin), a weapon that craves not for souls but for blood and frequently speaks to the death knight, somewhat adopting aspects of his personality. Narathel's origins will likely be uncovered in one of the coming stories.

The Bleeding Tales cover Mordanna taking part in Azeroth's major conflicts (by the time this is posted the only conflict mentioned so far is the Nexus War), and their purpose is to grant an insight on these events from Mordanna's point of view.

It should be noted that, while not being lore-breaking, Mordanna's abilities sometimes surpass those of other Third Generation death knights, while still remaining on roughly the same 'level'.

The Bleeding Tales

Narathel whispers

Narathel whispers: I was wondering if you showed up.
Narathel whispers: Feed me.
Narathel whispers: Delicious.
Narathel whispers: Go for the throat.
Narathel whispers: What a waste.
Narathel whispers: Don't hesitate.
Narathel whispers: Too slow.
Narathel whispers: I'm totally catching indigestion...
Narathel whispers: LAWNMOWER MODE ACTIVATED!

References