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Warlocks are given the choice between three {{quality|rare}} items; each of which clearly corresponds with a particular [[talent]] tree. |
Warlocks are given the choice between three {{quality|rare}} items; each of which clearly corresponds with a particular [[talent]] tree. |
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* The {{loot|Rare|Soul Harvester}} gives strong +Stamina bonuses and Warlocks looking to go into a PVP environment will be hard-pressed to replace this weapon until the {{loot|Epic|Ironbark Staff}}, an PvP reward from [[Arathi Basin]]. Another good alternative at later levels would be {{loot|Rare|Rod of the Ogre Magi}}. |
* The {{loot|Rare|Soul Harvester}} gives strong +Stamina bonuses and Warlocks looking to go into a PVP environment will be hard-pressed to replace this weapon until the {{loot|Epic|Ironbark Staff}}, an PvP reward from [[Arathi Basin]]. Another good alternative at later levels would be {{loot|Rare|Rod of the Ogre Magi}}. |
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− | * The {{loot|Rare|Abyss Shard}} |
+ | * The {{loot|Rare|Abyss Shard}} provides a method of summoning a demon without consuming mana. Note that this trinket actually can be augmented with talents; a [[Demonology]]-specced warlock with [[Fel Domination]] and [[Master Summoner]] could use this trinket to insta-summon a [[Voidwalker (warlock minion)|Voidwalker]] in combat. |
* The {{loot|Rare|Robes of Servitude}} are well suited for a [[Destruction]]-specced Warlock. Short of robes found in a 20-man raid, or the {{loot|Epic|Robe of the Void}}, which actually requires the wearer to be a 300 [[Tailor]] (to craft), these robes will be useful even in end-game situations. |
* The {{loot|Rare|Robes of Servitude}} are well suited for a [[Destruction]]-specced Warlock. Short of robes found in a 20-man raid, or the {{loot|Epic|Robe of the Void}}, which actually requires the wearer to be a 300 [[Tailor]] (to craft), these robes will be useful even in end-game situations. |
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Of these three items, the only one that is even situationally useful after level 60 is the Diamond Flask. |
Of these three items, the only one that is even situationally useful after level 60 is the Diamond Flask. |
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[[Category:Temple of Atal'Hakkar]] |
[[Category:Temple of Atal'Hakkar]] |
Revision as of 14:11, 12 July 2009
- This article is about quest rewards. For instance loot, see Temple of Atal'Hakkar loot.
At Level 50, all classes have access to a quest chain culminating in the Sunken Temple, and are given the choice of three class-specific rare items of item level 52. These items are all very good for their level, and most of them will be difficult to replace prior to the Tier 0.5 upgrade quests, 20-man raid drops or high level PvP rewards. Some even have unique properties and abilities that cannot currently be recreated by other means.
As only one item can be selected and can never be exchanged, it is an important choice that a player will make. Each of the items conveys benefits to different play-styles. This is an attempt to consolidate the various long-standing debates as to the best choice for a particular player while avoiding POV judgement calls as to the "best" possible choice.
As the Burning Crusade expansion raises the level cap to 70, and the stat allocations give generous stamina for new items after level 60, many of these items that were usable up to end-game become less useful. Still, some of the trinkets and even armor items provide utility that may prove worth holding on to.
Note that none of the rewards can be disenchanted.
Druid
Druids can complete the quest chain culminating in [52D] A Better Ingredient to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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Grizzled Pelt is a quest reward from the Druid quest [52D] A Better Ingredient. Other versions
Patch changes
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Forest's Embrace is a quest reward from the druid quest [52D] A Better Ingredient. Other versions
Patch changes
External links |
Moonshadow Stave is a quest reward from the druid quest [52D] A Better Ingredient. Other versions
Patch changes
External links |
Druids are given the choice between three rare items; each of which clearly corresponds with a particular talent tree.
- The [Grizzled Pelt] gives stat bonuses that are suitable for a Feral Druid. It provides all of the base stats important to a Feral druid, and for that reason may be a better option than the same level leatherworking [Stormshroud Armor].
