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(adding levelreq, replaced: | level=81 → | level=81 | levelreq=78)
 
(→‎Phase 1: Changed Prophecies of Doom to new neutral disambiguation.)
 
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{{WorldEvent/Elemental Invasion}}
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{{Stub/Cataclysm}}{{questbox
 
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[[File:CataclysmOrgrimmarElementalInvasion.jpg|thumb|right|Fire elementals attacking [[Orgrimmar]] as part of the pre-Cataclysm event.]]
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| name=Come Hell or High Water
 
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The '''Elemental Unrest''' is a [[world event]] that heralds the ''[[World of Warcraft: Cataclysm|Cataclysm]]''. The event leads up to elementals attacking [[Stormwind]], [[Orgrimmar]], [[Ironforge]], and [[Thunder Bluff]]. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters. Until the name '''Elemental Unrest''' was used by a Blizard employee on the official forums<ref>{{ref web|author=Zarhym|url=http://forums.worldofwarcraft.com/thread.html?topicId=27508585253&sid=1|title=The Impending Cataclysm|date=11/02/2010 07:00:27 PM PDT}}</ref>, the community generally referred to this event as the '''Elemental Invasion'''. This alternative name persists in the community, however, and is used by many other fan sites to refer to the same event.
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| start=[[Rendel Firetongue]] {{co|64.2|59.9|Kelp Forest}}
 
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| faction=Neutral
 
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| id=25884
 
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| level=81
 
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| levelreq=78
 
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| category=Kelp Forest
 
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| experience=27700
 
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| rewards={{item|Medusoid Staff}} or {{item|Conch-Inlaid Gauntlets}} or {{item|Pipefish Bracers}}
 
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| money={{cost|7|80}}
 
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| previous={{quest|Wake of Destruction}}
 
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| next={{quest|Sea-Food Chain}}
 
}}
 
   
  +
The event is currently in its third phase, making it possible for players to complete all of the quest chains which lead to the invasions that will take place in the fourth phase. Players may also obtain the {{achievementlong|Tripping the Rifts}} feat of strength while this event is in progress.
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== Objectives ==
 
−
Kill 4 Zin'jatar Guardians, 3 Zin'jatar Pearlbinders, 2 Zin'jatar Overseers and the Zin'jatar Warden at the [[Holding Pens]].
 
−
*{{Mob|Zin'jatar Guardian}} slain x4
 
−
*{{Mob|Zin'jatar Pearlbinder}} slain x3
 
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*{{Mob|Zin'jatar Overseer}} slain x2
 
−
*{{Mob|Zin'jatar Warden}} slain
 
   
  +
{| class="darktable zebra"
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== Description ==
 
 
|+ Event progression
−
Oh fer the love of...
 
  +
|-
  +
! style="width: 8em" |Date
  +
! Event
  +
|-
  +
| 8 December 2009
  +
| '''Prelude:''' Rare [[#Prelude|Earthquakes]] begin on Azeroth.
  +
|-
  +
| 12 October 2010
  +
| Earthquakes increase in intensity and frequency. Magni Bronzebeard and Thrall call [[Elemental Unrest meetings|meetings]] in Stormwind Keep and Grommash Hold respectively.
  +
|-
  +
| 1 November 2010
  +
| '''Phase 1:''' [[#Phase 1|Twilight's Hammer cultists appear]] in cities, elementals begin invading questing zones. Quests are available from Stormwind and Orgrimmar.
  +
|-
  +
| 8 November 2010
  +
| '''Phase 2:''' [[#Phase 2|Additional quests]] from Earthen Ring NPCs are available.
  +
|-
  +
| 12 November 2010
  +
| '''Phase 3:''' [[#Phase 3|Further additional quests]] are available. The Twilight's Hammer cultists infiltrate both Stormwind and Orgrimmar and are preparing to summon forth elementals to raze the cities.
  +
|-
  +
| Anticipated
  +
| '''Phase 4:''' The event is anticipated to climax with [[#Phase 4|elemental invasions]] against Stormwind, Ironforge, Orgimmmar and Thunder Bluff.
 
|}
   
  +
==Prelude==
−
I know our survivor friend means well, but the lad's been severely traumatized.
 
  +
[[File:Meeting at Stormwind Keep.jpg|thumb|The Alliance leaders meet at Stormwind Keep.]]
  +
Starting with the release of [[Patch 3.3.0]] (8th of December 2009 for US realms), earthquakes begin in Azeroth.<ref name="wor091228catapre">{{ref web|url=http://www.worldofraids.com/news/1040-is-the-cataclysm-pre-launch-event-starting.html|title=Cataclysm pre-launch event starting?|author=Kody|date=2009-12-28|accessdate=2009-12-30|publisher=World of Raids}}</ref> They are very infrequent and of mild intensity. Many players failed to notice they were even occurring.
   
