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NeutralThrusting Hodir's Spear
Start Hodir's Spear
End Hodir's Spear
Level 80 (Requires 80)
Type Daily
Category The Storm Peaks
Reputation +350 The Sons of Hodir
Rewards 16g 53s
Repeatable Yes
Previous Raising Hodir's Spear

Thrusting Hodir's Spear is a daily quest for The Sons of Hodir faction, available after hitting honored with them and having done Raising Hodir's Spear. It involves the new vehicle mechanics introduced in Wrath of the Lich King.

Objectives

You are to use Hodir's Spear to challenge a Wild Wyrm in the Valley of Ancient Winters. Once in its grip, you are to fight to the death.

Description

Hodir's Spear is an icon of great prowess in battle.

Its mere presence instills a deep hunger for glory in all who enter Dun Niffelem. In fact, simply being near it has compelled you to test your own abilities.

Scanning the horizon, your vision locks on a wild wyrm as it flies nearby.

It is decided. Of you and he, only one shall see the next sunrise....

Completion

It is done.

You have stared certain death in the face and emerged victorious.

By single-handedly defeating such a mighty beast, you have brought great honor to Dun Niffelem!

Rewards

You will receive: 16g 53s

Gains

Details

It's advisable to unequip all of your items with durability. It's not unlikely to die while getting the hang of the quest, failing at any point in it will kill you, and your gear won't affect the skills used during the fight anyway.

You need to locate an elite wyrm flying above the path west of Dun Niffelem, and use the Inv spear 04 [Spear of Hodir] while under it to pull it down, after which you will climb on it.

While on the wyrm, you get a buff on yourself which represents your grip on the wyrm, maxing out at 50, and if it reaches zero you will let go and plummet to your death.

On phase 1, you're given four spells on your vehicle bar:

  • Grab On - Increases your grip buff by 10. No cooldown.
  • Dodge Claws - Allows you to dodge the claws of the wyrm for the next 2 seconds. 4 second cooldown.
  • Thrust Spear - Deals 1000 to 1300 damage to the wyrm. Decreases grip by 5. No cooldown.
  • Mighty Spear Thrust - Deals 9000 to 11000 damage to the wyrm, but puts your Dodge Claws ability on cooldown for four seconds, and decreases grip by 15. 10 second cooldown.

One way to do phase 1, is to spam Grab On and Thrust Spear one after another, until you get an emote stating the wyrm gets ready to use it's claws and then hit Dodge Claws and Mighty Spear Thrust. Replenish grip quickly with Grip On and continue until you get to phase 2.


On phase 2, you're given two spells on your vehicle bar:

  • Pry Jaws Open - Adds a stacking debuff on the wyrm increasing the hit chance of Fatal Strike by 5% per application, stacks up to 20.
  • Fatal Strike - Instantly kills the wyrm, has 0% chance to hit without Pry Jaws stacked.

On phase 2, you get a debuff that will kill you slowly, so use Pry Jaws Open as many times as you can before dying and finish off with Fatal Strike, hopefully not having taken too many hits from it's claws on phase 1.

External links

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