- The [Forest's Embrace] healing bonus is great for Restoration-specced Druids. It provides one of the highest bonuses to healing spells available in a leather chestpiece prior to the Burning Crusade-- even more than the equivalent Tier 0.5 chestpiece, the [Feralheart Vest], preventing Restoration druids from having to use Cloth armor for the healing bonus. In fact, Druids looking to maximize their healing power will not find an individual chestpiece with more +healing until the [Dreamwalker Tunic], the Tier 3 set (although some lower set items will provide that amount when factoring in set bonuses).
- The spell bonus and mana generation of the [Moonshadow Stave] are well suited for a Balance-specced Druid, although it would also be fine for a Restoration specced Druid. Of the three pieces, this one is probably the most versatile, but it does not provide any benefit to a Feral druid. Certain Druids will choose to put an intellect/spirit enchant on the stave, increasing its use up to the higher instances, since no other stave carries simillar stats. A 22 intellect enchant is recommended. It must be noted, however, that [Zum'rah's Vexing Cane] from Zul'Farrak, two instances below Sunken Temple, has +3 more spell damage and +10 intellect and stamina. However, the mana regen and (more importantly to a balance druid) crit chance increase is still favorable.
None of these rewards retain their usefulness at level 70.
Hunter
Hunters can complete the quest chain culminating in [52D] The Green Drake to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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Hunting Spear is a polearm that is a reward from the hunter quest [52D] The Green Drake. Other versions
Patch changes
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Devilsaur Eye is a trinket that is a reward from the hunter quest [52D] The Green Drake. Other versions
NotesThere is a similar trinket called the [Earthstrike] which increases attack power by an even larger amount but does not increase the chance to hit. Effective Attack PowerAssuming this trinket were activated every cooldown, it would provide an effective: 150 * 20 / 120 = 150 * 1 / 6 = 150 / 6 = 25 Attack Power Patch changes
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Devilsaur Tooth is a reward from the hunter quest [52D] The Green Drake. Other versions
Patch changes
External links |
Hunters are given the choice between three rare items:
- The [Devilsaur Eye] gives an amazing boost to both ranged and melee attack power and an increased chance to hit that is useful against high-level bosses and mobs. Though it is on a cooldown, the relatively low 2 minute cooldown means it can be used in almost every battle.
- The [Devilsaur Tooth] is obviously geared toward Beast Mastery specced. In combination with the Beast Mastery spec Frenzy, it can greatly increase pet damage. (Between Patches 2.0.3 and 2.1, the wording was "Grants your pet 1400 melee critical strike rating until the next time it gets a critical strike.", but was intended to have the same effect.)
- The [Hunting Spear] increases crit chance with both ranged and melee attacks, and has a passive mana regeneration built in. Unlike the other two rewards, the bonuses are completely passive. The crit bonus makes it very useful. However, as with all weapon rewards from the Sunken Temple class quests, the weapon will probably be replaced fairly soon, and therefore arguably is the least useful choice, especially since hunters can feign death and replace an on-use trinket in combat while it is on cooldown.
Of all three items, the Devilsaur Tooth is the only one with a unique functionality that may make it situationally useful at 70.
Mage
Mages can complete the quest chain culminating in [52D] Destroy Morphaz to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | |||||||||||||||||||||||||||||||||||||||||||||
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Glacial Spike is a Frost mage talent. Patch changes
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Arcane Crystal Pendant is a necklace that increases a mage's spell damage. SourceArcane Crystal Pendant is a quest reward from the mage-only quest [52D] Destroy Morphaz which starts with Archmage Xylem in Azshara. Patch changes
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Fire Ruby is a trinket that restores a mage's mana by a random amount between 1 and 500 and increases the fire spell damage by 100 only for the next spell. SourceFire Ruby is a quest reward from the mage-only quest Destroy Morphaz which starts with Archmage Xylem in Azshara. Patch changes
External links |
Mages are given the choice between three rare items; like many other classes, the rewards are each closely aligned with specific talent trees:
- The [Glacial Spike] is the choice for Frost-spec mages as it augments their staple [Frostbolt] ability.
- The [Arcane Crystal Pendant] is the most versatile of the three, as its benefit is not limited to one school of magic.
