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Wowpedia
 
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<onlyinclude><includeonly><div class="abilitybox">{{Infobox
<noinclude>{{newbie}}</noinclude>
 
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|bodystyle = width: 23em; padding: 0em; float: right;
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|above = {{{name|{{PAGENAME}}}}}
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|abovestyle = font-size: large; padding:5px;
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|headerstyle = padding: 0em; height: 1.8em; background-color: #2c2c2c;
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|labelstyle =
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|datastyle =
   
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|data1 = {{Abilitytip|width=90%
[[Image:UI-CharacterCreate-Factions Alliance.png|right]] [[Image:UI-CharacterCreate-Factions Horde.png|right]]
 
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|name={{{name|}}}
 
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|disambigpage={{{disambigpage|{{PAGENAME}}}}}
== Tips for New Players <small>(or how to make sure you don't end up on everyone's /ignore list)</small> ==
 
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|iext=|icon={{{image|{{{icon|Temp}}}}}}.png
Presented in approximate order of importance:
 
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|class={{{class|}}}
 
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|cast={{{cast_time|}}}
* '''HAVE FUN AT YOUR OWN EXPENSE.''' The general rule for any cooperative game, is that you should have fun as long as it doesn't come at the expense of someone else's fun. Sharing the enjoyment of the game is part of the fun.
 
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|cost={{{cost|}}}
* '''DON'T BEG.''' We have [[Newbie Guide/Obtaining Wealth|money]] because we go out and earn it by doing quests and running dungeons - not by sitting around in cities and inns begging for it. If you go out and complete your quests your money will accumulate quickly.
 
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|costunit={{{costunit|}}}
* '''READ YOUR [[Newbie Guide/Quests|QUEST]] DESCRIPTIONS.''' If you carefully read the quest description you are usually told exactly where to go and what to do. Don't be lazy.
 
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|race={{{race|}}}
* '''NO MEANS NO.''' If someone declines your invitation for a party, guild or duel do not spam them after they have declined. Don't abuse or insult them in private chat either. That kind of stuff can actually get you reported to a GM and could even get you banned! If you feel rejected you are taking it too seriously.
 
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|range={{{range|}}}
* '''NODE RAGE.''' You don't have automatic rights to every node, herb or chest that you see - this isn't an offline solo game. If another player is fighting a monster near a node/herb/chest you shouldn't rush past them while they are busy to steal it.
 
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|rangeunit={{{rangeunit|}}}
* '''BE HELPFUL - [[buff|BUFFS]].''' Buff players that you pass on the road - the tiny mana cost of a single buff will replenish long before you reach your destination.
 
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|reagents={{{reagents|}}}
* '''BE HELPFUL - [[mob|MOBS]].''' If you see another player in trouble consider helping them out by healing them or taking a few swings at their monster. However, make sure the monster's title bar has turned grey so you don't steal their kill. Warning; if the player you are helping dies - their monster is coming straight for you!
 
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|desc={{{description|}}}
* '''ASK BEFORE OPEN.''' Ask a rogue to open your lockbox before you interrupt them with a trade window and an expectation that they will automatically drop whatever they are doing to help you. In fact, always ask before opening trade for any reason.
 
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|tools={{{tools|}}}
* '''ASK BEFORE GROUPING.''' Ask a character with a tell/whisper if they want an invite to a group before doing it. Surprise party invites are known as "ninja grouping" and are frowned upon.
 
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}}
* '''ASK BEFORE GUILDING.''' Ask a character with a tell/whisper if they want an invite to a guild or if you would like them to sign a guild charter before doing it. Surprise guild invites or charter windows are known as "ninja guilding" and are discouraged.
 
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|header2 = Usable by
* '''WE DON'T SPEAK COMMON.''' Horde characters can't understand what Alliance characters say to them - their default [[language]] is Orcish instead of Common. All they see on their screen is gibberish. Also if you custom [[emote]] they will only see you 'making strange gestures'.
 
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|label3 = Class
* '''WE DON'T SPEAK ORCISH.''' Alliance characters can't understand what Horde characters say to them - their default [[language]] is Common instead of Orcish. All they see on their screen is gibberish. Also if you custom [[emote]] they will only see you 'making strange gestures'.
 
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|data3 = {{{class|All}}}
* '''DON'T CLICK ON THE .JPG'''. Be wary of keyloggers (harmful programs that attempt to record your Warcraft password) they hide in dodgy graphics files and programs. Blizzard warn us not to click on external links in their forums and suggest we use the Launcher to start WoW.
 
