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Warlocks can summon a variety of '''minions''', each exhibiting different skill sets which are useful in different situations:
 
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|name=Minor Wizard Oil
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|quality=common
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|icon=inv_poison_mindnumbing
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|use=While applied to target weapon it increases spell power by 8. Lasts for 1 hour. Cannot be applied to items higher than level 165.
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|level=5
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|ilvl=15
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|charges=5
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|sellprice=500
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|itemid=20744}}
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'''Minor Wizard Oil''' can be applied to a wielded weapon, then it increases spell damage by up to 8, for 1 hour.
   
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==Source==
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*[[Imp (warlock minion)|Imp]] (Level Obtained: As early as level 1, though the quest level is level 4. [[Quest:Beginnings|Gnome]], [[Quest:Piercing_the_Veil|Undead]], [[Quest:The Stolen Tome|Human]], [[Quest:Vile Familiars|Orc]], [[Quest:Windows to the Source|Blood Elf]])
 
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This item can be crafted using [[Enchanting]] (45); taught by {{loot|Common|Formula: Minor Wizard Oil}}.
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: The Imp's main role is a support minion, designed to do additional damage alongside the caster via its [[Firebolt]] attack. The Imp is very fragile and will die quickly if attacked, but it requires no Soul Shard to summon, and is often used to farm new Soul Shards when you run out and cannot summon a different minion. Other Imp abilities include [[Phase Shift]], allowing the Imp to shift out of phase and become unattackable; [[Blood Pact]] a powerful health buff for everyone in your party; and [[Fire Shield]], a Thorns-like damage shield (with FR at higher levels) which he will cast on you and your teammates that enter combat. With the [[Improved Imp]] and [[Improved Firebolt]] talents, the Imp is a damaging minion in the warlock's arsenal, at least until he runs out of Mana. The Imp is also useful as a mana battery for affliction warlocks using [[Dark Pact]] due to his ability to stay out of harm's way and his fast mana regeneration.
 
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{{itembox|Materials required
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|q1=2|Strange Dust
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|q2=1|Maple Seed
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|q3=1|Empty Vial}}
   
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==Notes==
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*[[Voidwalker (warlock minion)|Voidwalker]] (Level Obtained: 10, [[Quest:The Slaughtered Lamb|Gnome]], [[Quest:Halgar's Summons|Undead]], [[Quest:Gakin's Summons (Voidwalker)|Human]], [[Quest:Gan'rul's Summons|Orc]], [[Quest:The Rune of Summoning|Blood Elf]])
 
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This item does not stack at all. Use up your most depleted one first to minimize the inventory space consumed.
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: This demon deals little damage, but has very good armor and hit points. He is excellent while soloing, because he is an excellent tank, and is able to keep aggro. He is also excellent for farming [[Soul Shards]] (provided you have one to summon him with). The Voidwalker's main ability, [[Torment]], is a taunt that causes enemies to attack the Voidwalker. There is also a [[AoE]] version of Torment called [[Suffering]]. At higher levels, however, it is unable to hold a mob's attention for very long. Additional Voidwalker spells include [[Sacrifice]], which kills your Voidwalker but creates a 30-second damage absorption shield for the warlock, and [[Consume Shadows]], which is an out-of-combat self-heal for the Voidwalker.
 
   
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==External links==
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*[[Succubus (Warlock pet)|Succubus]] (Level Obtained: 20, [[Quest:Devourer of Souls (Undercity)|Undead]], [[Quest:Devourer of Souls (Orgrimmar)|Orc]], [[Quest:Devourer of Souls (Stormwind)|Alliance]])
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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: The Succubus is replete with spells that deal damage and mesmerize the enemy in different ways. Her first ability, [[Lash of Pain]], is a direct-damage, low-mana cast that deals shadow damage to her target. Other spells include [[Soothing Kiss]], which will reduce [[threat]] (the reverse of the Voidwalker's [[Torment]] ability), and [[Seduction]], which [[charm]]s a target for 15 seconds (or until attacked). The Succubus also has a self-only [[Lesser Invisibility]] spell. Succubi deals the most damage of all the basic minions, without talent upgrades. At higher levels the succubus is not a good means of using Crowd Control. Her low health and armor makes her easy to kill, thereby eliminating the Crowd Control ability and leaving the warlock without a pet.
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elinks-item|20744}}
   
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[[Category:World of Warcraft common items]]
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*[[Felhunter]] (Level Obtained: 30, [[Quest:Seeking Strahad (Orgrimmar)|Horde]], [[Quest:Seeking Strahad (Stormwind)|Alliance]])
 
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[[Category:World of Warcraft enchanting crafted items]]
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: The Felhunter is your anti-caster minion. Where the Succubus deals lots of melee damage, the Voidwalker is a great tank and the Imp deals lots of ranged damage, the Felhunter has high magic resist and has abilities to Counterspell ([[Spell Lock]]), remove buffs from enemies and remove debuffs from allies ([[Devour Magic]]). The Warlock employing a meleeing Felhunter can also use [[Shadow Bite]] to give amplified [[direct damage]] to enemies. One could also use [[Fel Intelligence]] to increase [[Spirit]] and [[Intellect]] of all party member close to the demon. There are no talents that specifically improve the Felhunter. The Felhunter is not an ideal choice to use when leveling, farming or raiding. However his abilities make him the ideal pet to use for Player vs. Player encounters ([[Battlegrounds]], [[Arena]], etc.)
 
