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+ | {{Stub/Talent}} |
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− | <onlyinclude>{{{{{tpl|tooltip}}} |
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+ | {{Infobox talent |
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− | |mode={{{mode|}}} |
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+ | |name=Fungal Growth |
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− | |arg={{{arg|}}} |
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+ | |image=creature_sporemushroom |
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− | |name=Nitro Boosts |
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+ | |description=When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by 25/50%. Lasts 20 sec. |
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− | |quality=Enchant |
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+ | |class=Druid |
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− | |icon=Trade_Engineering |
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+ | |tree=Balance |
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− | |effect=Permanently attaches overpowered nitro boosts to a pair of boots, increasing critical strike rating by 16 and allowing you to greatly increase run speed for 2 sec.<br /><br />The nitro boosts can only be activated every 3 minutes and require an Engineering skill of at least 400. The actual speed increase is 150%, which is 50% more than epic land mount. Thus, these are very useful on getting some range betwiin you and your target. |
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+ | |tier=6 |
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− | |slot=Feet |
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+ | |affects=[[Force of Nature]], [[Wild Mushroom]] |
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− | |skill=[[Engineering]] (405) |
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+ | |ranks=2 |
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− | |mats=[[Volatile Blasting Trigger]] (6), [[Handful of Cobalt Bolts]] (6) |
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+ | |talent_req=[[Force of Nature]] |
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− | |cast=5 sec |
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+ | |debuff_type=Magic |
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− | }}</onlyinclude> |
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+ | |debuff_desc=Movement speed reduced by 25/50%. |
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− | |||
+ | |debuff_dur=20 seconds |
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− | '''Nitro Boosts''' is an [[Engineering|engineer]]-only permanent "enchant" to boots. It will give a 2 second speed increase every 3 minutes. |
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+ | }} |
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− | |||
− | This item takes the same "spot" as an enchant from [[Enchanting]]. |
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− | |||
− | ;Materials required: |
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− | * {{item|icon=|Volatile Blasting Trigger}} x6 |
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− | * {{item|icon=|Handful of Cobalt Bolts}} x6 |
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== Patch changes == |
== Patch changes == |
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+ | * {{Patch 4.2.0|note=Spell visual effect has been updated to be less visually intrusive and more aesthetic.}} |
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− | *{{patched|patch=3.0.8|note=Duration of speed increase reduced from 5 seconds. Cooldown reduced from 5 minutes to 3.}} |
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+ | * {{Patch 4.0.6|note=Duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.}} |
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+ | * {{Hotfix|date=2011-01-05|bluenote=Fungal Growth is now applied even if Wild Mushroom: Detonate is used at a distance of 40 yards.|link=http://us.battle.net/wow/en/blog/1232869}} |
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+ | * {{Patch 4.0.1|note=Added.}} |
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== External links == |
== External links == |
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− | <!-- Read http://www. |
+ | <!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{ |
+ | {{Elinks-spell|78788}} |
+ | |||
− | [[Category:Engineering enchantments]] |
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+ | {{Classfooter|Druid}} |
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− | [[Category:Feet enchantments]] |
Revision as of 14:02, 2 July 2011
Fungal Growth | |
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Requirements | |
Class | Druid |
Tree | Balance |
Points required | 25 |
Talent required | [Force of Nature] |
Properties | |
Affects | [Force of Nature], [Wild Mushroom] |
Related debuff | |
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Patch changes
- Patch 4.2.0 (2011-06-28): Spell visual effect has been updated to be less visually intrusive and more aesthetic.
- Patch 4.0.6 (2011-02-08): Duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.
- Hotfix (2011-01-05): Fungal Growth is now applied even if Wild Mushroom: Detonate is used at a distance of 40 yards.
- Patch 4.0.1 (2010-10-12): Added.
External links
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