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|label4 = Race
* '''KEEP YOUR GUIDES OPEN.''' There are multiple online, electronic, and printed guides for the game (including www.wowwiki.com). If you can switch between windows during a session, such as using ALT+TAB on many PCs, it can let you look up answers to your own questions.
 
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|data4 = {{{race|}}}
* '''BE FRIENDLY.''' There are many different cultures and backgrounds represented by the players of the game. Remember that when interacting with other players. If you are disrespectful of someone or a group it could negatively effect your reputation.
 
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|header5 = Properties
* '''LEARN WHEN TO WALK AWAY.''' If someone's messages are bothering you use the /ignore player_name command. If someone's actions are bothering you, go somewhere else. If someone does something that grossly violates the Terms of Service or the Codes of Conduct open a GM ticket.
 
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|label6 = Type
* '''BE OPEN ENOUGH TO LEARN.''' There are a multitude of ways to enjoy the game from solo play and professions, to raiding and PvP. There are also a multitude of opinions on how to get the most enjoyment out of each. Explore new parts of the game and new ways of enjoying them.
 
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|data6 = {{{type|N/A}}}
* '''PICK EVERYTHING UP.''' A fantastic way to get yourself enough copper and silver at the very beginning of the game is to pick all the loot up off the monsters you slay (not just the quest items!). Each individual grey item, such as [Ruined Pelt] and [Venom Sack], when sold in stacks of 5 or more, may just generate a little bit more income for you, in order to purchase your first spell or ability upgrade!
 
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|label7 = School
 
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|data7 = {{{school|N/A}}}
== Tips for Grouping with Other Players ==
 
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|label8 = Cooldown
*'''[[Aggro]] and [[Threat]]'''<br/>
 
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|data8 = {{{cooldown|None/Global Cooldown}}}
Mobs will target whoever is highest on their [[threat list]]. This person is the one with [[aggro]]. When grouped in a party, you want this to be a tank (warrior, bear, paladin). Let the tank generate some [[threat]] for a few seconds before you begin DPS, so that you don't pass the tank in [[threat]] generation and pull [[aggro]].
 
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|label9 = Radius
 
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|data9 = {{{radius|}}}
 
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|header10 = {{#if:{{{talented|{{{talent_tree|{{{talent_req|{{{improvement|}}}}}}}}}}}}|Talents|}}
*'''Need vs. Greed'''<br/>
 
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|label11 = Talented
Item drops come in two flavors, [[Bind on Equip]] (BoE) and [[Bind on Pickup]] (BoP). BoP items become [[soulbound]] as soon as you loot them. When in a group, it's a good etiquette to pass on items that are an upgrade to other players. BoE items may be sold on the auction house, but they may be of more benefit to your party members than the gold you'd earn in selling them. Items that aren't usable by anyone in the party should be fair game for rolling on.
 
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|data11 = {{{talented|}}}
 
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|label12 = Talent tree
It's usually safe to follow these loot rules:
 
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|data12 = {{{talent_tree|}}}
 
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|label13 = Talent required
:*In general, roll greed on Bind on Equip items
 
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|data13 = {{{talent_req|}}}
:*If an item is a legitimate upgrade for you, roll need (need trumps greed), but tell your group first to make your intentions clear ("ask before need")
 
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|label14 = Points required
:*If you're in an instance (dungeon) and no one can use a Bind on Pickup drop, an enchanter can disenchant the item into materials, and the group often rolls on the materials ("roll for mats") as some enchanting materials go for high $$ on AH.
 
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|data14 = {{{points_req|}}}
 
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|label15 = Improvement<br/>talents
See the [[Need before Greed]] page more more details.
 
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|data15 = {{{improvement|}}}
 
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|header16 = {{#if:{{{requirements|{{{glyphs|}}}}}}|Other information|}}
 
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|label17 = Requirements
*'''Item Stats'''<br/>
 
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|data17 = {{{requirements|}}}
Know which item [[attributes]] are important to you. Don't select "need" unless you have a good reason for why that item's attributes help you the most.
 