 
[[Category:Imbues]]
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[[Category:Oils]]
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*[[Infernal (Warlock pet)|Infernal]] (Level Obtained: 50, from [[Grimoire of Inferno]] or [[Quest:Kroshius'_Infernal_Core|Kroshius' Infernal Core]])
 
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: [[Infernal (Warlock pet)|Infernal]] deals better melee damage than the Succubus, and has higher HP, fire immunity, and armor than a Voidwalker. Since [[Patch 3.0.2]], the [[Enslave Demon]] spell is no longer necessary to control it. The [[Infernal (Warlock pet)|Infernal]] will fall from the sky and fight for the warlock for 1 minute before despawning. The [[Infernal (Warlock pet)|Infernal]] deals strictly melee damage, combined with an immolation effect that hurts all enemies nearby. Summoning an Infernal stuns all nearby targets for 2 sec and deals instant damage. It requires an [[Infernal Stone]] to summon, which costs {{cost||50}} (or less with reputation discount) and can be purchased from [[Reagent]] Vendor).
 
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*[[Doomguard (Warlock pet)|Doomguard]] (Level Obtained: 60, from [[Curse of Doom]] or [[Ritual of Doom]])
 
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: The [[Doomguard (Warlock pet)|Doomguard]] is the most powerful Warlock minion. It has the highest HP and AC, and possesses the abilites [[Rain of Fire]], [[Dispel]], [[Cripple]], and [[Warstomp]]. A properly used [[Doomguard (Warlock pet)|Doomguard]] can take out entire camps of enemies at a time before perishing. [[Curse of Doom]] has about a 10% chance of summoning a [[Doomguard (Warlock pet)|Doomguard]] if it deals the killing damage. [[Ritual of Doom]] will summon a [[Doomguard (Warlock pet)|Doomguard]] 100% of the time, but requires the assistance of your party (4 people and warlock), and will deal damage to one member of your group. When Ritual of Doom is complete, a [[Doomguard (Warlock pet)|Doomguard]] is summoned under the command of the Warlock for 15 minutes, after which he simply despawns. [[Ritual of Doom]] requires a [[Demonic Figurine]], which costs {{cost|1}} (or less with reputation discount) and can be purchased from [[Reagent]] Vendor.
 
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* [[Felguard (warlock pet)|Felguard]] was added in the 2.0.1 patch (Obtained: from 41 point tier of the new demonology [[talent tree]])
 
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: The Felguard is the most powerful non-enslaved Warlock minion. Overall effectiveness compared to other warlock minions is in a rapid state of flux. As of patch 2.0.3, it had similar DPS to the succubus, and tanked almost as well as the Voidwalker, having slightly less [[armor]] but much better single target [[aggro]] generation. This demon has abilities helpful in PvP as well as when soloing: [[Intercept]] allows the Felguard to charge and stun whomever the warlock targets for 3 seconds and has a cooldown of 30 seconds. It uses the standard single [[soul shard]] to summon.
 
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== Minion Scaling ==
 
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* 1 [[stamina]] gives 0.3 to your minion.
 
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* 1 [[resistance]] gives 0.4 to your minion.
 
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* 1 [[armor]] gives 0.35 armor to your minion.
 
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* 1 [[spell power]] gives 0.15 spell power and 0.57 attack power to your minion.
 
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* 1 [[intellect]] gives 0.3 to your minion.
 
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{{Warlock minions}}
 
[[Category:Game terms]]
 
[[Category:Warlocks]]
 

Revision as of 20:18, 18 February 2011

Inv poison mindnumbing
  • Minor Wizard Oil
  • Use: While applied to target weapon it increases spell power by 8. Lasts for 1 hour. Cannot be applied to items higher than level 165.
  • Requires Level 5
  • 5 Charges
  • Sell Price: 5s

Minor Wizard Oil can be applied to a wielded weapon, then it increases spell damage by up to 8, for 1 hour.

Source

This item can be crafted using Enchanting (45); taught by [Formula: Minor Wizard Oil].

Materials required
Inv enchant duststrange 2x [Strange Dust] Inv misc food 02 1x [Maple Seed]
Inv drink 06 1x [Empty Vial]

Notes

This item does not stack at all. Use up your most depleted one first to minimize the inventory space consumed.

External links