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+ | {{About||lore and other appearances|The Black Knight|the item of the same name|The Black Knight (sword)}} |
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− | {{npcbox |
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+ | {{Npcbox |
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|name=The Black Knight |
|name=The Black Knight |
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− | |image= |
+ | |image=Black Knight.jpg |
|creature=Undead |
|creature=Undead |
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− | |faction= |
+ | |faction=Boss |
+ | |aggro={{aggro|-1|-1}} |
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|affiliation=[[Cult of the Damned]] |
|affiliation=[[Cult of the Damned]] |
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+ | |level={{level|wrath-max}} |
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− | |level=80 |
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− | |health=207,000 (Normal) / 277,000 (Heroic) |
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|gender=Male |
|gender=Male |
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− | |race= |
+ | |race=Undead |
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|instance=Trial of the Champion |
|instance=Trial of the Champion |
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}} |
}} |
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− | {{for|his appearence in the [[Argent Tournament Grounds]]|The Black Knight}} |
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'''The Black Knight''' is the final boss of the [[Trial of the Champion]] in the [[Crusaders' Coliseum]]. |
'''The Black Knight''' is the final boss of the [[Trial of the Champion]] in the [[Crusaders' Coliseum]]. |
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He is encountered by all players, after they have defeated three grand champions of the opposite faction, and [[Argent Confessor Paletress (tactics)|Argent Confessor Paletress]] or [[Eadric the Pure (tactics)|Eadric the Pure]]. |
He is encountered by all players, after they have defeated three grand champions of the opposite faction, and [[Argent Confessor Paletress (tactics)|Argent Confessor Paletress]] or [[Eadric the Pure (tactics)|Eadric the Pure]]. |
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+ | |||
+ | He's voiced by [[Matthew Mercer]]. |
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+ | |||
+ | ==Adventure Guide== |
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+ | ''The [[Lich King]] is cunning and will use treachery to thwart his enemies. To that end, he has dispatched the Black Knight to eliminate promising candidates from Highlord [[Tirion Fordring]]'s army. The undead's mere presence defiles the [[Crusaders' Coliseum]], and those who prevail against him will prove their worthiness.'' |
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==Abilities== |
==Abilities== |
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;Phase 1 & 2: |
;Phase 1 & 2: |
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*{{abilities|Plague Strike|A vicious strike that deals weapon damage and plagues the target with Blood Plague, dealing Shadow damage over time.|image=Spell DeathKnight EmpowerRuneBlade|id=67724|hid=67885}} |
*{{abilities|Plague Strike|A vicious strike that deals weapon damage and plagues the target with Blood Plague, dealing Shadow damage over time.|image=Spell DeathKnight EmpowerRuneBlade|id=67724|hid=67885}} |
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− | **{{abilities|Blood Plague|Deals 1,755 to 1,845 (Heroic: 3,510 to 3,690) Shadow damage every 2 seconds.|image=Spell DeathKnight BloodPlague|notes=Disease}} |
+ | **{{abilities|Blood Plague|Deals 1,755 to 1,845 (Heroic: 3,510 to 3,690) Shadow damage every 2 seconds.|image=Spell DeathKnight BloodPlague|notes=Disease|type=disease}} |
*{{abilities|Icy Touch|Inflicts 2,925 to 3,075 (Heroic: 4,875 to 5,125) Frost damage and causes Frost Fever.|image=Spell DeathKnight IceTouch|id=67718|hid=67881}} |
*{{abilities|Icy Touch|Inflicts 2,925 to 3,075 (Heroic: 4,875 to 5,125) Frost damage and causes Frost Fever.|image=Spell DeathKnight IceTouch|id=67718|hid=67881}} |
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− | **{{abilities|Frost Fever|A disease dealing 1,950 to 2,050 Frost damage every 3 seconds and reducing the target's melee and ranged attack speed by 25% for 15 seconds.|image=Spell DeathKnight FrostFever|notes=Disease}} |
+ | **{{abilities|Frost Fever|A disease dealing 1,950 to 2,050 Frost damage every 3 seconds and reducing the target's melee and ranged attack speed by 25% for 15 seconds.|image=Spell DeathKnight FrostFever|notes=Disease|type=disease}} |
− | *{{abilities|Obliterate|A brutal instant attack that deals 125% weapon damage plus 720 (Heroic: 1500), total damage increased 30% per each of your diseases on the target, removing the diseases on the target.|image=Spell DeathKnight ClassIcon|id=67725|hid=67883}} |
+ | *{{abilities|Obliterate|A brutal instant attack that deals 125% weapon damage plus 720 (Heroic: 1500), total damage increased 30% per each of your diseases on the target, removing the diseases on the target.|image=Spell DeathKnight ClassIcon|id=67725|hid=67883|type=disease}} |
