Danner12559@legacy41533596 (talk | contribs) (Added formula for the spell) |
Danner12559@legacy41533596 (talk | contribs) m (→Damage Done) |
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The formula for calculating the damage from this spell is as follows: |
The formula for calculating the damage from this spell is as follows: |
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− | Damage_done = (Real_base_damage + (1.5/3.5) * Spelldamage * Downrank_factor) * (1 + Darkness_Bonus + Misery_bonus) |
+ | : <tt>Damage_done = (Real_base_damage + (1.5/3.5) * Spelldamage * Downrank_factor) * (1 + Darkness_Bonus + Misery_bonus)</tt> |
A lvl 70 priest with 760 shadowdamage and full ranks in Darkness and Misery would end up with (max damage) |
A lvl 70 priest with 760 shadowdamage and full ranks in Darkness and Misery would end up with (max damage) |
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− | Damage_done = (752 + (1.5/3.5) * 760 * 1.0) * ( 1 + 0.10 + 0.05 ) = 1240 |
+ | :<tt>Damage_done = (752 + (1.5/3.5) * 760 * 1.0) * ( 1 + 0.10 + 0.05 ) = 1240</tt> |
Revision as of 21:56, 7 October 2007
Overview
"Shadow priests, mon…dey can melt faces."
Mind Blast is Shadow-based direct damage spell. It has a quick cast-time considering its high damage and mana costs, at the expense of having a cooldown.
Functionality
Use
- Casting Time: 1.5 sec
- Tree, School: Shadow Magic, Shadow
- Type: Single Target, Direct Damage
- Range: 30 yds (upgradable to 36 yds)
- Cooldown: 8 sec (upgradable to 5.5 sec)
Talents
- Focused Mind, Improved Mind Blast, [Shadow Power]
- Blackout, Darkness, Force of Will, Shadow Affinity, Shadow Focus, Shadowform, Shadow Reach, Shadow Weaving, Silent Resolve
Notes
Rank Table
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Damage Done
The formula for Mind Blast is calculated based on the damage given in the table above. The value given on the tooltip includes up to 10% bonus damage fraom the Darkness talent, which is a bit wrong since talent effects is supposed to be included after bonus damage for damage spells. To convert between the tooltip-listed base damage and real base damage use the following formula.
- Real_base_damage = Listed_base_damage / (1 + Darkness_bonus)
The formula for calculating the damage from this spell is as follows:
- Damage_done = (Real_base_damage + (1.5/3.5) * Spelldamage * Downrank_factor) * (1 + Darkness_Bonus + Misery_bonus)
A lvl 70 priest with 760 shadowdamage and full ranks in Darkness and Misery would end up with (max damage)
- Damage_done = (752 + (1.5/3.5) * 760 * 1.0) * ( 1 + 0.10 + 0.05 ) = 1240
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