  +
Starting with the release of [[Patch 4.0.1]] (12th of October 2010 for US Realms) the random earthquakes begin to occur more frequently and with much greater intensity. They now have an accompanying sound effect and are very obvious when they occur. In response, the faction leaders of the Alliance and Horde [[Elemental Unrest meetings|have gathered]] in Stormwind and Orgrimmar respectively to deal with this turn of events.
−
There only be one way ta deal with these accursed beasts, an' that be a fine dwarven axe buried hilt-deep in the noggin.
 
   
  +
On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, or the bank in Ironforge, dust comes down from the ceilings.
−
Pile up enough o' their corpses an' they'll think twice before fiddlin' with yer tasty bits.
 
   
  +
On 27th of October the earthquakes become more frequent.
−
Mark me words, <laddie/lass>, them buggers don't like the sight o' their own blood any more than you or I.
 
   
  +
==Phase 1==
−
Now git out there an' give 'em what fer!
 
  +
This phase was released on the 1st of November, 2010. The day the phase started, [[Zarhym]] stated "There are four stages of the event. We're on the first."<ref name="4phases">{{ref web|url=http://forums.worldofwarcraft.com/thread.html?topicId=27509093985&sid=1&pageNo=1#8|archiveurl=http://blue.mmo-champion.com/topic/122217/problem-with-elemental-invasion#post8|author=Zarhym|date=11/01/2010 04:40:24 PM PDT|archivedate=2010-11-01|title=Problem with Elemental Invasion|accessdate=2010-11-13}}</ref>
   
  +
Rifts have begun to form randomly in all questing zones, spawning elementals; the spawn timers are erratic, and not tied to the beginning of the hour. The first phase of the quest chains are now active. Earthquakes are now felt around the world, and not just in capital cities. Doom-preaching cultists and mysterious devices have appeared in Orgrimmar and Stormwind.
−
== Rewards ==
 
−
{{itembox|You will be able to choose one of these rewards|Medusoid Staff|Conch-Inlaid Gauntlets|Pipefish Bracers}}
 
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You will also receive: {{cost|7|80}}
 
   
  +
To obtain the [[Feat of Strength]] {{achievementlong|Tripping the Rifts}}, players must obtain a buff from each type of elemental portal that spawns in [[Kalimdor]], [[Eastern Kingdoms]], [[Outland]] and [[Northrend]] (Earth, Fire, Water, and Wind). Players do not have to kill rifts of their level to qualify for the achievement. The daily quests {{quest|Hammering It Out}} and {{quest|A Natural Occurrence}} are obtained from the mysterious devices left after the portals have been defeated. Player level must be within typical honor/experience granting range to receive the quest.
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== Progress ==
 
−
You fill the sea with naga blood yet, <race>?
 
   
  +
See {{questlong|Neutral|5-80|Prophecies Of Doom}} to begin the quest chains.
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== Completion ==
 
−
That's what I like to hear, <class>
 
   
  +
'''For a full list of Elemental Rift spawn locations, see {{achievement|Tripping the Rifts#Locations|Tripping the Rifts}}'''
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Now don't yah be afraid ta take out a few more of 'em on yer own...
 
   
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== Notes ==
+
==Phase 2==
  +
This phase was released on the 8 November 2010 and simply opened up a few more quests in [[Orgrimmar]], [[Stormwind]] and [[Ironforge]].
−
The rarer NPCs are up near the surface high on the ledges.
 
   
  +
{{NPC||Doomsday Cultist}}s walk in areas of Stormwind and Orgrimmar wearing the {{item|Doomsday Message}} and are {{quest|Spreading The Word (Alliance)|Spreading The Word (Alliance)}} / {{quest|Spreading The Word (Horde)|(Horde)}}.
== Quest progression==
 
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{{:Holding Pens quest chain}}
 
   
  +
{{Cataclysm event part 2}}
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==Patch history==
 
−
{{Patch 4.0|note=Added}}
 
   
−
==External links==
+
==Phase 3==
  +
This was phase released on 12 November 2010.<ref>{{ref web|url=http://us.battle.net/wow/en/forum/topic/1020862687?page=1#9|archiveurl=http://blue.mmo-champion.com/topic/130537/phase-3-of-the-elemental-invasion#post9|author=Zarhym|date=November 13, 2010 12:31:16 AM UTC|title=Phase 3 of the Elemental Invasion|accessdate=2010-11-13|archivedate=2010-11-13}}</ref>
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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More Doomsday Cultists walk through more areas of Stormwind and Orgrimmar with their Doomsday Message.
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Repeat violations may result in a BAN.
 
