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− | {{Stub/ |
+ | {{Stub/Ability}} |
<onlyinclude>{{Infobox talent |
<onlyinclude>{{Infobox talent |
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− | |name= |
+ | |name=Anger Management |
+ | |image=Spell_Holy_BlessingOfStamina |
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− | |image=ability_warlock_ancientgrimoire |
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− | |description= |
+ | |description=Generates 1 rage per 3 seconds while in combat. |
− | |class= |
+ | |class=Warrior |
− | |location= |
+ | |location=Arms, Tier 3 |
− | |affects=[[ |
+ | |affects=[[Rage]] generation |
− | |ranks= |
+ | |ranks=1 |
− | |points_req= |
+ | |points_req=10 |
+ | |talent_req=Noe |
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}}</onlyinclude> |
}}</onlyinclude> |
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+ | {{AbilityFlavor|For a warrior, violence is always the answer.|TCG Through the Dark Portal|115}} |
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− | == |
+ | ==Notes== |
+ | Anger Management generates 1 [[Rage]] every 3 seconds (or 2 Rage per 3 ticks). Since normally Rage decays at a rate of 3 Rage every 3 seconds, this achieves the stated effect while out of combat. However this Rage is also generated while in combat; this means that if you are in combat for 60 seconds, Anger Management will give you 20 Rage. In this regard, Anger Management is roughly equivalent to rank 2 [[Improved Berserker Rage]] which also gives the Warrior 20 rage every 60 seconds, plus the extra Rage from being hit in combat. The difference between the two is that Berserker Rage can generate rage out of combat as well. Another difference is that Anger Management is passive while Berserker Rage must be directly used. |
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− | {| class="darktable zebra" style="text-align: center;" |
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− | |- |
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− | ! Rank !! Duration increase |
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− | |- |
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− | | 1 || 10 sec |
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− | |- |
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− | | 2 || 20 sec |
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− | |} |
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− | == |
+ | ==References== |
+ | {{Reflist}} |
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− | * {{Patch 4.0.1|note=Added.}} |
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== External links == |
== External links == |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{Elinks-spell| |
+ | {{Elinks-spell|12296}} |
− | {{Classfooter| |
+ | {{Classfooter|Warrior}} |
Revision as of 12:01, 31 December 2010
Anger Management | |
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Requirements | |
Class | Warrior |
Talent required | Noe |
Properties | |
Affects | Rage generation |
- For a warrior, violence is always the answer.[1]
Notes
Anger Management generates 1 Rage every 3 seconds (or 2 Rage per 3 ticks). Since normally Rage decays at a rate of 3 Rage every 3 seconds, this achieves the stated effect while out of combat. However this Rage is also generated while in combat; this means that if you are in combat for 60 seconds, Anger Management will give you 20 Rage. In this regard, Anger Management is roughly equivalent to rank 2 [Improved Berserker Rage] which also gives the Warrior 20 rage every 60 seconds, plus the extra Rage from being hit in combat. The difference between the two is that Berserker Rage can generate rage out of combat as well. Another difference is that Anger Management is passive while Berserker Rage must be directly used.
References
- ^ TCG Through the Dark Portal, #115
External links
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