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===Lore===
 
===Lore===
   
Despite [[Quel'thalas]]' decision to withdraw from the [[Alliance]], [[high elven]] priests fought alongside the Alliance as healers on the battlefield. They also fought alongside the [[high elves]] in [[Quel'thalas]], in an attempt to fend of [[Arthas]] and his invasion of their capital, [[Silvermoon]]. [[Blood elven]] priests served under the leadership of [[Kael]].
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Despite [[Quel'thalas]]' decision to withdraw from the [[Alliance]], [[high elven]] priests went to serve the Alliance as healers of their [[human]] and [[dwarven]] allies on the battlefield, despite the edicts of their reclusive masters. They also fought alongside the [[high elves]] in [[Quel'thalas]], in an attempt to fend of [[Arthas]] and his invasion of their capital, [[Silvermoon]]. Shortly after their people's conversion, the [[Blood elven]] priests served as healers to under the leadership of [[Kael]].
   
 
*See: [[Priest lore#High Elf Priests|Priest Lore]]
 
*See: [[Priest lore#High Elf Priests|Priest Lore]]

Revision as of 09:07, 8 February 2007

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This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Lore

Despite Quel'thalas' decision to withdraw from the Alliance, high elven priests went to serve the Alliance as healers of their human and dwarven allies on the battlefield, despite the edicts of their reclusive masters. They also fought alongside the high elves in Quel'thalas, in an attempt to fend of Arthas and his invasion of their capital, Silvermoon. Shortly after their people's conversion, the Blood elven priests served as healers to under the leadership of Kael.


Statistics from Warcraft III (Blood Elves)

  • 290 HP
  • 200 MP
  • 8-9 spell ranged damage
  • 0 unarmored armor
  • Abilities
    • Heal (heals hit points)
    • Dispel (kills summoned unit)
    • Inner Fire (+ damage and armor buff)

Statistics in Warcraft III (High Elven)

  • 220 HP
  • 200 MP
  • 8-9 piercing ranged damage
  • light armor
  • Abilities
    • Heal (heals unit)
    • Dispel Magic (destroys summonables and removes buffs)
    • Inner Fire (increases damage and armor)