Puref0rlyfe45752@legacy41565366 (talk | contribs) m (āāRank table: Updated to reflect that maim is a stun) |
Puref0rlyfe45752@legacy41565366 (talk | contribs) m (āāRank table) |
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ā | | 1 || 62 || Finishing move that causes damage and stuns the target. Non-player victim spellcasting is also interrupted for 3 sec. |
+ | | 1 || 62 || Finishing move that causes damage and stuns the target. Non-player victim spellcasting is also interrupted for 3 sec.<br /> |
Causes more damage and lasts longer per combo point:<br/> |
Causes more damage and lasts longer per combo point:<br/> |
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1 point : [129 + mw]-[129 + MW] damage, 1 sec<br/> |
1 point : [129 + mw]-[129 + MW] damage, 1 sec<br/> |
Revision as of 07:16, 29 November 2009
- Not to be confused with Maim Blackhand.
Maim | |
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Properties | |
Class | Druid |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Requirements | Cat Form |
Related debuff | |
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[[Category:druid abilities]][[Category:druid abilities]]
Maim is a finishing move that deals damage and incapacitates the target.
Rank table
- Damage formula: (x+mw)-(x+MW), where mw indicates low end weapon damage, MW indicates high end weapon damage, and x indicates bonus damage per combo point.
Notes
- Maim is now considered a stun and such, shares diminishing returns with other stuns, such as [Bash], however it will not share diminishing returns with Pounce. The target can now of course take damage without the maim being broken.
- Maim produces a very distinctive noise.
Tips and tactics
- A four combo point Maim gives you enough time to heal yourself with a Healing Touch, or give your energy enough time to regenerate for a Shred. Also in 1vs1 you may have time to [Prowl] and [Ravage] or [Pounce] again.
Patch changes
- Patch 3.2.0 (2009-08-04): Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
- Template:Patched
- Patch 3.1.2 (2009-05-19): Rank 2 of this ability is properly considered a stun and can be escaped by [Blink].
- Template:Patched
- Template:Patched
- Patch 3.1.0 (2009-04-14): This ability is now considered a stun, and shares a diminish category with all other stuns. It no longer has a chance to break from the target taking damage.
- Patch 3.0.8 (2009-01-20): Duration has been increased by 1 second. (3/4/5/6/7 seconds)
External links
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