Template:Wikipedia
Classes | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Class races | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Quests | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Abilities | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Trainers | D K | D H | Dr | - | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Armor sets | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Useful macros | D K | D H | Dr | - | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class Halls | D K | D H | Dr | - | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
- For related articles, see Category:Paladins
The Paladin is a Holy Warrior hybrid class. Their primary role is a melee fighter and secondary healing class. Paladins have the ability to play a variety of different roles, including DPS (Retribution), Tanking (Protection), and Healing (Holy). They can cast auras and blessings that provide useful buffs for other players while withstanding heavy physical damage with plate armor.
Background
The paladins are nothing more then what used to be a chior boy until he took it up the ass from the priest. Mixing elements Earth,wind,fire,water,heart, the paladin then summons CAPTAIN PLANET!!!! The tradition behind Captain Planet is quiet simple really it goes something like Captain planet he's our hero gonna take pallution down to zero and some other things i forgot but i tell you, you will hear it when he shows up cause like how jesus get the holy light he gets a theme song.
The paladin is a warrior of the Holy Light. He upholds whatever the priest told him to up hold because he knows that if he doesnt uphold it then he is gonna get 8it in the ass again. And he doesnt want it in the ass again because sure its only anal rape but if you dont do what you supposed to do properly then he s gonna rape you then get his hommies down the street to rape you and then even get the other lil chior boys to go rape you so if you think about it this isnt any normal anal rape. This is like that HOLY SHIT im getting fucked in the ass kinda anal rape damn.... that is depressing kinda like how ppl are killing themselves for Alah i mean go for loveing your religion but they are promissed like 72 virgins, or something no-one ever said there gonna be girls. But yeah paladins are like alkaida (Not sure about spelling) They think they are doing whats right when no there just killing people trying to help them out. All these undead motherfuckers want is nothing more then like a cup of sugur knock on the door and mother fucker stabs the guy. And begins the war.
During the Second War, some paladins' eyes glowed with inner power of the Light, such as the paladin Turalyon. This is not the case for all paladins, though it occurs in game with certain paladin armor sets. Some are Retribution Paladins, auradins, or are sun paladins. Some are known as paladin warriors (who sometimes become epic paladin warriors). Some paladins choose to become exemplars, and templars.
History
Once upon a time in a land far far away. There was a man. He talked to a bush. And thus christianity was found.
Overview
Bubble Hearth
Races
They are the same as any other damn class
Weapons and armor
If it can kill it is GOOD!!!!! also has to be sharp but they dont sharpen it you better sharpen it before he kills you because that man will beat you with a blunt sword.
For ranged damage, a paladin has several limited options:
- Taking the Engineering profession in order to obtain limited ranged capabilities such as dynamite, bombs, and trinkets.
- One notable option for a paladin who specializes in Butt Sexs is the PUPLE BEAM OF ANAL LOVE, since a paladin's invulnerability shield prevents the player from taking the damage normally associated with using this item. (Note: Blizzard has mentioned that this will no longer work in past patch notes, although it has not been changed yet. Actually, they noted that while in blessing of protection if the trinket fails and backfires, you will still take damage, however you do not take damage while casting it, and nothing official has been stated on this topic.)
- A ranged trinket such as Template:Rope; it has a 3 minute cooldown, or Template:More rope which has a 30 minute cooldown
- Non-Engineering explosives such as EZ-Thro Dynamite or EZ-Thro Dynamite II
- Using Judgement in combination with a seal (see below) allows for a limited range attack similar to (but more limited than) a Druid's [Moonfire]
- Spending Talent Points in the Holy tree to acquire the spell [Holy Shock]
- Spending talent points in the Protection tree to acquire [Avenger's Shield]
- Using [Hammer of Wrath] on an enemy with less than 20% of their health left
- Blood Elf paladins can also use their racial ability, [Mana Tap], to have some limited pulling of mana-based mobs
- Magic Candles dropped by Kobold Geomancers in Elwynn Forest can also be used. They have a one minute cooldown and stack up to 20.
Paladin's primary stats
- Main article: Paladins: Tips and Advice
This is a list of the paladin's primary stats, not necessarily in order of importance; that is left up to the player based upon his goal and play style.
Retribution dps | Protection | Healing and all non-Retribution dps |
---|---|---|
|
|
|
Abilities
- Main article: Paladin abilities
Paladin play a key role in buffing their allies. They also have a few other spells that complete the class' arsenal.
Auras
- Main article: Paladin AoE Auras
In addition to spell buffs, a paladin can also boost their group's abilities through the use of auras. Only one aura may be active per paladin, but multiple paladins can use different auras within a group (although two paladins using the same aura gain no additional effect). The auras themselves cost no mana to operate, have no innate cooldown, and may be switched between at will.