;Phase 1 only: |
;Phase 1 only: |
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− | *{{abilities|Death's Respite|Death's Respite stuns the target for 2 seconds, inflicts 8,288 to 8,712 (Heroic: 13,163 to 13,837) Shadow damage and knocks the target back.|image=Spell DeathKnight Strangulate|notes=Used on random target |
+ | *{{abilities|Death's Respite|Death's Respite stuns the target for 2 seconds, inflicts 8,288 to 8,712 (Heroic: 13,163 to 13,837) Shadow damage and knocks the target back.|image=Spell DeathKnight Strangulate|notes=Used on random target. 1.81 sec cast|range=50|id=67731|hid=68305}} |
*{{abilities|Raise Dead|Raises a Ghoul to fight by your side.|image=Spell Shadow AnimateDead|notes=Raises either [[Arelas Brightstar]] or [[Jaeren Sunsworn]], killed at the beginning of the fight}} |
*{{abilities|Raise Dead|Raises a Ghoul to fight by your side.|image=Spell Shadow AnimateDead|notes=Raises either [[Arelas Brightstar]] or [[Jaeren Sunsworn]], killed at the beginning of the fight}} |
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*{{abilities|Ghoul Explode|The Black Knight forces a Ghoul minion to explode!|image=Ability Creature Disease 02|notes=5 sec channel|id=67751}} |
*{{abilities|Ghoul Explode|The Black Knight forces a Ghoul minion to explode!|image=Ability Creature Disease 02|notes=5 sec channel|id=67751}} |
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;Phase 2 only: |
;Phase 2 only: |
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− | *{{abilities|Army of the Dead|Summons an entire legion of Ghouls to fight for the Death Knight.|image=Spell DeathKnight ArmyOfTheDead|notes=Used at the beginning of Phase 2. Summons a number of [[Risen Champion]]s.|id=67761}} |
+ | *{{abilities|Army of the Dead|Summons an entire legion of Ghouls to fight for the Death Knight.|image=Spell DeathKnight ArmyOfTheDead|notes=Used at the beginning of Phase 2. Summons a number of [[Risen Champion (Trial of the Champion)|Risen Champion]]s.|id=67761}} |
*{{abilities|Ghoul Explode|The Black Knight forces a Ghoul minion to explode!|image=Ability Creature Disease 02|notes=0.903 sec cast|range=50|id=67751}} |
*{{abilities|Ghoul Explode|The Black Knight forces a Ghoul minion to explode!|image=Ability Creature Disease 02|notes=0.903 sec cast|range=50|id=67751}} |
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*{{abilities|Desecration|Causes desecrated ground at a targets location. Targets in the area are slowed by 50% by the grasping arms of the dead while standing on the unholy ground. Lasts 2 sec.|notes=Inflicts 1,170 to 1,230 (Heroic: 1,950 to 2,050) Shadow damage every 2 seconds.|image=Spell Shadow Shadowfiend|range=50|id=67881|hid=67876}} |
*{{abilities|Desecration|Causes desecrated ground at a targets location. Targets in the area are slowed by 50% by the grasping arms of the dead while standing on the unholy ground. Lasts 2 sec.|notes=Inflicts 1,170 to 1,230 (Heroic: 1,950 to 2,050) Shadow damage every 2 seconds.|image=Spell Shadow Shadowfiend|range=50|id=67881|hid=67876}} |
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==Strategy== |
==Strategy== |
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[[File:The Black Knight Bone.jpg|thumb|90px|The Black Knight in Skeleton form.]] |
[[File:The Black Knight Bone.jpg|thumb|90px|The Black Knight in Skeleton form.]] |
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− | [[ |
+ | [[File:The Black Knight Ghost.jpg|thumb|90px|The Black Knight as a ghost.]] |
Each phase is about killing The Black Knight once: |
Each phase is about killing The Black Knight once: |
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'''Phase 1:''' Corporeal form |
'''Phase 1:''' Corporeal form |
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− | The Black Knight will end his introduction and engage in combat. The Tank should |
+ | The Black Knight will end his introduction and engage in combat. The Tank should immediately start building threat while melee and ranged begin their dps. A few seconds after the Black knight begins his attack an add will spawn that should quickly be picked up by the tank. The Black Knight has an attack that sends a targeted team member flying back, much like the one he uses on the NPC at the beginning. Once the add is dead DPS can resume on the Black Knight. The ghoul add can also be kept completely out of the fight by a priest with Shackle Undead, a hunter using Ice Trap, or a Paladin using Fear Undead. Once the Black Knight dies in phase 1, the ghoul will explode on its own. |
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'''Phase 2:''' Skeleton form |
'''Phase 2:''' Skeleton form |
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Alternatively, you can just focus killing the Black Knight and leave the ghouls up. At the end of the phase, they will all explode. Make sure no players are standing next to them at the end, or too many explosions could be fatal. |
Alternatively, you can just focus killing the Black Knight and leave the ghouls up. At the end of the phase, they will all explode. Make sure no players are standing next to them at the end, or too many explosions could be fatal. |
