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[[Image:INV Stone SharpeningStone 01.png|right]]
{{race links}}
 
{{this|the [[human]] playable race|humans in general (including all human factions)|human}}
 
{{Infobox Playable
 
| name = Humans
 
| image = Human Crest.jpg
 
| caption = [[Human crest|Icon of Courage]]
 
| faction = Alliance
 
| character = [[Mage]], [[Paladin]], [[Priest]], [[Rogue]], [[Warlock]], [[Warrior]], {{wotlk-inline}} [[Death knight]], {{cata-inline}} [[Hunter]]
 
| language = [[Common (language)|Common]]
 
| start = [[Northshire Valley]], [[Elwynn Forest]]
 
| capital = [[Stormwind City]]
 
| leader ={{RaceIconExt|Varian}} {{NPC||Varian Wrynn||King Varian Wrynn}}
 
| mount = {{RaceIconExt|Horse|Small}} [[Horse]]
 
}}
 
   
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'''Elementium''' is an extremely rare metal, found only in some of the most remote regions of Azeroth. It is believed by archaeologists to have been formed during the prehistoric reign of the [[Old Gods]], in places where there were high concentrations of elemental creatures. In fact, elementium isn’t native to Azeroth, and is found only near high concentrations of elemental creatures because they bring it from the [[Elemental Plane]] where it is actually quite common. The unique properties of elementium allow it to absorb and channel elemental forces. Skilled smiths temper elementium in blistering forges, adding to the quality of the item.<ref>''[[More Magic & Mayhem]]'', pages 154, 155</ref>
The '''humans''' of [[Stormwind]] are one of the playable [[Alliance]] races in ''World of Warcraft''. They are a resilient breed, having survived an invasion by the savage [[orcs]] during the [[First War]]. During the [[Second War]], the armies of Stormwind rallied with the [[Alliance of Lordaeron]] to reclaim their homeland of [[Azeroth (kingdom)|Azeroth]]. After the success of the Second War, Stormwind was rebuilt and human civilization began to flourish once again throughout the southlands.
 
   
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It was revealed that the [[Twilight's Hammer]] forged a new set of armor plates made of elementium for [[Deathwing]].<ref>http://www.worldofwarcraft.com/cataclysm/features/stonecore.html</ref>
According to [[WoW Census]], humans are currently the second most-played race in ''World of Warcraft''.
 
   
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Massive elementium veins are raised out of the ground wherever the Twilight's Hammer sets up a base. As seen in concept art and in the Twilight Highlands, they build their buildings by raising these veins.
== Background ==
 
   
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== Items ==
The noble humans of Stormwind are a proud, tenacious race. They bravely fought the orcish Horde for generations as the patrons of the [[Grand Alliance]]. Just as they thought peace had at last settled over their war-torn kingdoms, an even darker shadow descended upon the world. The undead [[Scourge]] unleashed a foul plague of death upon humanity and succeeded in decimating the northern human kingdom of [[Lordaeron]]. The few humans who survived fled south to the protection of Stormwind.
 
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There are various obtainable items associated with elementium, only one of which ([[Enchanted Elementium Bar]]) is player-crafted. The rest are either created by NPC's from elementium ore or bars you supply, or appear (from the name and/or tooltip) to be created at least partly with elementium. Notice that whenever something is made with elementium, it is always quite extraordinary and/or expensive.
   
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*[[Pure Elementium Band]]
Yet no sooner had the undead struck than the demonic [[Burning Legion]] began its cataclysmic invasion of the world. The warriors of humanity stood fast against the Legion and helped save the world from imminent destruction. Nearly six years later, the defenders of Stormwind stand vigilant against any who would threaten the sanctity of their lands. Situated in the foothills of [[Elwynn Forest]], Stormwind City is one of the last bastions of human power in the world.
 