  +
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Have a nice day. :) -->
 
  +
Cultist infiltrators are in Orgrimmar and Stormwind attempting rituals to summon powerful elementals to destroy the cities. Citizens are being held up and searched at the gates. Players get quests to search for infiltrators at the gate, arrest them in the city, and disrupt their rituals.
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{{elinks-quest|25884}}
 
  +
  +
Thrall has moved to the [[Throne of the Elements]] in [[Nagrand]]. He is in a meeting with {{NPC||Aggra}} and {{NPC||Gavan Grayfeather}}. They are surrounded by a large number of level 1 elementals called "Disturbed Elements".
  +
  +
{{Cataclysm event part 3}}
  +
  +
==Phase 4==
  +
This phase has not yet been activated.
  +
  +
===Preparing for the invasion===
  +
Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.
  +
  +
===Combating the invasion===
  +
[[File:CataclysmThunderBluffInvasion.jpg|thumb|200px|right|Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.]]
  +
  +
All of the districts of the invaded city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an {{loot|common|Earthen Ring Unbinding Totem}} provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.
  +
  +
After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:
  +
  +
{| class="darktable"
  +
|-
  +
! rowspan=2 | Elemental !! colspan=2 | Faction !! rowspan=2 | Buff Gained
  +
|-
  +
! Alliance !! Horde
  +
|-
  +
| Fire || rowspan=2 | Ironforge || rowspan=2 | Orgrimmar || Stacking damage debuff
  +
|-
  +
| Earth || Chance to restore 2% HP
  +
|-
  +
| Water || rowspan=2 | Stormwind || rowspan=2 | Thunder Bluff || +15% Power Regained
  +
|-
  +
| Wind || 50 haste rating for 10s
  +
|}
  +
  +
===Tips===
  +
* Unlike other [[phasing|phased]] events such as [[Battle for the Undercity]], [[Operation: Gnomeregan]], or [[Zalazane's Fall]], you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
  +
* Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
  +
* The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.
  +
  +
===After the invasion===
  +
If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.
  +
  +
If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants {{NPC||Cho'gall}} commands:
  +
* {{mob|Grand Ambassador Flamelash}}
  +
* {{mob|Crown Princess Theradras}}
  +
* {{mob|Kai'ju Gahz'rilla}}
  +
* {{mob|Prince Sarsarun}}
  +
  +
===Quests===
  +
{{Cataclysm event part 4}}
  +
  +
==Patches and hotfixes==
  +
*{{Patch 4.0.1|note=Added.|comment=Phase 1 activated on 1 November 2010. Phase 2 activated on 8 November 2010. Phase 3 activated on 12 November 2010.}}
  +
  +
== References ==
  +
{{reflist}}

Revision as of 03:53, 15 November 2010

Elemental Unrest
The subject of this article or section was part of the Elemental Unrest, a world event that heralded the beginning of the earth-shattering Cataclysm.
CataclysmOrgrimmarElementalInvasion

Fire elementals attacking Orgrimmar as part of the pre-Cataclysm event.

The Elemental Unrest is a world event that heralds the Cataclysm. The event leads up to elementals attacking Stormwind, Orgrimmar, Ironforge, and Thunder Bluff. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters. Until the name Elemental Unrest was used by a Blizard employee on the official forums[1], the community generally referred to this event as the Elemental Invasion. This alternative name persists in the community, however, and is used by many other fan sites to refer to the same event.

The event is currently in its third phase, making it possible for players to complete all of the quest chains which lead to the invasions that will take place in the fourth phase. Players may also obtain the Inv enchant voidsphere [Tripping the Rifts] feat of strength while this event is in progress.

Event progression
Date Event
8 December 2009 Prelude: Rare Earthquakes begin on Azeroth.
12 October 2010 Earthquakes increase in intensity and frequency. Magni Bronzebeard and Thrall call meetings in Stormwind Keep and Grommash Hold respectively.
1 November 2010 Phase 1: Twilight's Hammer cultists appear in cities, elementals begin invading questing zones. Quests are available from Stormwind and Orgrimmar.
8 November 2010 Phase 2: Additional quests from Earthen Ring NPCs are available.
12 November 2010 Phase 3: Further additional quests are available. The Twilight's Hammer cultists infiltrate both Stormwind and Orgrimmar and are preparing to summon forth elementals to raze the cities.
Anticipated Phase 4: The event is anticipated to climax with elemental invasions against Stormwind, Ironforge, Orgimmmar and Thunder Bluff.