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− | |||
'''Phase 3:''' Ghost form |
'''Phase 3:''' Ghost form |
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Keep an eye on the player who receives the Marked For Death debuff since he gets definitely the most damage. No adds in this Phase, simply finish off The Black Knight. |
Keep an eye on the player who receives the Marked For Death debuff since he gets definitely the most damage. No adds in this Phase, simply finish off The Black Knight. |
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− | |||
If there is a paladin in your party, it is very helpful to use [[Shadow Resistance Aura]] for the entire fight, especially in the third phase, due to the stacking of Death's Bite. |
If there is a paladin in your party, it is very helpful to use [[Shadow Resistance Aura]] for the entire fight, especially in the third phase, due to the stacking of Death's Bite. |
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If there is a priest in your party, phase 3 healing is trivialized by the use of Divine Hymn followed with spamming of Prayer of Healing. |
If there is a priest in your party, phase 3 healing is trivialized by the use of Divine Hymn followed with spamming of Prayer of Healing. |
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==Drops== |
==Drops== |
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|Belt of Merciless Cruelty |
|Belt of Merciless Cruelty |
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|Girdle of Arrogant Downfall |
|Girdle of Arrogant Downfall |
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|Helm of the Violent Fray |
|Helm of the Violent Fray |
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|Leggings of the Bloodless Knight |
|Leggings of the Bloodless Knight |
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|Handwraps of Surrendered Hope |
|Handwraps of Surrendered Hope |
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|Mantle of Inconsolable Fear |
|Mantle of Inconsolable Fear |
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|Shoulderpads of the Infamous Knave |
|Shoulderpads of the Infamous Knave |
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− | | |
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|Uruka's Band of Zeal |
|Uruka's Band of Zeal |
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|Drape of the Undefeated |
|Drape of the Undefeated |
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|Symbol of Redemption |
|Symbol of Redemption |
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|The Warlord's Depravity |
|The Warlord's Depravity |
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− | | |
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|Spectral Kris |
|Spectral Kris |
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|Gloves of the Dark Exile |
|Gloves of the Dark Exile |
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|Gauntlets of Revelation |
|Gauntlets of Revelation |
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− | | |
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|Vambraces of Unholy Command |
|Vambraces of Unholy Command |
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|Mask of Distant Memory |
|Mask of Distant Memory |
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|Gaze of the Unknown |
|Gaze of the Unknown |
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− | | |
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|Embrace of Madness |
|Embrace of Madness |
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|Boots of the Crackling Flame |
|Boots of the Crackling Flame |
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|Girdle of the Dauntless Conqueror |
|Girdle of the Dauntless Conqueror |
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− | | |
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|Champion's Seal |
|Champion's Seal |
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+ | }} |
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+ | |||
+ | == Related achievements == |
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+ | *[[Trial of the Champion (Alliance)]] or [[Trial of the Champion (Horde)]] |
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+ | *[[Heroic: Trial of the Champion (Alliance)]] or [[Heroic: Trial of the Champion (Horde)]] |
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+ | *[[Heroic: Trial of the Champion Guild Run]] |
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+ | *[[I've Had Worse]] |
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+ | |||
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+ | You've impressed everyone here today with your skills in the arena. It is now time to be recognized before all as a champion of the tournament. |
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+ | |||
+ | ''{{gossip|I am ready.}}'' |
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+ | |||
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+ | : ''The Black Knight spawns on his gryphon by the roof. The herald turns in his direction, looking up.'' |
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+ | : ''The Black Knight circles down to the floor and lands near the herald to dismount.'' |