- The [Fire Ruby] is the choice for Fire-spec mages, as it only benefits Fire spells, but the fast mana generation is useful for any school of magic, of course.
Of the three items, the Fire Ruby is probably the most useful after level 60.
Paladin
Paladins can complete the quest chain culminating in [52D] Forging The Mightstone to receive the [Holy Mightstone] as well as one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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The Lightforged Blade is a reward from the paladin quest [52D] Forging the Mightstone. Other versions
Patch changes
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The Sanctified Orb is a quest reward from the paladin quest [52D] Forging the Mightstone. Other versions
Patch changes
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The Chivalrous Signet is a quest reward from the paladin quest [52D] Forging the Mightstone. Other versions
Patch changes
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Alliance paladins are given the choice between three rare items:
- The [Lightforged Blade] provides a diverse amount of resistance and also increases damage from holy spells. Arguably this is the least useful reward as it can be easily replaced with other swords in terms of damage.
- The [Sanctified Orb] provides a high amount of crit chance to melee, spell damage and healing effects, and lasts for 25 seconds with only a 3 minute cooldown. With illumination, it can be a good choice for healing, especially given the lack of trinkets until level 60. The exception to this would be if the Paladin in question is a jewelcrafter, as many of the Bind On Pickup trinkets from the profession are far superior and can be customized to the Paladin's build.
- The [Chivalrous Signet] gives good bonuses to Strength, Intellect, Stamina, as well as healing, which is rare for rings.
Of all these items, the Sanctified Orb is the only one that will provide any utility after level 60.
Blood Elf paladins get a different quest, [52] Ancient Evil, where they don't get to choose any reward apart from [Scourgebane].
Priest
Priests can complete the quest chain culminating in [52D] Blood of Morphaz to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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Blessed Prayer Beads is a quest-reward trinket from a Priest-only quest line involving Sunken Temple. It is argued to be the best reward option from that quest (even for Shadow Priests), as the other reward choices ( [Circle of Hope] and [Woestave]) are easily replaced by gear from instances as low as Stratholme and Scholomance. SourceThis item is a quest reward from Blood of Morphaz. This is a chain that starts with High Priest Rohan (Alliance) or Ur'kyo (Horde). Effective Spell PowerAssuming this trinket were activated every cooldown, it would grant: 101 * 20 / 120 = 101 * 1 / 6 = 101 / 6 = 16.83 Spell Power Patch changes
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Woestave is a Priest-only wand from a quest line involving Sunken Temple, and is a very good wand for a Shadow Priest. However, there are better endgame wands available, so the recommended choice of reward from this quest is the [Blessed Prayer Beads]. SourceThis item is a quest reward from [52D] Blood of Morphaz. This is a chain that starts with High Priest Rohan (Alliance) or Ur'kyo (Horde). Patch changes
External links |
Circle of Hope is a Priest-only ring from a quest line involving Sunken Temple. While it is a decent ring, the general recommendation is for Priests to choose the [Blessed Prayer Beads], since the trinket provides unique functionality. This ring does not. SourceThis item is a quest reward from [52D] Blood of Morphaz. This is a chain that starts with High Priest Rohan (Alliance) or Ur'kyo (Horde). Patch changes
External links |
Priests are given the choice between three rare items:
- [Blessed Prayer Beads] is a trinket that provides a fairly unique functionality. It provides even more pure healing power than the similar epic trinket [Talisman of Ephemeral Power] that drops in Molten Core; it should be noted that the effects of the two trinkets can actually be stacked. The Prayer Beads are a good choice for a priest who plans on primarily acting as a healer.
- The [Woestave] is a wand that provides shadow damage and also increases shadow damage; it is therefore the obvious choice for Shadow-spec'd priests. Because of the stamina bonus, some argue that it is even better than the level 57 [Skul's Ghastly Touch] for PVP.
- The [Circle of Hope] used to be the least attractive of the potentional awards, as it used to only provide a critical strike bonus to holy spells. However, now that it gives general critical strike rating, it is an attractive choice for a holy/disc priest's DPS set.
Of all these items, the Blessed Prayer Beads are probably the only item that will be used after level 60, and even those will be replaced by other trinkets easily obtainable through quests prior to level 70.
