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{{Stub/Talent}}
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<onlyinclude>{{{{{tpl|tooltip}}}
 
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{{Infobox talent
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|mode={{{mode|}}}
 
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|name=Fungal Growth
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|arg={{{arg|}}}
 
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|image=creature_sporemushroom
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|name=Nitro Boosts
 
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|description=When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by 25/50%. Lasts 20 sec.
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|quality=Enchant
 
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|class=Druid
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|icon=Trade_Engineering
 
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|tree=Balance
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|effect=Permanently attaches overpowered nitro boosts to a pair of boots, increasing critical strike rating by 16 and allowing you to greatly increase run speed for 2 sec.<br /><br />The nitro boosts can only be activated every 3 minutes and require an Engineering skill of at least 400. The actual speed increase is 150%, which is 50% more than epic land mount. Thus, these are very useful on getting some range betwiin you and your target.
 
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|tier=6
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|slot=Feet
 
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|affects=[[Force of Nature]], [[Wild Mushroom]]
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|skill=[[Engineering]] (405)
 
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|ranks=2
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|mats=[[Volatile Blasting Trigger]] (6), [[Handful of Cobalt Bolts]] (6)
 
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|talent_req=[[Force of Nature]]
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|cast=5 sec
 
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|debuff_type=Magic
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}}</onlyinclude>
 
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|debuff_desc=Movement speed reduced by 25/50%.
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|debuff_dur=20 seconds
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'''Nitro Boosts''' is an [[Engineering|engineer]]-only permanent "enchant" to boots. It will give a 2 second speed increase every 3 minutes.
 
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}}
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This item takes the same "spot" as an enchant from [[Enchanting]].
 
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;Materials required:
 
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* {{item|icon=|Volatile Blasting Trigger}} x6
 
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* {{item|icon=|Handful of Cobalt Bolts}} x6
 
   
 
== Patch changes ==
 
== Patch changes ==
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* {{Patch 4.2.0|note=Spell visual effect has been updated to be less visually intrusive and more aesthetic.}}
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*{{patched|patch=3.0.8|note=Duration of speed increase reduced from 5 seconds. Cooldown reduced from 5 minutes to 3.}}
 
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* {{Patch 4.0.6|note=Duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.}}
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* {{Hotfix|date=2011-01-05|bluenote=Fungal Growth is now applied even if Wild Mushroom: Detonate is used at a distance of 40 yards.|link=http://us.battle.net/wow/en/blog/1232869}}
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* {{Patch 4.0.1|note=Added.}}
   
 
== External links ==
 
== External links ==
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Links that do not conform to the rules will be DELETED.
 
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{{elinks-spell|55016}}
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{{Elinks-spell|78788}}
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[[Category:Engineering enchantments]]
 
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{{Classfooter|Druid}}
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[[Category:Feet enchantments]]
 

Revision as of 14:02, 2 July 2011

Fungal Growth
Creature sporemushroom
  • Fungal Growth (2 ranks)
  • Balance, Tier 6
  • When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by 25/50%. Lasts 20 sec.
Requirements
Class Druid
Tree Balance
Points required 25
Talent required Ability druid forceofnature [Force of Nature]
Properties
Affects Ability druid forceofnature [Force of Nature], Druid ability wildmushroom a [Wild Mushroom]
Related debuff
Creature sporemushroom
  • Magic
  • Fungal Growth
  • Movement speed reduced by 25/50%.
  • Duration: 20 seconds

Patch changes

  • Cataclysm Patch 4.2.0 (2011-06-28): Spell visual effect has been updated to be less visually intrusive and more aesthetic.
  • Cataclysm Patch 4.0.6 (2011-02-08): Duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.
  • Cataclysm Hotfix (2011-01-05): Fungal Growth is now applied even if Wild Mushroom: Detonate is used at a distance of 40 yards.
  • Cataclysm Patch 4.0.1 (2010-10-12): Added.

External links