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{{Stub/Ability}}
 
 
<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
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| name = Icy Veins
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|name=Frostbrand Weapon
 
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|image=Spell Frost ColdHearted
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|image=spell_shaman_unleashweapon_frost
 
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|description=Imbue the Shaman's weapon with frost. Each hit has a chance of causing X additional Frost damage and slowing the target's movement speed by 50% for 8 sec. Lasts 30 minutes.
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| description = Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
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|class=[[Shaman]]
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| class = [[Mage]]
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|type=Offensive
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| type = Utility
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|school=Frost
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| school = [[Frost]]
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|cost=6% of base mana
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| cost = None
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|cast_time=Instant
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| cast_time = Instant
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| cooldown = 3 min.
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|talented=No
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| talented = Yes
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|improvement=
 
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| talent_tree = Frost
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|ranks=9
 
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| talent_req = 10
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|requirements=Melee Weapon
 
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| buff_type = Magic
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| buff_desc = Casting speed of all spells increased by 20% and reduces the chance to avoid interruption caused by damage while casting by 100%.
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| buff_dur = 20 seconds
 
}}</onlyinclude>
 
}}</onlyinclude>
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:''You can't make me bleed if my blood isn't pumping, can you?''
   
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'''Icy Veins''' is a [[talent]] trained [[mage]] [[Mage abilities|spell]] that increases the casting speed of all spells by 20% and increases the chance to avoid interruption caused by damage while casting any spell by 100% while active.
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'''Frostbrand Weapon''' is a [[shaman]] ability learned at level 26 for {{cost||22}}.<!-- verify cost -->
 
   
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==Talents==
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==Notes==
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Icy Veins does not reduce casting time of mage spells by 20%, instead it actually grants the mage a 20% [[spell haste]], which means casting time is reduced by (100%-100%/120%)=16.67%. As of 2.4, the tooltip states the correct effect - previously it stated a flat 20% increase.
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Talents that can improve the weapon [[buff]]:
 
   
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Under the effects of Icy Veins, spells that normally take 3 seconds to cast will then take 2.5 seconds. Spells that were 2.5 seconds will then cast in 2.08 seconds. Spells that cast in 1.5 seconds will then cast in 1.25 seconds.
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{| class="darktable"
 
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|-
 
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! !! Talent Points Needed !! Type !! Description !! Talent Points Available
 
   
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Icy Veins does stack with [[Bloodlust]] and [[Heroism]] buffs from shamans, and [[Power Infusion]] from priests.
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|- align="left"
 
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| [[File:Spell Fire BlueCano.png|32px|Frozen Power]] || 25 || Enhancement || [[Frozen Power]] || 2
 
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|}
 
   
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Like all haste effects, Icy Veins will speed up all channeled spells, such as [[Blizzard]], [[Arcane Missiles]], and even [[Evocation]]. Note that spells will cast at the faster cast time even if the Icy Veins buff expires while mid-cast or mid-channel, meaning that the buff is effectively longer than the 20 second buff duration. For example, starting to cast a [[Pyroblast]] with Icy Veins about to expire in half a second will still cast a Pyroblast that finishes in 5 seconds.
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==Tips==
 
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* Combat parses after the 1.11 patch have shown that Frostbrand appears to be a proc-per-minute buff. In other words, slower weapons have a higher proc rate, so that the number of procs will be fairly consistent over time, regardless of weapon speed. The proc rate appears to be normalized to roughly 9 procs per minute. You can determine your proc rate with a weapon by dividing 60 by your weapon speed to determine your number of swings per minute. Then you divide 9 by this number, multiply by 100 ( to change the number from 0.xx to xx% ) and the resulting number is the approximate percentage chance to proc Frostbrand on a given swing.
 
   
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A deep arcane mage with [[Presence of Mind|PoM]], [[Arcane Power]] and Icy Veins will be a force to be reckoned with in most [[PvP]] warfare.
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* Frostbrand weapon receives 10% of your spell damage equipment. For example, if you have 200 spell damage on your equipment, each Frostbrand proc will deal 20 additional damage.
 
   
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Like most temporary self buffs, Icy Veins can be used off the [[global cooldown]], and does not trigger it.
== Patch changes ==
 
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* {{Patch 3.2.0|note=Fixed a bug where rank 9 was not scaling properly with a shaman's spell power.}}
 
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* {{Patch 3.1.0|note=Damage increased by approximately 20%.}}
 
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* {{Patch 1.6.0|note=Targets that are immune to movement slowing effects will no longer be affected by Frostbrand Weapon's movement slowing effect. Damage will still be caused.}}
 
   
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==See also==
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==Improvements==
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===Talents===
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*[[Windfury Weapon]]
 
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====Arcane====
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*[[Rockbiter Weapon]]
 
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*[[File:Spell holy dispelmagic.png|18px]]{{ability|Arcane Subtlety}} reduces the chance your spells will be dispelled by 15/30% and reduces the threat caused by your Arcane spells by 20/40%.
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*[[Flametongue Weapon]]
 
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====Frost====
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*[[Earthliving Weapon]]
 