Rogue
Rogues can complete the quest chain culminating in [52D] The Azure Key to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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Ebon Mask is a quest reward from the rogue quest [52D] The Azure Key. Other versions
Patch changes
External links |
Whisperwalk Boots are a quest reward from the rogue quest [52D] The Azure Key. Other versions
Patch changes
External links |
Duskbat Drape is a quest reward from the rogue quest [52D] The Azure Key. Other versions
NoteThe cape used to grant reduced damage from falls but was changed in patch 3.0.2 to its current form. This is possibly due to the new [Glyph of Safe Fall] available to rogues. Patch changes
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Rogues are given the choice between three rare items:
- The [Ebon Mask] is a great helm that will be almost impossible to replace before the [Shadowcraft Cap] or the [Ghostshroud], both only attainable in high level instances. At an estimated AEP of 41, it has the highest immediate contribution to DPS of the three choices.
- The [Whisperwalk Boots] are one of only four boots in the game that increase your [Stealth] skill. The [Nightscape Boots] (attainable at level 42) are far worse in terms of armor and stat contribution, the [Darkmantle Boots] are only available through the Tier 0.5 upgrade quests at level 60, and [The Master's Treads] are not available until level 68. The Whisperwalk Boots increase stealth by a modifier of 5, and their estimated AEP is 25.
- Before patch 3.0.2, the [Duskbat Drape] was the only cloak with a passive reduction of falling damage available to Rogues. The Drape gave a fall damage reduction modifier of 10. Combined with the level 40 [Safe Fall] ability, a Rogue would have a total fall damage reduction modifier of 27, allowing certain falls such as the drop into Un'Goro Crater and the fall from Freewind Post. Though it was much more situational than the other two items and it only had an estimated AEP of 16, the effect of the cape was unique; the closest thing to it was the [Parachute Cloak] which requires Engineering, and is on a 1 minute cooldown. As of patch 2.2, rogues at level 70 can now easily obtain a clock with a similar effect from the Sha'tari Skyguard.
All AEP values are calculated using the formula and charts at http://shadowpanther.net/.
Of these three items, the Duskbat Drape is the only one with a utility that may make it situationally useful after level 60.
Shaman
Shamans can complete the quest chain culminating in [52D] Da Voodoo to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||||||||||||||
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The Azurite Fists were a quest reward from [52D] Da Voodoo which starts with Bath'rah the Windwatcher in the Alterac Mountains. Patch changes
External links |
Enamored Water Spirit is a quest reward from the Shaman Sunken Temple quest, [52D] Da Voodoo. It summoned an Ancient Mana Spring Totem. FunctionalityThis is considered to be the best reward of the three quests, as the totem trinket remains useful long after the armor and weapon rewards are outmoded. The Enamored Water Spirit acts as a lesser version of [Mana Tide Totem], without requiring the heavy investment in the Restoration tree. Limitations
Rank table
TalentsTalents that can improve the totem: None Tips
Patch changes
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The Wildstaff is staff that gives a bonus to strength, stamina, intellect, and chances to hit and critical hit. It is earned through a shaman-only quest. SourceThe Wildstaff is a quest reward from the shaman quest Da Voodoo which started with Bath'rah the Windwatcher in the Alterac Mountains. Patch changes
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Shamans are given the choice between three rare items, each of which is closely aligned with one of their talent trees.
- The [Azurite Fists] are primarily suited for an Elemental spec Shaman, as the critical strike spell bonus does not benefit their melee damage, but would increase the critical effect chance of healing spells. However, the diverse stat bonuses make the gloves easily as good as end game gloves, and almost as good as [Gordok's Gauntlets], a quest reward in Dire Maul.
- The [Enamored Water Spirit] is like a [Mana Spring Totem], except it requires no mana and does not share a cooldown. It is a very good choice for a Restoration spec Shaman, as it provides another option to replenish your party's mana during your [Mana Tide Totem] and [Mana Spring Totem] cooldowns.
- The [Wildstaff] gives strong benefits to melee, so is appropriate for Enhancement spec Shamans, however the fast speed and low damage range of it might turn some enhancement shaman off. [Crystal Spiked Maul] or [Dreadforge Retaliator] will easily replace it at later levels.