Blessings
- Main article: Blessing
Blessings are spell buffs that can be used on the paladin or other characters. Most can be cast on any friendly target but some are limited to the paladin's party. Blessings last 10 minutes unless noted.
Seals
- Main article: Seal (ability)
Seals are short-term self-buffs which boost the Paladin's power temporarily. Effectively, they add a weapon proc to their melee strikes. Additionally, Paladins can unleash these seals upon an enemy with Judgement. Each type of seal will have a different effect when unleashed.
Talents
Paladin talents are split into 3 categories:
- Holy
- Protection
- Retribution
Talent builders can be found at:
- Official Blizzard site
- WorldofWar.se
- WoW Vault
- ThottBot
- Merciless
- Wowhead
- WoW Den's Talent Calculator
Quests
- Main article: Paladin quests
Paladins have several class-specific quests which allow the character to learn valuable spells.
End-Game Expectations
- Main article: Working with a... (Paladin)
People will expect you to heal if you don't have a priest, druid, or shaman in your party. After all, you are the only other class that can heal. However, Shadowpriests, and Elemental Shamans generally have more healing abilities than offspec Paladins because they work off of Spell Damage instead of melee or avoidance stats.
Tanking
- Main article: Paladins as tanks
Tanking is made viable by increased aggro and mitigation talents, the use of [Spiritual Attunement] for longevity, [Consecration] and a taunt in the form of [Righteous Defense]. The Paladin is almost as good (if not on par depending on gear) as a Warrior at main tanking and is the best multi-mob tank, as a great deal of their threat is based on reflective and AoE damage.
DPS "Holy Warrior"
- Main article: Paladins as DPS
The Retribution tree, primarily [Sanctified Crusader] and [Crusader Strike], allows for increased damage. Utility from judgements is also valued, albeit situational. Now with the release of patch 2.3 retribution paladins are viable in both soloing and raid environments. They now have more increased sustained DPS, more raid utility and a negating threat modifier.
Healing
- Main article: Paladins as healers
A Paladin is valued in raids for the buffs they bring and their ability to cleanse. In raids, when not specced or geared to rival other dps classes, or not specced and geared well enough to tank, they are usually used as a healer. Paladin healing is valued in that it is very mana efficient, if not the most powerful; the quick, smaller, low-threat heal of Flash of Light, which is often spammed group-wide, fills a niche in healing.
Patch 2.3 changes
- Main article: Patch 2.3.0
- [Blessing of Light]: Lower ranks of [Flash of Light] and [Holy Light] are now properly penalized when used with this Blessing.
- [Cleanse] and [Purify] range increased to 40 yards.
- [Crusader Strike] (Retribution) cooldown reduced from 10 to 6 seconds.
- [Exorcism] mana cost reduced.
- [Hammer of Wrath] mana cost reduced.
- [Holy Wrath] mana cost reduced.
- [Improved Seal of the Crusader] (Retribution) benefits folded into the base spell. This talent now gives the benefits of the [Sanctified Crusader] talent instead.
- [Judgement of Light]: The combat log will now show the mana gained from rank 5 of this ability as Judgement of Light instead of [Seal of Light].
- Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you'll be hit by spells by 1/2/3%.
- Sanctified Crusader (Retribution) renamed [Sanctified Seals], which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%.
- Vengeance (Retribution) duration increased from 15 to 30 seconds.
- [Vindication] (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
- [Weapon Expertise] (Protection) renamed [Combat Expertise], now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.
- [Fanaticism] will now reduce threat caused by all actions by 6/12/18/24/30%, in addition to its current effect of course.[2]
- Paladin seals no longer have a low chance to be dispelled if you have 3 points in [Sanctified Seals].
- [Judgement of Wisdom]: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom.
- [Divine Favor]: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly.
- Precision (Protection) now increases spell hit chance as well.
- [Seal of Vengeance]: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased.
- [Spiritual Attunement]: This ability will now gain mana properly from Vampiric Embrace heals.[3]
See also
- See Paladin races for paladins by race.
- See Paladin list for notable paladins of various races from lore.
- See Paladins: Tips and Advice for further advice and tips on the Paladin's varying roles.
- See the Paladin Category for further information on the Paladin class.
- Statistics of paladins from Warcraft II
- Divine Magic
- Spell Damage Coefficients
External links
- Paladin Guide
- Geld's Paladin Guide
- Tankadin Guide by Gestalt
- Paladin Talent Guide (Levels 1-30, all specs)
- Paladin DPS Calculator - Simulates long term paladin DPS based on selected Seal and stats. Still in Beta.
- The Light and How to Swing It - weekly paladin feature at WoW Insider
|