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|label18 = Modified by
 
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|data18 = {{{glyphs|}}}
== External links ==
 
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|header19 = {{#ifeq:{{{debuff|{{{buff_desc|}}}}}}|{{{buff_desc}}}|Related buff|}}
{{elink|type=wowinsider|link=http://www.wowinsider.com/2009/01/21/wow-rookie-mind-your-manners/|desc=WoW Rookie: Mind your manners}}
 
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|data20 = {{#ifeq:{{{debuff|{{{buff_desc|}}}}}}|{{{buff_desc}}}|<center>{{Effecttip
 
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|icon={{{buff_image|{{{image|{{{icon|}}}.png}}}}}}
 
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|name={{{buff_name|{{{name|}}}}}}
{{Guides}}
 
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|type={{{buff_type|}}}
 
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|etype=buff
[[Category:Guides]]
 
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|description={{{buff_desc|}}}
[[Category:Newbies]]
 
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|duration={{{buff_dur|}}}
  +
}}</center>|}}
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|header21 = {{#if:{{{buff2_desc|}}}|Related buff|}}
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|data22 = {{#if:{{{buff2_desc|}}}|<center>{{Effecttip
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|icon={{{buff2_image|{{{image|{{{icon|}}}.png}}}}}}
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|name={{{buff2_name|{{{name|}}}}}}
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|type={{{buff2_type|}}}
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|etype=buff
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|description={{{buff2_desc|}}}
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|duration={{{buff2_dur|}}}
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}}</center>|}}
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|header23 = {{#if:{{#ifeq:{{{debuff|-}}}|-|{{{debuff_desc|}}}|{{{buff_desc|}}}}}|Related debuff|}}
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|data24 = {{#if:{{#ifeq:{{{debuff|-}}}|-|{{{debuff_desc|}}}|{{{buff_desc|}}}}}|<center>{{Effecttip
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|icon={{{debuff_image|{{{buff_image|{{{image|{{{icon|}}}.png}}}}}}}}}
  +
|name={{{debuff_name|{{{buff_name|{{{name|}}}}}}}}}
  +
|type={{{debuff_type|{{{buff_type|}}}}}}
  +
|etype=debuff
  +
|description={{{debuff_desc|{{{buff_desc|}}}}}}
  +
|duration={{{debuff_dur|{{{buff_dur|}}}}}}
  +
}}</center>|}}
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|header25 = {{#if:{{{debuff2_desc|}}}|Related debuff|}}
  +
|data26 = {{#if:{{{debuff2_desc|}}}|<center>{{Effecttip
  +
|icon={{{debuff2_image|{{{image|{{{icon|}}}.png}}}}}}
  +
|name={{{debuff2_name|{{{name|}}}}}}
  +
|type={{{debuff2_type|}}}
  +
|etype=debuff
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|description={{{debuff2_desc|}}}
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|duration={{{debuff2_dur|}}}
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}}</center>}}
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}}</div>{{Abilitytip|ttc=1
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|name={{{name|}}}
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|disambigpage={{{disambigpage|{{PAGENAME}}}}}
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|iext=|icon={{{image|{{{icon|Temp}}}.png}}}
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|class={{{class|}}}
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|cast={{{cast_time|}}}
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|cost={{{cost|}}}
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|costunit={{{costunit|}}}
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|race={{{race|}}}
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|range={{{range|}}}
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|rangeunit={{{rangeunit|}}}
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|reagents={{{reagents|}}}
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|desc={{{description|}}}
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|tools={{{tools|}}}
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}}{{#if:{{{debuff2_desc|}}}|{{Effecttip|ttc=1
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|icon={{{debuff2_image|{{{image|{{{icon|}}}.png}}}}}}
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|name={{{debuff2_name|{{{name|}}}}}}
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|type={{{debuff2_type|}}}
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|etype=debuff
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|description={{{debuff2_desc|}}}
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|duration={{{debuff2_dur|}}}
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}}}}{{DEFAULTLINK:<span class="nobreak">{{#if:{{{image|{{{icon|}}}}}}|[[File:{{{image|{{{icon|Temp}}}.png}}}.png|16px|link=]]&nbsp;}}[[{{{disambigpage|{{{name}}}}}}|<span class="abilitylink ajaxttlink"><span class="bracket">&#91;</span>{{{name}}}<span class="bracket">&#93;</span></span>]]</span>}}</includeonly></onlyinclude>{{Documentation}}

Revision as of 00:26, 23 December 2010

Mortal Strike
Inv misc questionmark
  • Mortal Strike
  • Warrior ability
  • Melee range
  • Instant
  • A vicious strike that deals 215% weapon damage plus X and causes Mortal Wounds on the target.