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*[[Therazane's Link]]
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*[[Elementium Reinforced Bulwark]]
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*[[Elementium Threaded Cloak]]
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*[[Thunderfury, Blessed Blade of the Windseeker]]
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*[[Elementium Band of the Sentry]]
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*[[Elementium-Plated Exhaust Pipe]]
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*[[Noble's Elementium Signet]]
   
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All of the final quest rewards from:
King {{NPC||Varian Wrynn}} rules the people of Stormwind, who remain steadfast in their commitment to the Grand Alliance. Backed by their stalwart allies, the armies of Stormwind have been called away to once again fight the savage Horde on distant battlefields. With the armies gone, the defense of Stormwind now falls to its proud citizens. You must defend the kingdom against those who encroach upon it, and hunt down the subversive traitors who seek to destroy it from within. Now is the time for heroes. Now humanity’s greatest chapter can be told.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[World of Warcraft]] manual |pages=168}}</ref>
 
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*{{Questlong|Neutral|60|Imperial Qiraji Regalia}}
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*{{Questlong|Neutral|60|Imperial Qiraji Armaments}}
   
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With the coming of the [[Cataclysm]] however, '''Elementium''' has become a much more common material, mostly because of the now easly accessible [[Elemental Plane]]s, and summoning of the veins by the [[Twilight's Hammer]] cultists all around Azeroth. Ever since [[Profession|all craftsmen]] adapted the use of these materials in various of their [[Illustrious_Grand_Master|plans, schematics, patterns and recipes]].
== Appearance ==
 
   
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== Patch Changes ==
Humans’ skin ranges from dark to light, and may have tones of other colors. Their eyes are blue, brown, green, gray, or hazel. Human hair is brown, black, blond, or red. Humans look like exaggerated forms of real-life humans, with men usually keeping their hair short and women usually longer. Beards on men seem very popular or shaving is just not common. Humans average 6 feet in height and weigh about 180 pounds, with men noticeably taller and heavier than women.
 
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*{{Patch 4.0.3a|note=Elementium will be the new uncommon mineral found when mining in Cataclysm, and can contain gems, [[Volatile Fire]], [[Volatile Water]], or [[Volatile Earth]]. The items currently named Elementium Ore and Elementium Bar will be renamed to [[Elementium Ingot]] and [[Enchanted Elementium Bar]].<ref>http://forums.wow-europe.com/thread.html?topicId=13200229268&sid=1</ref>}}
 
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*{{Patch 1.6.0|note=Elementium Ore now drops in [[Blackwing Lair]], and can be smelted into Elementium Bars.}}
== Character ==
 
 
[[Image:Lotharcomic.jpg|thumb|{{NPC||Anduin Lothar||Sir Anduin Lothar}}, the Lion of Azeroth]]
 
 
The humans start in [[Northshire Valley]], a [[subzone]] located in northern [[Elwynn Forest]].
 
 
=== Starting attributes ===
 
 
{| class="darktable" style="text-align:right;"
 
!''Attribute''|| ''Base'' || [[Mage]] || [[Paladin]] || [[Priest]] || [[Rogue]] || [[Warlock]] || [[Warrior]] || [[Death Knight]] || [[Hunter]]
 
|-
 
|[[Attributes#Strength|Strength]] || 20 || 20 || 22 || 20 || 21 || 20 || 23 || 108 || 20
 
|- class="alt"
 
|[[Attributes#Agility|Agility]] || 20 || 20 || 20 || 20 || 23 || 20 || 20 || 73 || 23
 
|-
 
|[[Attributes#Stamina|Stamina]] || 20 || 20 || 22 || 20 || 21 || 21 || 22 || 99 || 21
 
|- class="alt"
 
|[[Attributes#Intellect|Intellect]] ||20 || 23 || 20 || 22 || 20 || 22|| 20 || 29 || 20
 
|-
 
|[[Attributes#Spirit|Spirit]] || 20 || 23 || 22 || 24 || 21 || 23 || 21 || 42 || 21
 
|}
 
 
=== Racial traits ===
 
;[[The Human Spirit]] - passive
 
:[[Attributes#Spirit|Spirit]] increased by 3%.
 
;[[Diplomacy]] - passive
 
:[[Faction]] reputation gains increased by 10%.
 
;[[Every Man for Himself]] - instant - 2 min cooldown
 
:Activate to remove all movement impairing effects and all effects which cause loss of control of your character.
 
;[[Sword Specialization (human racial)]] - passive
 
:[[Expertise]] with One-Handed Swords and Two-Handed Swords increased by 3.
 