The Enamored Water Spirit is unique and unusual, providing a mana regeneration totem that is better than Mana Spring and does not share a cool down with Mana Tide. The other items can be replaced with Silithus, Dire Maul, or UBRS-level gear, but the Water Spirit can be used even by shamans with 40-man raid-level equipment.
Warlock
Warlocks can complete the quest chain culminating in [52D] Trolls of a Feather to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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The Soul Harvester is a warlock scythe. SourceThis item is a quest reward from [52D] Trolls of a Feather. NotesThis weapon will not display some enchant glows. According to an authoritative source (GM) it is because it already has a 'glow', the steely shine of the blade. Most +dmg glows do appear, as do beastslayer. However Unholy does not. And neither does the firestone effect. Patch changes
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Abyss Shard was a trinket that allows a warlock to summon a Voidwalker without using any mana or soul shards. SourceThis item was a reward from the warlock quest [52D] Trolls of a Feather which starts with Impsy at the Bloodvenom Falls in Felwood. Notes
Patch changes
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The Robes of Servitude are warlock robes that improve the wearer's stamina, intellect, and spellpower. SourceThis item is a reward from [52D] Trolls of a Feather which starts with Impsy at the Bloodvenom Falls in Felwood. Patch changes
External links |
Warlocks are given the choice between three rare items; each of which clearly corresponds with a particular talent tree.
- The [Soul Harvester] gives strong +Stamina bonuses and Warlocks looking to go into a PVP environment will be hard-pressed to replace this weapon until the [Ironbark Staff], an PvP reward from Arathi Basin. Another good alternative at later levels would be [Rod of the Ogre Magi].
- The [Abyss Shard] provides a method of summoning a demon without consuming mana. Note that this trinket actually can be augmented with talents; a Demonology-specced warlock with [Fel Domination] and [Master Summoner] could use this trinket to insta-summon a Voidwalker in combat.
- The [Robes of Servitude] are well suited for a Destruction-specced Warlock. Short of robes found in a 20-man raid, or the [Robe of the Void], which actually requires the wearer to be a 300 Tailor (to craft), these robes will be useful even in end-game situations.
Of the three items, the Abyss Shard is the only one that will be useful after level 60, as you can use the Abyss Shard to gain Soul Shards in zones where farming them is impossible.
Warrior
Warriors can complete the quest chain culminating in [52D] Voodoo Feathers to receive one of the following rewards.
Option 1 | Option 2 | Option 3 | ||||||
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The Fury Visor is a quest reward from [52D] Voodoo Feathers which starts with the Fallen Hero of the Horde in the Swamp of Sorrows. Other versions
Patch changes
External links |
The Diamond Flask was a reward from the warrior quest [52D] Voodoo Feathers which starts with the Fallen Hero of the Horde in the Swamp of Sorrows. Effective StrengthAssuming this item were activated every cooldown, it would provide an effective: 75 * 1 / 6 = 75 / 6 = 12.5 Strength Other versions
Patch changes
External links |
The Razorsteel Shoulders is a reward from the warrior quest [52D] Voodoo Feathers which starts with the Fallen Hero of the Horde in the Swamp of Sorrows. Other versions
Patch changes
External links |
Warriors are given the choice between three rare items:
- The [Fury Visor] greatly increases a Fury-specced Warrior's DPS, and is unlikely to be replaced before the [Lionheart Helm].
- The [Diamond Flask] gives a Warrior a quick boost of 150 AP for the duration of the effect. It does not rely on weapon procs like most other AP increasing trinkets, so it can be switched in and out situationally in accordance with the 6 minute cooldown. This effect cannot be reliably recreated by any other trinket until the [Earthstrike], and even that proc only lasts for 20 seconds. It also regenerates 108 HP over that minute.
- [Razorsteel Shoulders] provide strong bonuses to all of the Warrior's core stats, as well as increase chance to hit, which is valuable against higher level mobs and bosses. The +hit makes these shoulders arguably better than the Tier 0 [Spaulders of Valor].
Of these three items, the only one that is even situationally useful after level 60 is the Diamond Flask.