    Generates 10 Rage.
Usable by
Class Warrior
Properties
Type N/A
School Physical
Cooldown 6 seconds
Related debuff
Inv misc questionmark
  • Mortal Wounds
  • Healing effects received reduced by 25%.
  • Duration: 10 seconds
DEFAULTLINK tags are not allowed in this namespace
Inv misc questionmark
  • Mortal Strike
  • Warrior ability
  • Melee range
  • Instant
  • A vicious strike that deals 215% weapon damage plus X and causes Mortal Wounds on the target.

    Generates 10 Rage.

An infobox for ability pages. It's used to cover the basic info about an ability and will automatically add certain categories ("[Class] abilities", "Passive abilities", and/or "[School] spells") to a page based on input.

If {{Removed}} or {{Classic only}} is used above this infobox, the "[Class] abilities" category will be switched to "Removed [class] abilities".

{{#data:Infobox ability
| name         =
| icon         =
| description  =
| rankspec     =
| rank#        =
| rankbspec    =
| rank#b       =
| class        =
| race         =
| replaces     =
| school       =
| cost         =
| req          =
| range        =
| radius       =
| cast time    =
| cooldown     =
| spec         = 
| type         =
| talent_tree  =
| talent_req   =
| affects      =
| improvement  =
| level        =
| rank#level   =
| buff_name    =
| buff_type    =
| buff_icon    =
| buff_desc    =
| buff_dur     =
| buff_flavor  = 
| buff_flvcolor = 
| debuff       =
| debuff_name  = ¯¯¯¯\ Optional if
| debuff_type  =     | there is
| debuff_icon  =     | only one
| debuff_desc  =     | buff/debuff
| debuff_dur   =     |
| debuff_flavor =    |
| debuff_flvcolor = _/
}}

Valid Field Entries:

  • Name: Ability name.
  • Description: Ability description as it appears in-game.
  • Rank2, rank3, rank4: Improvements earned by leveling up. Intended for modern abilities, which often gain extra effects at higher ranks (as opposed to older abilities, which generally only get number increases at higher ranks).
    • Rankspec: The spec that has additional ranks for an ability.
  • Rank2b, rank3b, rank4b: Alternate set of ranks, for cases where two different specs have extra ranks for an ability (e.g. Spell nature chainlightning [Chain Lightning]).
    • Rankbspec: Spec for the alternate ranks set.
  • Class: If it is a class-specific ability, list any classes that can use this ability.
  • Race: If it is a race-specific ability, list the races that can use it. If the input contains no links, the template will automatically create one; e.g. Night elf becomes [[Night elf (playable)|Night elf]]. This won't work correctly for abilities where multiple races or a faction are listed. In those cases, you'll need to add the links manually.
  • Replaces: The ability that a talent replaces; e.g. for Spell druid incarnation [Incarnation: Chosen of Elune], put "Celestial Alignment" without brackets.
  • School: "Physical", "Arcane", "Frost", "Fire", "Nature", "Shadow" or "Holy".
  • Cost: "x Mana/Rage/Energy"
  • Req: Requirement to use the ability (e.g. Cat Form, Daggers). Shown in the infobox itself.
  • Range: "x yd" or "Melee".
  • Radius: (optional) For the use of ranged AoE spells.
  • Cast Time: "x sec" or "Instant".
  • Cooldown: "x seconds/minutes".
  • Spec: Specialization this ability is specific to; omit if not a specialization-granted ability.
  • Type: Currently accepts "talent", "pvptalent", "racial", "honortalent", and "draenorperk". Remove this for standard abilities.
  • Affects: If it is a talent that affects other abilities, list the abilities separated by commas.
  • Improvement: If the ability can be improved by any talents or abilities, list all of them separated by commas.
  • Level: The level the ability is learned at.
  • Rank2level, rank3level, rank4level: The levels any extra ranks are learned at.
  • Buff Name: Name of a buff or debuff that is applied with this ability. Leave this blank if it's the same as the ability.
  • Buff Type: Magic, Curse, Poison, Disease, or leave blank for typeless.
  • Buff Icon: Icon image for the buff. Leave this blank if it's the same as the ability.
  • Buff Desc: (optional) In-game text on the tooltip (leaving this blank disables this section)
  • Buff Dur: Duration, including units. e.g. "10 seconds"
  • Buff Flavor: Flavor text
  • Debuff: (optional) If the ability causes a buff, do not include this. if the ability causes a debuff, usage is |debuff= and nothing more.
  • Doc: Stops this template from automatically adding categories. Simply include |doc=.