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Spell Reflection
Inv misc questionmark
  • Spell Reflection (1 rank)
  • Warrior ability
  • 25 Rage
  • 10 sec cooldown
  • Instant
  • Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.
Properties
Class Warrior
School Physical
Cooldown 10 seconds
Other information
Requirements "Requires Battle Stance", "Requires Defensive Stance"
Related buff
Inv misc questionmark
  • Buff
  • Spell Reflection
  • Reflects the next spell cast on you.
  • Duration: 5 seconds remaining
The spell was marked, "Return to sender."[1]

Spell Reflection is a warrior self-buff that allows the caster to reflect a spell back onto the caster. It lasts for 5 seconds, and can be used both offensively, and defensively.

Rank table

Rank Level Rage Cost Duration Cost
1 64 15 5 seconds 5g 85s

Notes

  • Spell Reflect is not affected by Global Cooldown.
  • Some "boss" mobs in general and a lot of mobs in raids are immune to their own spell, but reflecting it means you don't suffer its effects, such as against the Skeletal Ushers in Karazhan.

Tips and tactics

  • A well-timed use of Spell Reflection can greatly improve the results of an encounter. An example of this is in the Caverns of Time dungeon, The Black Morass, against the mage-type Rift Keepers' Spell fire fireball02 [Pyroblast]. The long cast time should allow a sufficient reaction to reflect this powerful spell.
  • On heroic and normal instances it's sometimes very useful ability to tank casters. For example, one could activate Spell Reflect to deflect an incoming spell. This not only helps reduce damage taken, but also generates threat.
  • Other useful Spells to Spell Reflect

Multiple Reflects

Something less known about Spell Reflection is its ability to reflect multiple spells if they are both cast while the buff is still active (i.e. leave the caster's hand). This makes it very useful when coupled with a charge, as it allows the warrior to reflect the initial spell from each casting mob simultaneously if their casts have the same length and start at the same time.

Past changes

  • As of Patch 2.1, reflected spells generates threat as if the damage were dealt by a normal attack. Also, this threat is subject to the usual threat multipliers granted by Defensive Stance and/or Defiance. This change was not officially noted, but it has been confirmed by several players.

External links


  1. ^ TCGFoO, #97
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