|Solenor the Slayer|
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Addendum to strategy (Added by Niknak):
- This method only requires the clearing of a handful of mobs, and if done correctly, greatly diminishes the need to deal with his minions.
- This method was completed with the help of a Warlock, one Greater Shadow Protection potion (Note: Shadow resistance was 125 when performed), one Dark Rune and some bandages.
- Like above, confront the demon at the lower end of his path; however, make sure you confront the demon at the bottom of the stone slab that leads up to the Scarab dais.
- You will be using the ledges near the dais to your advantage. Like all Mobs, the demon and his minion cannot jump off of ledges. Some form of acrophobia perhaps. This greatly lengthens the time that the minions must run to get to you.
- Start by attacking him from the top of the stone slab (standard method: Aimed Shot, Serpent Sting, Multi-Shot etc.)
- After performing Wing Clip, run off the eastern edge of the stone slab (to your right). There will be a slight lip to the edge, use it.
- Run to maximum range, near the ledge furthest away from the dias, and continue the attack.
- Wing clip him near the ledge and jump off.
- Once down, pop a Dark Rune and bandage yourself. You should have plenty of time as the minions are still trying to find their way around the ledge.
- Continue the attack.
- After the demon runs down around the ledge, wing clip him, and try to make your way back up on the ledge, making sure to avoid his minions. Note: It might be a good idea to take out the minions that are close to the ledge with Volley at this time but not entirely necessary. Note: You must wing clip him such that when on the ledge you are still in range.
- Repeat as needed.
Alternative strategy (post-TBC patch) added by Bastun: I defeated Solenor on my third try the other night (December '06) and noticed some changes from my previous attempts. On previous attempts, I had buffed with Greater Shadow Protection Potion, Elixir of the Mongoose, Elixir of Demonslaying, etc. We noticed that this night in the first two attempts, the buffs were disappearing - the only one to persist through the fight was Mana Oil. This 'buff eating' may be a bug, or a change introduced with the TBC (2.0) patch. My main problem with this fight has always been the bugs and I didn't see how I could beat it without any buffs. Then I remembered the TBC patch had given me the ability to lay traps during combat.
New strategy: pretty much as above for the pull. Hunter's Mark him, lay Frost Trap, pull him into the trap, Feign Death. Drink up quickly and get to inside max range. Have a warlock duel for Curse of Recklessness. Lay Explosive Trap. Move back to max range and pull as normal - (I used Aimed, concussive, serpent, multi). The frost/concussive means the bugs will hit the explosive trap first. When he gets close, Wingclip or Scattershot/Wingclip. Run sideways, shoot. Every so often, when he has a lot of bugs after you, drop another Explosive Trap. The Bugs are no longer a problem with this method.
No warlock or shaman strategy Edit
- Buffs: Aspect of the Hawk, Trueshot Aura, Traces of Silithyst
- Potions and Elixirs: Elixir of Major Mageblood, Elixir of Major Agility, Onslaught Elixir, Elixir of Demonslaying, Super Mana Potion, Major Shadow Protection Potion
- 1 Mithril Frag Bomb or other explosive
- Location: Southern Silithus near the The Scarab Dais to the south east of Twilight Outpost.[25, 90]
Before the fight clear the area and take your potions and elixirs. Start off by pulling Solenor through a Frost Trap to debuff him and Feign Death to reset him, this will not reset the buff he had. Make sure you are full mana and health and start pulling Solenor through a Freezing Trap. Walk back to gain maximum range and then open fire again, by now he should have spawned some Creeping Dooms so wait for Solenor to come close and Wing Clip him. Take distance again and start shooting if the Creeping Dooms get close use the explosive to kill them and continue shooting. Solenor will most likely fear you once but the protection potion will cushion the blow. If Solenor breaks lose Wing Clip him again and taken distance, the second wave of Creeping Dooms is best killed with a Volley and the third wave with a Explosive Trap you shouldn't need to kill the adds more than three time. Use the Super Mana Potion early on in the fight.
- Aspect of the Hawk
- 2x Greater Shadow Protection Potions (highly recommended)
- Major Healthstone
- Whipper Root Tuber
- Night Dragon's Breath (optional)
- Elixir of the Mongoose (optional)
- Elixir of Demonslaying (optional)
- Patch 1.4.0 (2005-05-05): Added.