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+ | <onlyinclude>{{{{{tpl|Infobox ability}}} |
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− | {{Removedfromgame|patch=4.0.1}} |
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+ | |name=Fireball |
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− | {{#data:itemtip |
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+ | |image=Spell_Fire_FlameBolt |
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− | |name=Purified Tanzanite |
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+ | |description=Hurls a fiery ball that causes X Fire damage. |
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− | |quality=epic |
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+ | |class=[[Mage]] |
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− | |icon=inv_jewelcrafting_nightseye_03 |
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+ | |type=Offensive |
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− | |bind=BoP |
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+ | |school=[[Fire]] |
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− | |gem=Purple |
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+ | |cost=9% of [[base mana]] |
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− | |gemattrib=+5 Intellect and +4 Spirit |
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− | | |
+ | |range=40 |
+ | |rangeunit = yd |
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− | |sellprice=30000 |
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+ | |cast_time=1.5-3.5 seconds |
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− | |itemid=30603}} |
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+ | |improvement=[[Impact]], [[Ignite]], [[Flame Throwing]], [[Burning Soul]], [[Critical Mass]], [[Fire Power]], [[Playing with Fire]], [[Molten Fury]], [[Shatter]] |
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− | '''Royal Tanzanite''' is an {{Quality|Epic|epic}} [[jewel]] that matches a red or blue [[socket]]. |
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+ | |debuff_desc=X Fire damage every 2 seconds. |
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+ | |debuff_dur=Z seconds |
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+ | }}</onlyinclude> |
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+ | '''Fireball''' is a [[mage]] spell that deals [[direct damage]] with a small [[DoT]]. It is one of the primary damage spells for fire mages. |
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− | Royal Tanzanite drops from [[Mennu the Betrayer]], [[Rokmar the Crackler]] and [[Quagmirran]] in [[The Slave Pens]] on [[Heroic Mode|Heroic]] difficulty. |
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− | == |
+ | ==Background== |
+ | Fireball was originally a warlock spell before mages started learning how to use a version of it. |
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+ | |||
+ | The basic fire spell which all followers of the Orcish cults (the underworld) first learn. It channels the flames of Hades through the caster’s body, allowing the wielder to direct it as a missile at anyone he chooses. It is a dangerous magic to employ, but the effects seem to delight even the lowest circle of Warlock to no end.{{Citation needed}}<!-- Cited as W1Man - but what page? --> |
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+ | |||
+ | Magics involving the cardinal elements of the universe are favorites of the Mages. The Fireball is launched from the palms of the Mage and streaks like a comet blazing across the battlefield - slamming its fiery bulk into whatever stands in its path.{{Citation needed}}<!-- Cited as W2Man - but what page? --> |
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+ | |||
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+ | {| class="darktable zebra" style="text-align: center;" |
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+ | |- |
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+ | ! Level !! Cast Time !! Damage !! [[Damage over time]] |
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+ | |- |
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+ | || 1 || 1.5 sec || 27 || 0 |
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+ | |- |
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+ | || 2 || 1.55 sec || 29 || 0 |
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+ | |- |
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+ | || 3 || 1.61 sec || 32 || 0 |
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+ | |- |
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+ | || 4 || 1.66 sec || 34 || 0 |
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+ | |- |
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+ | || 5 || 1.71 sec || 35 || 0 |
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+ | |- |
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+ | || 6 || 1.76 sec || 37 || 0 |
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+ | |- |
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+ | || 7 || 1.81 sec || 38 || 0 |
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+ | |- |
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+ | || 8 || 1.87 sec || 40 || 0 |
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+ | |- |
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+ | || 9 || 1.92 sec || 44 || 0 |
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+ | |- |
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+ | || 10 || 1.97 sec || 46 || 0 |
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+ | |- |
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+ | || 11 || 2.03 sec || 49 || 0 |
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+ | |- |
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+ | || 12 || 2.08 sec || 53 || 0 |
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+ | |- |
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+ | || 13 || 2.13 sec || 55 || 0 |
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+ | |- |
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+ | || 14 || 2.18 sec || 59 || 0 |
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+ | |- |
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+ | || 15 || 2.24 sec || 63 || 0 |
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+ | |} |
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+ | |||
+ | ==Improvements== |
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+ | |||
+ | Fireball deals [[fire]] damage, and thus gains the benefit of the talents [[Fire Specialization]], [[Ignite]] and [[Fire Power]]. |
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+ | |||
+ | As with all mage spells capable of critical hits [[Piercing Ice]], [[Shatter]], [[Arcane Potency]], can increase the effective damage output of this spell. |
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+ | |||
