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− | {{Removedwithcataclysm|patch=4.0.1}} |
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<onlyinclude>{{Infobox talent |
<onlyinclude>{{Infobox talent |
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− | |name= |
+ | |name=Flurry |
− | |image= |
+ | |image=Ability_GhoulFrenzy |
− | |description=Increases your |
+ | |description=Increases your attack speed by X% for your next 3 swings after dealing a critical strike. |
− | |class= |
+ | |class=Shaman |
− | |location= |
+ | |location=Enhancement, Tier 4 |
+ | |affects=Normal attacks |
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− | |affects=[[Movement speed effects|Movement impairing effects]] resistance, [[movement]] speed |
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− | |ranks= |
+ | |ranks=5 |
+ | |talent_req=[[Thundering Strikes]] |
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− | |points_req= |
+ | |points_req=15 |
− | |talent_req=None |
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+ | |buff_desc=Attack speed increased by X%. |
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+ | |buff_dur=15 seconds |
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}}</onlyinclude> |
}}</onlyinclude> |
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+ | '''Flurry''' is a Tier 4 [[Shaman]] [[talent]] in the [[Enhancement]] tree. Flurry increases [[attack speed]] after getting a successful [[critical strike]]. The attack speed [[buff]] has three charges; all normal attacks will consume a Flurry [[Charges|charge]] even if they miss. |
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− | '''Fleet Footed''' is a 20 point [[Rogue]] talent located in the 5th tier of the [[Rogue_talents#Assassination|Assassination Tree]]. |
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− | ==Rank table== |
+ | == Rank table == |
− | {| class="darktable |
+ | {| class="darktable" style="text-align: center;" |
|- |
|- |
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− | ! Rank !! |
+ | ! Rank !! Attack Speed Increase |
|- |
|- |
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− | | 1 || + |
+ | | 1 || +5% |
+ | |-class="alt" |
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+ | | 2 || +10% |
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|- |
|- |
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− | | |
+ | | 3 || +15% |
+ | |-class="alt" |
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+ | | 4 || +20% |
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+ | |- |
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+ | | 5 || +25% |
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|} |
|} |
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== Notes == |
== Notes == |
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+ | Flurry increases your attack speed for the next 3 swings after you land a critical strike. It is useful for high crit builds as the constant swings combined with a high rate of crits will allow Flurry to be maintained for a large portion of a fight, resulting in significantly increased [[DPS]]. |
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− | *This stacks with the Subtlety talent [[Camouflage]]. Contrary to its description, Camouflage actually reduces the speed penalty of being Stealthed, rather than giving a boost in speed. With maxed ranks in both talents, your speed while Stealthed is reduced to 97.5%. |
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+ | |||
− | *Many raiders skip this talent despite that it actually is a DPS increase. The less time you spend running away from fire, poison, oozes or other unhealthy stuff, the more time you spend attacking the boss. |
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+ | If you do not use up all 3 swings of Flurry within 12 seconds, it will fade. This fairly long duration means that if you end a fight with a crit, you can easily start fighting a nearby mob and use your Flurry on it. Instant attacks will not be affected by Flurry. |
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+ | |||
+ | Flurry will consume charges regardless of whether your attack hits, misses, or is [[dodge]]d/[[Parry|parried]]/[[block]]ed. Critting during a Flurry will result in giving you a fresh set of 3 charges. |
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+ | |||
+ | If you use two weapons with the exact same attack speed, the game cannot differentiate between when the two weapons hit. This means that you effectively get four hastened swings from Flurry, as your fourth hit will land at the same time as the hit that causes the Flurry buff to expire. |
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== Patch changes == |
== Patch changes == |
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− | * {{Patch |
+ | * {{Patch 3.1.0|note=Speed increase changed to 5/10/15/20/25% (down from 10/15/20/25/30%)}} |
== External links == |
== External links == |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{Elinks-spell| |
+ | {{Elinks-spell|16256}} |
− | {{classfooter| |
+ | {{classfooter|Shaman}} |
Revision as of 12:15, 31 December 2010
Flurry | |
---|---|
Requirements | |
Class | Shaman |
Talent required | [Thundering Strikes] |
Properties | |
Affects | Normal attacks |
Related buff | |
|
Flurry is a Tier 4 Shaman talent in the Enhancement tree. Flurry increases attack speed after getting a successful critical strike. The attack speed buff has three charges; all normal attacks will consume a Flurry charge even if they miss.
Rank table
Rank | Attack Speed Increase |
---|---|
1 | +5% |
2 | +10% |
3 | +15% |
4 | +20% |
5 | +25% |
Notes
Flurry increases your attack speed for the next 3 swings after you land a critical strike. It is useful for high crit builds as the constant swings combined with a high rate of crits will allow Flurry to be maintained for a large portion of a fight, resulting in significantly increased DPS.
If you do not use up all 3 swings of Flurry within 12 seconds, it will fade. This fairly long duration means that if you end a fight with a crit, you can easily start fighting a nearby mob and use your Flurry on it. Instant attacks will not be affected by Flurry.
Flurry will consume charges regardless of whether your attack hits, misses, or is dodged/parried/blocked. Critting during a Flurry will result in giving you a fresh set of 3 charges.
If you use two weapons with the exact same attack speed, the game cannot differentiate between when the two weapons hit. This means that you effectively get four hastened swings from Flurry, as your fourth hit will land at the same time as the hit that causes the Flurry buff to expire.
Patch changes
- Patch 3.1.0 (2009-04-14): Speed increase changed to 5/10/15/20/25% (down from 10/15/20/25/30%)
External links
|