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{{npcbox
{{Equipment}}
 
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| name = Eldreth
{{Clr}}
 
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| image = Eldreth.jpg
'''[[Plate]] [[armor]]''' is the heaviest type of [[armor]], heavier than [[Mail Armor|mail]], [[Leather Armor|leather]] or [[Cloth Armor|cloth]] armor, worn only by [[warrior]]s and [[paladin]]s at or above 40th level. This ability is taught by class trainers, and costs roughly two gold.
 
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| race = Skeleton
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| creature = Undead
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| type = Elite
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| level = 80
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| health = 15,750
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| mana = 4,992
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| faction = Combat
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| aggro = {{aggro|-1|-1}}
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| location = [[Valhalas]], [[Icecrown]]
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}}
   
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'''Eldreth''' is one of the challenges in the combat ring of [[Valhalas]] in [[Icecrown]]. Whether s/he is related to the highborne ghosts in [[Dire Maul]] with the same prefix is unknown.
Although plate does offer the highest amount of armor out of all the armor classes, it also boosts the highest repair bill. A warrior in plate epics can lose 1 gold from dying once.
 
   
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==Abilities==
{{AlsoSee|[[Plate armor randomized set]], [[Epic plate armor analysis]], [[Rare plate armor analysis]]}}
 
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*'''Arcane Shot''' (Shoots an enemy, inflicting Arcane damage.(1473 - 1627))
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*'''Magic Dampening Field''' (Creates a field of anti-magic around the target enemy. Enemies in this field take 75% less damage from spells and receive 75% less healing.)
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*'''Shoot''' (Shoots at an enemy, inflicting Physical damage.(72 to 96))
   
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==Objective of==
[[Category:Game Terms]]
 
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*{{questlong|Neutral|80|Battle at Valhalas: Fallen Heroes}}
[[Category:Armor]]
 
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[[Category:Plate Armor| Plate Armor]]
 
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==External links==
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{{Elinks-NPC|31195}}
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[[Category:Skeletons]]
 
[[Category:Named mobs]]
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[[Category:Icecrown mobs]]

Revision as of 21:44, 14 June 2011

MobEldreth
Image of Eldreth
Race Skeleton (Undead)
Level 80 Elite
Reaction Alliance Horde
Location Valhalas, Icecrown

Eldreth is one of the challenges in the combat ring of Valhalas in Icecrown. Whether s/he is related to the highborne ghosts in Dire Maul with the same prefix is unknown.

Abilities

  • Arcane Shot (Shoots an enemy, inflicting Arcane damage.(1473 - 1627))
  • Magic Dampening Field (Creates a field of anti-magic around the target enemy. Enemies in this field take 75% less damage from spells and receive 75% less healing.)
  • Shoot (Shoots at an enemy, inflicting Physical damage.(72 to 96))

Objective of

External links