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A stance is a position that a character can occupy that enables or disables certain abilities. Stances most commonly refer to warrior stances. In macros and some action bar add-ons, a stance also refers to forms that non-warrior classes can take, such as Stealth, Shadowform, and Moonkin Form. "Form" is a synonym for "stance" in macros. They function exactly the same. This should be in the form "stance:<number>; for example "/cast [stance:1] Demoralizing Roar" or "/cast [nostance:1] dash". Also can be combined as in the reset command in /castsequence e.g. "nostance:1/3" where the slash means "OR"

Suitable method: /cast [form:1/3]defensive stance - Warrior's always have a stance.

Suitable method: /cast [form:0/1/2,nocombat]flight form - Druid's have a no stance number.

Macro Stance NumbersEdit

Stance 1 Battle Bear or Dire Bear Shadowform or
Chakra: Chastise
Stealth Ghost Wolf Stance of the Fierce Tiger
Stance 2 Defensive Cat Chakra: Sanctuary Shadow Dance

Vanish (Improved Stealth)

Demon Form Stance of the Wise Serpent
Stance 3 Berserker Flight or Swift Flight Chakra: Serenity Stance of the Sturdy Ox
Stance 4 Travel or Aquatic Spirit of Redemption
Stance 5 Moonkin or Tree of Life
Stance 6

Excluding warriors, "nostance" in macros refers to your default form. As with all modifiers, any form of this modifier may be preceded by number.

If a druid does not have the talent for Moonkin nor Tree of Life, Stance 5 is Flight Form or Swift Flight Form.

Note that a druid can have only one of Moonkin or Tree of Life talent at this time. Tree of Life Form is a 41 point investment in the Restoration Druid talent tree. Moonkin Form is a 31 point investment in the Balance Druid talent tree. At level 80, a character is able to have 71 talent points. This is one short of allowing both of the forms to be taken.

Warrior stances Edit

Some warrior abilities require a specific stance. For example, Intercept only works in Berserker Stance. Changing stance will cause a warrior to lose all their rage. At level 58, warriors can train Stance Mastery from any warrior trainer, which lets them retain 25 rage. This can be further increased by an additional 50 rage with two points in Tactical Mastery.

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