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{{for|the [[hunter pets]] ability|Sting}}
A '''sting''' is a [[Nature]]-based debuff that usually features a [[damage over time]] component. The ability to apply stings is exclusive to [[Hunter]]s. Like [[curse]]s cast by [[Warlock]]s, each sting addresses a different situation. Also, like curses, only one sting can be active on a target per Hunter.
 
   
 
A '''sting''' is a [[Nature]]-based [[poison]] that usually features a [[damage over time]] component. The ability to apply stings is exclusive to [[hunter]]s and requires a ranged weapon. Like [[curse]]s cast by [[warlock]]s, each sting addresses a different situation. Also, like curses, only one sting can be active on a target per hunter.
[[Category:Hunters]]
 
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[[Category:Game Terms]]
 
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* [[Scorpid Sting]] - Reduces chance to hit with melee and ranged attacks by 3% for 20 seconds.
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* [[Serpent Sting]] - Causes Nature damage over 15 seconds.
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* [[Viper Sting]] - Drains mana over 8 seconds.
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* [[Wyvern Sting]] - Puts the target to sleep for 30 seconds. Any damage will cancel the effect. When the target wakes up, the Sting causes Nature damage over 6 seconds. (Requires the tier 7 Survival talent Wyvern Sting.)
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{{Stings}}
 
[[Category:Hunter abilities]]
 
[[Category:Game terms]]

Revision as of 08:49, 22 March 2010

For the hunter pets ability, see Spell nature slowpoison [Sting].

A sting is a Nature-based poison that usually features a damage over time component. The ability to apply stings is exclusive to hunters and requires a ranged weapon. Like curses cast by warlocks, each sting addresses a different situation. Also, like curses, only one sting can be active on a target per hunter.

  • Ability hunter criticalshot [Scorpid Sting] - Reduces chance to hit with melee and ranged attacks by 3% for 20 seconds.
  • Spell hunter exoticmunitions poisoned [Serpent Sting] - Causes Nature damage over 15 seconds.
  • Ability hunter potentvenom [Viper Sting] - Drains mana over 8 seconds.
  • Inv spear 02 [Wyvern Sting] - Puts the target to sleep for 30 seconds. Any damage will cancel the effect. When the target wakes up, the Sting causes Nature damage over 6 seconds. (Requires the tier 7 Survival talent Wyvern Sting.)