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m (moved Rot Hide tribe to Rot Hide gnoll over redirect: correct name per MG144)

Revision as of 21:30, 16 March 2009

Like many other creatures in northern Lordaeron, the Rot Hide tribe was unable to escape the Lich King's Plague. Now a number of them serve as undead minions to the Scourge.

Most of the gnolls are committed to looting bodies for further Spell holy resurrection [Resurrection] by Scholomance Necromancers. They are located mostly around abandoned farms, forest deeps, and their main capital Fenris Keep on Fenris Isle.

At first glance, this creature seems to be a common gnoll, but further inspection reveals that its withered skin stretches tightly over prominent bones, rotted flesh shows beneath its patchy fur, and its eyes glow dark red. Rot Hide gnolls combine the strength and aggression of regular gnolls, amplified by their undead status, with a lack of the cowardice that gnolls often exhibit. Rot Hide gnolls possess little intelligence and even less subtlety. They charge into battle, using their powerful attack to its fullest degree, and change targets at random.Template:Cite

It is unknown whether or not the Rot Hide gnolls were a tribe unto themselves or if "Rot Hide" is a template added to gnolls who become undead. It is possible that the Rot Hides are in fact Mudsnouts that have fallen to the Plague. The Mudsnouts seem to be the only tribe of gnolls native to Lordaeron, and the Plague would account for their low numbers. They are given life by [Embalming Ichor].

Fenris Keep

Fenris Keep

Fenris Keep

Fenris Keep is located on Fenris Isle in the Silverpine Forest. It is home to many Rot Hides who are led by Thule Ravenclaw.

Classes

Bruiser, Brute, Gladerunner, Graverobber, Mongrel, Mystic, Plaugeweaver, Savage (Levels range from 6-19)

Rare/Named Rot Hide gnolls