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*[[File:Spell ice magicdamage.png|18px]]{{ability|Precision (mage talent)|Precision}} reduces the mana cost of your spells by 1/2/3% and increases your hit rating by 1/2/3%.
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*[[File:Spell frost icefloes.png|18px]]{{ability|Ice Floes}} reduces the cooldown of your Frost Nova, Cone of Cold, Ice Block and Icy Veins spells by 7/14/20%.
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*[[File:Spell frost stun.png|18px]]{{ability|Frost Channeling}} reduces the mana cost of all spells by 4/7/10% and the threat caused by your Frost spells by 4/7/10%.
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*[[File:Spell frost wizardmark.png|18px]]{{ability|Cold Snap}} will, when activated, finish the cooldown on all of your Frost spells.
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===Glyphs===
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*{{item|icon=|Glyph of Icy Veins}} will remove all movement slowing and cast time slowing effects when you cast Icy Veins.
 
== Past changes ==
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This talent was introduced in [[Patch 2.3.2]], as a replacement for [[Ice Block]] but in [[Cold Snap]]'s place in the talent tree.<br>
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[[Patch 2.4]] changed this talent from increasing the [[chill]] effect ability to [[freeze]] the target by +10% to the avoid interruption effect.
   
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== External links ==
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==External links==
 
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{{Elinks-spell|8033}}
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{{elinks-spell|12472}}
 
[[Category:Mage talents]]
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[[Category:Mage abilities]]
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{{Classfooter|Shaman}}
 
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[[Category:Shaman abilities]]
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[[Category:Magic buffs]]
[[Category:Frost spells]]
 

Revision as of 12:23, 22 December 2010

Icy Veins
Spell frost coldhearted
  • Icy Veins
  • Mage ability
  • None
  • 3 min. cooldown
  • Instant
  • Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
Properties
Class Mage
School Frost
Cooldown 3 min.
Talents
Talent tree Frost
Talent required 10
Related buff
Spell frost coldhearted
  • Magic
  • Icy Veins
  • Casting speed of all spells increased by 20% and reduces the chance to avoid interruption caused by damage while casting by 100%.
  • Duration: 20 seconds

[[Category:mage abilities]][[Category:mage abilities]]

You can't make me bleed if my blood isn't pumping, can you?

Icy Veins is a talent trained mage spell that increases the casting speed of all spells by 20% and increases the chance to avoid interruption caused by damage while casting any spell by 100% while active.

Notes

Icy Veins does not reduce casting time of mage spells by 20%, instead it actually grants the mage a 20% spell haste, which means casting time is reduced by (100%-100%/120%)=16.67%. As of 2.4, the tooltip states the correct effect - previously it stated a flat 20% increase.

Under the effects of Icy Veins, spells that normally take 3 seconds to cast will then take 2.5 seconds. Spells that were 2.5 seconds will then cast in 2.08 seconds. Spells that cast in 1.5 seconds will then cast in 1.25 seconds.

Icy Veins does stack with Spell nature bloodlust [Bloodlust] and Ability shaman heroism [Heroism] buffs from shamans, and Spell holy powerinfusion [Power Infusion] from priests.

Like all haste effects, Icy Veins will speed up all channeled spells, such as Spell frost icestorm [Blizzard], Spell nature starfall [Arcane Missiles], and even Spell nature purge [Evocation]. Note that spells will cast at the faster cast time even if the Icy Veins buff expires while mid-cast or mid-channel, meaning that the buff is effectively longer than the 20 second buff duration. For example, starting to cast a Spell fire fireball02 [Pyroblast] with Icy Veins about to expire in half a second will still cast a Pyroblast that finishes in 5 seconds.

A deep arcane mage with PoM, Spell nature lightning [Arcane Power] and Icy Veins will be a force to be reckoned with in most PvP warfare.

Like most temporary self buffs, Icy Veins can be used off the global cooldown, and does not trigger it.

Improvements

Talents

Arcane

  • Spell holy dispelmagic[Arcane Subtlety] reduces the chance your spells will be dispelled by 15/30% and reduces the threat caused by your Arcane spells by 20/40%.

Frost

  • Spell ice magicdamage[Precision] reduces the mana cost of your spells by 1/2/3% and increases your hit rating by 1/2/3%.
  • Spell frost icefloesSpell mage iceflows [Ice Floes] reduces the cooldown of your Frost Nova, Cone of Cold, Ice Block and Icy Veins spells by 7/14/20%.
  • Spell frost stun[Frost Channeling] reduces the mana cost of all spells by 4/7/10% and the threat caused by your Frost spells by 4/7/10%.
  • Spell frost wizardmarkSpell frost wizardmark [Cold Snap] will, when activated, finish the cooldown on all of your Frost spells.

Glyphs

  • [Glyph of Icy Veins] will remove all movement slowing and cast time slowing effects when you cast Icy Veins.

Past changes

This talent was introduced in Patch 2.3.2, as a replacement for Spell frost frost [Ice Block] but in Spell frost wizardmark [Cold Snap]'s place in the talent tree.
Patch 2.4 changed this talent from increasing the chill effect ability to freeze the target by +10% to the avoid interruption effect.

External links