Prelude

Meeting at Stormwind Keep

The Alliance leaders meet at Stormwind Keep.

Starting with the release of Patch 3.3.0 (8th of December 2009 for US realms), earthquakes begin in Azeroth.[2] They are very infrequent and of mild intensity. Many players failed to notice they were even occurring.

Starting with the release of Patch 4.0.1 (12th of October 2010 for US Realms) the random earthquakes begin to occur more frequently and with much greater intensity. They now have an accompanying sound effect and are very obvious when they occur. In response, the faction leaders of the Alliance and Horde have gathered in Stormwind and Orgrimmar respectively to deal with this turn of events.

On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, or the bank in Ironforge, dust comes down from the ceilings.

On 27th of October the earthquakes become more frequent.

Phase 1

This phase was released on the 1st of November, 2010. The day the phase started, Zarhym stated "There are four stages of the event. We're on the first."[3]

Rifts have begun to form randomly in all questing zones, spawning elementals; the spawn timers are erratic, and not tied to the beginning of the hour. The first phase of the quest chains are now active. Earthquakes are now felt around the world, and not just in capital cities. Doom-preaching cultists and mysterious devices have appeared in Orgrimmar and Stormwind.

To obtain the Feat of Strength Inv enchant voidsphere [Tripping the Rifts], players must obtain a buff from each type of elemental portal that spawns in Kalimdor, Eastern Kingdoms, Outland and Northrend (Earth, Fire, Water, and Wind). Players do not have to kill rifts of their level to qualify for the achievement. The daily quests Hammering It Out and A Natural Occurrence are obtained from the mysterious devices left after the portals have been defeated. Player level must be within typical honor/experience granting range to receive the quest.

See N [5-80] Prophecies Of Doom to begin the quest chains.

For a full list of Elemental Rift spawn locations, see Money achievement Tripping the Rifts

Phase 2

This phase was released on the 8 November 2010 and simply opened up a few more quests in Orgrimmar, Stormwind and Ironforge.

Doomsday Cultists walk in areas of Stormwind and Orgrimmar wearing the Inv misc note 06 [Doomsday Message] and are Spreading The Word (Alliance) / (Horde).

Optional Alliance-only breadcrumb: A [80] What's Shaking in Ironforge

Phase 3

This was phase released on 12 November 2010.[4]

More Doomsday Cultists walk through more areas of Stormwind and Orgrimmar with their Doomsday Message.

Cultist infiltrators are in Orgrimmar and Stormwind attempting rituals to summon powerful elementals to destroy the cities. Citizens are being held up and searched at the gates. Players get quests to search for infiltrators at the gate, arrest them in the city, and disrupt their rituals.

Thrall has moved to the Throne of the Elements in Nagrand. He is in a meeting with Aggra and Gavan Grayfeather. They are surrounded by a large number of level 1 elementals called "Disturbed Elements".

  1. B [80] Show Me Your Papers
  2. B [80] Arrest the Infiltrators
  3. B [80] Back Under Cover
  4. B [80] I Said the Words...

Side quest:

Phase 4

This phase has not yet been activated.

Preparing for the invasion

Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.

Combating the invasion

CataclysmThunderBluffInvasion

Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.

All of the districts of the invaded city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an [Earthen Ring Unbinding Totem] provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.

After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:

Elemental Faction Buff Gained
Alliance Horde
Fire Ironforge Orgrimmar Stacking damage debuff
Earth Chance to restore 2% HP
Water Stormwind Thunder Bluff +15% Power Regained
Wind 50 haste rating for 10s

Tips

  • Unlike other phased events such as Battle for the Undercity, Operation: Gnomeregan, or Zalazane's Fall, you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
  • Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
  • The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.

After the invasion

If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.

If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants Cho'gall commands:

Quests

Quests which follow the invasion of a city:

Patches and hotfixes

  • Cataclysm Patch 4.0.1 (2010-10-12): Added.
    Phase 1 activated on 1 November 2010. Phase 2 activated on 8 November 2010. Phase 3 activated on 12 November 2010.

References

 
  1. ^ Zarhym 2010-11-03. The Impending Cataclysm.
  2. ^ Kody 2009-12-28. Cataclysm pre-launch event starting?. World of Raids. Retrieved on 2009-12-30.
  3. ^ Zarhym 2010-11-01. Problem with Elemental Invasion. Archived from the original on 2010-11-01. Retrieved on 2010-11-13.
  4. ^ Zarhym 2010-11-13. Phase 3 of the Elemental Invasion. Archived from the original on 2010-11-13. Retrieved on 2010-11-13.