;[[Mace Specialization]] - passive
 
:Expertise with One-Handed Maces and Two-Handed Maces increased by 3.
 
 
=== Reasons for racial traits ===
 
 
Humans have long chosen [[Sword Specialization (human racial)|Sword Specialiaztion]] and [[Mace Specialization (human racial)|Mace Specialization]]. These weapons have come to symbolize justice in human culture and human martial arts are built around their use.
 
 
One of the greatest advantages that humanity possesses is their aptitude for team work and leadership, therefore they are also well known for their skills in [[Diplomacy]]. Their leaders proposed forming the Alliance, and even ordinary citizens know that the right choice of words means the difference between leaving a good impression and leaving a great one.
 
 
The human tenacity is one of their best traits as a race. They will continue to fight through any level of adversity. Faced with invasions by the Orcs, Burning Legion, and even the Scourge, [[The Human Spirit]] remains unconquered. This also contributes to humanity's powerful will to survive, demonstrated by the racial "[[Every Man for Himself]]" which shows a human doing anything necessary to survive and triumph over his or her foe.
 
 
Human societies tend to have more problems with crime than those of other races. This is perhaps best exemplified by the rise of the [[Defias Brotherhood|Defias]] and the [[Syndicate]], though there are plenty of small time crooks as well. To cope, humans have developed their skills of [[Perception]] ''[this racial was removed in [[Patch 4.0.1]]]''. When a human suspects something is up, they can look and listen extra carefully for hidden enemies. Other races, particularly night elves, find this odd, as humans are naturally handicapped against most known humanoid races in low-light conditions, lacking dark and low-light vision.
 
 
==Videos==
 
<youtube>4iD23ZHSLWE</youtube><!--Human intro-->
 
<youtube>ij62XehIhh0</youtube><!--Human intro in Cataclysm-->
 
   
 
== See also ==
 
== See also ==
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*[[Elementium Ingot]]
 
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*[[Enchanted Elementium Bar]]
*[[Horde & Alliance magic#Humans|Human magic]]
 
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*[[Elementium Ore]]
*[[Alliance technology#Human technology|Human technology]]
 
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*[[Elementium Bar]]
 
{{factions}}
 
{{races}}
 
[[es:Humano (jugable)]]
 
[[it:Umani di Stormwind]]
 
[[pl:Human (playable)]]
 
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
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[[Category:Alliance races]]
 
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{{Metals}}
[[Category:Humans]]
 
[[Category:Stormwind City]]
+
[[Category:Metals]]
[[Category:Alliance factions]]
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[[Category:Mining]]
 
[[Category:Game terms]]

Revision as of 15:32, 22 July 2011

INV Stone SharpeningStone 01

Elementium is an extremely rare metal, found only in some of the most remote regions of Azeroth. It is believed by archaeologists to have been formed during the prehistoric reign of the Old Gods, in places where there were high concentrations of elemental creatures. In fact, elementium isn’t native to Azeroth, and is found only near high concentrations of elemental creatures because they bring it from the Elemental Plane where it is actually quite common. The unique properties of elementium allow it to absorb and channel elemental forces. Skilled smiths temper elementium in blistering forges, adding to the quality of the item.[1]

It was revealed that the Twilight's Hammer forged a new set of armor plates made of elementium for Deathwing.[2]

Massive elementium veins are raised out of the ground wherever the Twilight's Hammer sets up a base. As seen in concept art and in the Twilight Highlands, they build their buildings by raising these veins.

Items

There are various obtainable items associated with elementium, only one of which (Inv ingot thorium [Enchanted Elementium Bar]) is player-crafted. The rest are either created by NPC's from elementium ore or bars you supply, or appear (from the name and/or tooltip) to be created at least partly with elementium. Notice that whenever something is made with elementium, it is always quite extraordinary and/or expensive.

All of the final quest rewards from:

With the coming of the Cataclysm however, Elementium has become a much more common material, mostly because of the now easly accessible Elemental Planes, and summoning of the veins by the Twilight's Hammer cultists all around Azeroth. Ever since all craftsmen adapted the use of these materials in various of their plans, schematics, patterns and recipes.

Patch Changes

See also

References