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+ | : ''The Black Knight raises <Arelas Brightstar/Jaeren Sunsworn> as a [[ghoul]].'' |
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+ | : {{text|say|Risen <Arelas Brightstar/Jaeren Sunsworn>|[Zombie] .... .... .....}} |
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+ | ;Exiting the coliseum |
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+ | : {{text|emote|The <Alliance/Horde> spectators cheer for <name>.}} |
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+ | OR |
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+ | :{{text|emote|The <player's race>s of <city> cheer for <name>.}} |
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+ | |||
+ | ==Videos== |
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+ | <vplayer /> |
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+ | *{{#vlink:4FyvC1FiWE0|World of Warcraft Trial of the Champion The Black Knight}} |
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− | == |
+ | ==Patch changes== |
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− | ==Patches and hotfixes== |
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* {{Patch 3.2.0|note=Added.}} |
* {{Patch 3.2.0|note=Added.}} |
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==External links== |
==External links== |
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− | <!-- Read |
+ | <!-- Read https://wow.gamepedia.com/Wowpedia:External_links_policy before posting your links here. |
Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{ |
+ | {{Elinks-NPC|35451}} |
+ | {{dungeon final boss}} |
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+ | |||
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+ | [[Category:Death knight characters]] |
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+ | [[Category:Scourge]] |
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[[Category:Trial of the Champion mobs]] |
[[Category:Trial of the Champion mobs]] |
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[[Category:Bosses]] |
[[Category:Bosses]] |
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Latest revision as of 04:52, 19 April 2023
- For lore and other appearances, see The Black Knight. For the item of the same name, see [The Black Knight].
The Black Knight | ||||||||||||||||||
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Gender | Male | |||||||||||||||||
Race | Undead (Undead) | |||||||||||||||||
Level | 30 | |||||||||||||||||
Reaction | Alliance Horde | |||||||||||||||||
Affiliation(s) | Cult of the Damned | |||||||||||||||||
Location | Crusaders' Coliseum, Icecrown | |||||||||||||||||
Status | Killable | |||||||||||||||||
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The Black Knight is the final boss of the Trial of the Champion in the Crusaders' Coliseum.
He is encountered by all players, after they have defeated three grand champions of the opposite faction, and Argent Confessor Paletress or Eadric the Pure.
He's voiced by Matthew Mercer.
Adventure Guide
The Lich King is cunning and will use treachery to thwart his enemies. To that end, he has dispatched the Black Knight to eliminate promising candidates from Highlord Tirion Fordring's army. The undead's mere presence defiles the Crusaders' Coliseum, and those who prevail against him will prove their worthiness.
Abilities
- Phase 1 & 2
- Plague Strike (Heroic mode) — A vicious strike that deals weapon damage and plagues the target with Blood Plague, dealing Shadow damage over time.
- Icy Touch (Heroic mode) — Inflicts 2,925 to 3,075 (Heroic: 4,875 to 5,125) Frost damage and causes Frost Fever.
- Obliterate (Heroic mode) — A brutal instant attack that deals 125% weapon damage plus 720 (Heroic: 1500), total damage increased 30% per each of your diseases on the target, removing the diseases on the target.
- Phase 1 only
- Death's Respite (Heroic mode) 50 yd range — Death's Respite stuns the target for 2 seconds, inflicts 8,288 to 8,712 (Heroic: 13,163 to 13,837) Shadow damage and knocks the target back. Used on random target. 1.81 sec cast
- Raise Dead — Raises a Ghoul to fight by your side. Raises either Arelas Brightstar or Jaeren Sunsworn, killed at the beginning of the fight
- Ghoul Explode — The Black Knight forces a Ghoul minion to explode! 5 sec channel
- Phase 2 only
- Army of the Dead — Summons an entire legion of Ghouls to fight for the Death Knight. Used at the beginning of Phase 2. Summons a number of Risen Champions.
- Ghoul Explode 50 yd range — The Black Knight forces a Ghoul minion to explode! 0.903 sec cast
- Desecration (Heroic mode) 50 yd range — Causes desecrated ground at a targets location. Targets in the area are slowed by 50% by the grasping arms of the dead while standing on the unholy ground. Lasts 2 sec. Inflicts 1,170 to 1,230 (Heroic: 1,950 to 2,050) Shadow damage every 2 seconds.
- Phase 3
- Death's Bite (Heroic mode) — Inflicts 1950 to 2050 Shadowfrost damage to all enemies and increases magic damage taken by 5% for 15 sec. Stacking
- Marked For Death — The Black Knight has marked you for death, increasing magic damage taken by 200% for 10 seconds.