+ | [[Enduring Winter]] reduces it's mana cost by up to 10%. |
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+ | |||
+ | [[Brain Freeze]] gives Frost damage spells with chilling effect a 15% chance to cause the next Fireball to cost no mana and be an instant cast. |
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+ | |||
+ | Proccing [[Arcane Concentration]] reduces the mana cost of the next spell spell by 100%. |
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+ | |||
+ | Activating [[Presence of Mind]] makes the next spell with less than a 10 sec cast instant. |
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+ | |||
+ | As of patch 4.0.1 [[Glyph of Fireball]] increases the critical strike chance of the Fireball spell by 5%. |
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+ | |||
+ | ==Notes== |
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+ | The duration of the [[DoT]] stacks with the same Rank version of itself: casting Fireball(Rank 1) two seconds after they are hit with the same rank Fireball(Rank 1) will extend the duration of the [[DoT]], damaging the enemy for an additional 6 seconds (8 total). Higher rank Fireballs will overwrite the DoTs of lower rank Fireballs. |
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+ | |||
+ | The [[DoT]] effect stacks with the secondary DoT from [[Pyroblast]]. |
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+ | |||
+ | ==Tips and tactics== |
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+ | [[File:Fireball demo.jpg|thumb|right|A [[gnome]] [[mage]] casting Fireball.]] |
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+ | |||
+ | The [[DoT]] effect given by [[Ignite]] will bring a [[Rogue]] using [[Vanish]] back out of stealth. |
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+ | |||
+ | == Patch changes == |
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+ | * {{Patch 4.0.6|note=Mana cost has been reduced to 9% of base mana.}} |
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+ | * {{Patched|date=2011-01-18|bluenote=The mana costs of the following mage spells have been reduced, but they still require the previous percentage of base mana in order to be cast: [[Arcane Barrage]] (11% of base mana), [[Arcane Blast]] (7% of base mana), and Fireball (12% of base mana). As an example, Fireball requires 16% base mana to cast, but only consumes 12% of base mana. }} |
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+ | * {{Patch 3.2.0|note=Periodic damage from this spell can no longer trigger Combustion.}} |
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+ | * {{Patch 2.0.1|note=Rank 12 can now be purchased from trainers at level 62.}} |
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+ | * {{Patch 1.4.0|note=Pyroblast and Fireball damage over time will now stack together.}} |
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+ | |||
+ | == References == |
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+ | {{reflist}} |
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+ | |||
+ | == External links == |
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⚫ | |||
Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{Elinks- |
+ | {{Elinks-spell|133}} |
+ | |||
+ | {{classfooter|Mage}} |
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+ | |||
+ | [[Category:Mage abilities]] |
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+ | [[Category:Fire spells]] |
Revision as of 09:47, 2 March 2011
Fireball | |
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Properties | |
Class | Mage |
School | Fire |
Cooldown | None/Global Cooldown |
Improvements | [Impact], Ignite, [Flame Throwing], [Burning Soul], [Critical Mass], [Fire Power], [Playing with Fire], [Molten Fury], [Shatter] |
Related debuff | |
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[[Category:mage abilities]][[Category:mage abilities]]
Fireball is a mage spell that deals direct damage with a small DoT. It is one of the primary damage spells for fire mages.
Background
Fireball was originally a warlock spell before mages started learning how to use a version of it.
The basic fire spell which all followers of the Orcish cults (the underworld) first learn. It channels the flames of Hades through the caster’s body, allowing the wielder to direct it as a missile at anyone he chooses. It is a dangerous magic to employ, but the effects seem to delight even the lowest circle of Warlock to no end.[citation needed]
Magics involving the cardinal elements of the universe are favorites of the Mages. The Fireball is launched from the palms of the Mage and streaks like a comet blazing across the battlefield - slamming its fiery bulk into whatever stands in its path.[citation needed]
Table
Level | Cast Time | Damage | Damage over time |
---|---|---|---|
1 | 1.5 sec | 27 | 0 |
2 | 1.55 sec | 29 | 0 |
3 | 1.61 sec | 32 | 0 |
4 | 1.66 sec | 34 | 0 |
5 | 1.71 sec | 35 | 0 |
6 | 1.76 sec | 37 | 0 |
7 | 1.81 sec | 38 | 0 |
8 | 1.87 sec | 40 | 0 |
9 | 1.92 sec | 44 | 0 |
10 | 1.97 sec | 46 | 0 |
11 | 2.03 sec | 49 | 0 |
12 | 2.08 sec | 53 | 0 |
13 | 2.13 sec | 55 | 0 |
14 | 2.18 sec | 59 | 0 |
15 | 2.24 sec | 63 | 0 |
Improvements
Fireball deals fire damage, and thus gains the benefit of the talents [Fire Specialization], Ignite and [Fire Power].
As with all mage spells capable of critical hits [Piercing Ice], [Shatter], [Arcane Potency], can increase the effective damage output of this spell.
[Enduring Winter] reduces it's mana cost by up to 10%.
[Brain Freeze] gives Frost damage spells with chilling effect a 15% chance to cause the next Fireball to cost no mana and be an instant cast.
Proccing [Arcane Concentration] reduces the mana cost of the next spell spell by 100%.
Activating [Presence of Mind] makes the next spell with less than a 10 sec cast instant.
As of patch 4.0.1 [Glyph of Fireball] increases the critical strike chance of the Fireball spell by 5%.
Notes
The duration of the DoT stacks with the same Rank version of itself: casting Fireball(Rank 1) two seconds after they are hit with the same rank Fireball(Rank 1) will extend the duration of the DoT, damaging the enemy for an additional 6 seconds (8 total). Higher rank Fireballs will overwrite the DoTs of lower rank Fireballs.
The DoT effect stacks with the secondary DoT from [Pyroblast].
Tips and tactics
The DoT effect given by Ignite will bring a Rogue using [Vanish] back out of stealth.
Patch changes
- Patch 4.0.6 (2011-02-08): Mana cost has been reduced to 9% of base mana.
- Template:Patched
- Patch 3.2.0 (2009-08-04): Periodic damage from this spell can no longer trigger Combustion.
- Patch 2.0.1 (2006-12-05): Rank 12 can now be purchased from trainers at level 62.
- Patch 1.4.0 (2005-04-19): Pyroblast and Fireball damage over time will now stack together.
References
External links
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