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Precision (mage talent)

Revision as of 09:32, October 12, 2010 by Gourra (Talk | contribs)

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Precision
Spell ice magicdamage
  • Reduces the mana cost and increases your chance to hit with spells by X%.
Usable by
ClassMage
Properties
LocationFrost, Tier 2
AffectsChance to hit and mana cost
Ranks3
Requirements
Points required5
Spec specificYes

Precision is a mage talent that increases your chance to hit and reduces mana cost of all spells by 1% per rank, up to 3% at max rank 3. At level 70, each point is equivalent to 12.6 spell hit rating. In PvE raid situations, many mobs and especially bosses are up to three levels higher than the mage, increasing resist rate, thus making this talent very popular with raiding mages. The additional mana efficiency is also desirable for PvE.

Rank table

Rank Effect
1 1%
2 2%
3 3%

Notes

Normally a talent that does not scale with gear upgrades is not desirable. Although Precision is still a useful talent, because one needs static 17% to hit to ensure all spells will hit. Taking this talent means a mage can reach the spell hit cap sooner, focusing gear in other areas. The talent still scales appropriately with level, as well.

See the article on Resistance for more information on the resistance chance of higher-level enemies.

Patch changes

See also

External links


Facts about Precision (mage talent)RDF feed
Patch date12 October 2010 +, 20 January 2009 +, 14 October 2008 + and 20 June 2006 +

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