Strategy
Each phase is about killing The Black Knight once:
Phase 1: Corporeal form
The Black Knight will end his introduction and engage in combat. The Tank should immediately start building threat while melee and ranged begin their dps. A few seconds after the Black knight begins his attack an add will spawn that should quickly be picked up by the tank. The Black Knight has an attack that sends a targeted team member flying back, much like the one he uses on the NPC at the beginning. Once the add is dead DPS can resume on the Black Knight. The ghoul add can also be kept completely out of the fight by a priest with Shackle Undead, a hunter using Ice Trap, or a Paladin using Fear Undead. Once the Black Knight dies in phase 1, the ghoul will explode on its own.
Phase 2: Skeleton form
The raid should group up on the corpse of the Black Knight before he spawns into his second form. Upon respawning he will cast an "Army of the Dead" spell. The risen ghouls Have very low HP and if killed fast enough, their explosive aoe spell can be bypassed.
In a very AOE heavy group this can be achieved simply by AOEing in a tight group, this will ensure that all the adds are evenly AOED and die at relatively the same time.
An alternate strategy for these adds is a quick focus fire order in which a DPS member can be focused to burn down each add down fast enough to avoid any explosion damage.
In either of these strategies The Tank must make sure to give off as much initial threat pull as possible without damaging them to the point where their aoe explode spell begins to channel.
After the ghouls are dead, finish off the flesh wounded Black Knight. Don't bother Desecration since it does negligible damage.
If you have a death knight in your group, it is HIGHLY recommended that you have them cast [Army of the Dead] during phase 2. This makes this phase very easy.
Alternatively, you can just focus killing the Black Knight and leave the ghouls up. At the end of the phase, they will all explode. Make sure no players are standing next to them at the end, or too many explosions could be fatal.
Phase 3: Ghost form
Keep an eye on the player who receives the Marked For Death debuff since he gets definitely the most damage. No adds in this Phase, simply finish off The Black Knight.
If there is a paladin in your party, it is very helpful to use [Shadow Resistance Aura] for the entire fight, especially in the third phase, due to the stacking of Death's Bite.
If there is a priest in your party, phase 3 healing is trivialized by the use of Divine Hymn followed with spamming of Prayer of Healing.
Drops
Related achievements
- [Trial of the Champion] or [Trial of the Champion]
- [Heroic: Trial of the Champion] or [Heroic: Trial of the Champion]
- [Heroic: Trial of the Champion Guild Run]
- [I've Had Worse]
Quotes
You've impressed everyone here today with your skills in the arena. It is now time to be recognized before all as a champion of the tournament.
I am ready.
- Intro
- Highlord Tirion Fordring yells: Well done. You have proven yourself today-
- The Black Knight spawns on his gryphon by the roof. The herald turns in his direction, looking up.
- Jaeren Sunsworn/Arelas Brightstar says: What's that, up near the rafters?
- The Black Knight circles down to the floor and lands near the herald to dismount.
- The Black Knight says: You spoiled my grand entrance, rat.
- The Black Knight casts Death's Respite on the herald, killing him.
- Highlord Tirion Fordring yells: What is the meaning of this?
- The Black Knight says: Did you honestly think that an agent of the Lich King would be bested on the field of your pathetic little tournament?
- The Black Knight says: I've come to finish my task.
- King Varian Wrynn yells: Don't just stand there; kill him!
- Garrosh Hellscream yells: Tear him apart!
- Aggro
- The Black Knight yells: This farce ends here!
- Phase 2
- My rotting flesh was just getting in the way!
- The Black Knight raises <Arelas Brightstar/Jaeren Sunsworn> as a ghoul.
- Risen <Arelas Brightstar/Jaeren Sunsworn> says: [Zombie] .... .... .....
- Phase 3
- I have no need for bones to best you!
- Killing a player
- A waste of flesh.
- Pathetic.
- Death
- No! I must not fail... again...
- Outro
- Highlord Tirion Fordring yells: My congratulations, champions. Through trials both planned and unexpected, you have triumphed.
- Highlord Tirion Fordring yells: Go now and rest; you've earned it.
- Exiting the coliseum
- The <Alliance/Horde> spectators cheer for <name>.
OR
- The <player's race>s of <city> cheer for <name>.
Videos
Patch changes
- Hotfix (2009-08-05): The Black Knight will now drop a Frozen Orb in heroic difficulty.
- Patch 3.2.0 (2009-08-04): Added.
External links
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