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{{Stub/Talent}}
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<onlyinclude>{{Infobox ability
 
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{{Infobox talent
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|name=Blast Wave
 
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|name=Blazing Light
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|image=Spell_Holy_Excorcism_02
 
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|image=spell_holy_holybolt
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|description=A wave of flame radiates outward from the target location, damaging all enemies caught within the blast for X Fire damage and are slowed by 70% for 3 sec.
 
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|description=Increases the damage of your Holy Shock and Exorcism by X%.
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|class=[[Mage]]
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|class=Paladin
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|type=Offensive
 
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|location=Holy, Tier 2
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|school=[[Fire]]
 
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|affects=[[Holy Shock]], [[Exorcism]]
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|target=Unfriendly
 
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|ranks=2
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|cost=7% of base mana
 
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|points-req=5
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|radius=8 yds
 
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}}
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|range=40 yds
 
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|cast_time=Instant
 
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|cooldown=15 sec
 
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|talented=Yes
 
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|talent_tree=Fire, Tier 3
 
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|improvement=[[Master of Elements]], [[Ignite]], [[Fire Power]], [[Molten Fury]], [[Shatter]], [[Piercing Ice]]
 
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|debuff_image=Spell_Holy_Excorcism_02
 
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|debuff_desc=Dazed.
 
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|debuff_dur=3 seconds
 
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}}</onlyinclude>
 
   
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== Rank table ==
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'''Blast Wave''' is a [[mage]] spell that deals [[School#Fire|Fire]] damage and [[daze]]s all enemies within 8 yards of the target location. The spell is an instant [[area of effect]]. The daze effect lasts for 3 seconds, and the spell has a 15 second cooldown.
 
 
{| class="darktable zebra" style="text-align: center;"
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|-
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==Notes==
 
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! Rank !! Effect
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There is some confusion over Blast Wave's daze effect. The daze itself (which is also called 'Blast Wave') is classified as being in the physical school, however, it is different from other daze effects in that it is an effect of a magic spell. Any ability that removes movement impairing effects or remove's harmful spell effects thus also removes the daze from Blast Wave. This includes, but is not limited to, a paladin's [[Blessing of Freedom]], a rogue's [[Cloak of Shadows]], or any immunity granting effects such as [[Ice Block]] or [[Divine Shield]]. Similarly, the daze effect from Blast Wave does not dismount players. There are reports, however, of players being dismounted by blast wave due to the knock back effect being added in patch 3.0. The knock back effect was subsequently removed in [[patch 4.0.1]].
 
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==Improvements==
 
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===Talents===
 
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Blast Wave deals [[fire]] damage, and thus gains the benefit of the talents [[Master of Elements]], [[Ignite]], [[Fire Power]], [[Molten Fury]].
 
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As with all mage spells capable of critical hits [[Molten Fury]], [[Piercing Ice]] and [[Shatter]] can increase the effective damage output of this spell.
 
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===Glyphs===
 
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{{:Glyph of Blast Wave}}
 
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{{clrl}}
 
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==Tips and tactics==
 
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With the talent [[Improved Flamestrike]], Blast Wave is best used before [[Flamestrike]] on aoe packs, allowing the talent to proc a free [[Flamestrike]] on the target area.
 
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This spell was previously cast in the same situations as [[Arcane Explosion]], with the added benefit of [[snare|snaring]] everything it hits, and knocking them back a few yards.
 
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Between Blast Wave, [[Frost Nova]], [[Cone of Cold]], [[Blink]], [[Ice Armor|Cold Armors]], and [[Frostbolt]], a mage is a slippery target to catch.
 
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This spell adds another spell to both the mage's [[Area of Effect|area damage]] and [[crowd control]] lists. It deals excellent damage, and the daze allows a mage to run clear and start another spell before the targets come back to full speed.
 
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{| class="darktable" style="text-align:center;"
 
 
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| 1 || 10%
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! [[World of Warcraft: Wrath of the Lich King]] Blastwave knockback effect
 
 
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| 2 || 20%
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| <youtube>xUv4sfZFVhc</youtube>
 
 
|}
 
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==Patch changes==
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== Patch changes ==
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* {{Patch 4.0.1|note=Added.}}
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* {{Patch 4.0.1|note=Now has a 40 yards range. Cooldown reduced from 30 to 15 sec. A wave of flame radiates outward from the target location, damaging all enemies caught within the blast for 761.84 to 897.94 Fire damage and are slowed by 70% for 3 sec.}}
 
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* {{Patch 3.3.0|note=The mana cost of this talent has been significantly reduced.}}
 
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* {{Patch 3.0.3|note=No longer receives double the intended critical strike bonus from Combustion.}}
 
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* {{Patch 3.0.2|note=Added a knockback effect to the spell. Targets are now thrown between 10 and 15 yards away from the caster.}}
 
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* {{Patch 1.11.0|note=The bonus this spell receives from effects that increase spell damage has been increased.}}
 
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* {{Patch 1.9.0|note=Will now show spell data in the talent page.}}
 
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* {{Patch 1.6.0|note=Will now cause damage to targets immune to immobilizing effects.}}
 
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* {{Patch 1.3.0|note=Damage radius fixed so damage properly extends to 10 yd.}}
 
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* {{Patch 0.9|note=Training costs have been added to replacements}}
 
   
 
== External links ==
 
== External links ==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
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{{Elinks-spell|11113}}
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{{Elinks-spell|20237}}
   
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{{classfooter|Mage}}
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{{Classfooter|Paladin}}
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[[Category:Mage talents]]
 
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[[Category:Area of effect spells]]
 
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[[Category:Fire spells]]
 
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[[Category:Mage abilities]]
 

Revision as of 12:02, 31 December 2010

Blazing Light
Spell holy holybolt
  • Blazing Light (2 ranks)
  • Increases the damage of your Holy Shock and Exorcism by X%.
Requirements
Class Paladin
Properties
Affects Spell holy searinglight [Holy Shock], Spell holy excorcism 02 [Exorcism]

Rank table

Rank Effect
1 10%
2 20%

Patch changes

External links