Bringing down the Iron Thane | |
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Start | Prospector Rokar |
End | Tormak the Scarred |
Level | 75 (Requires 75) |
Category | Grizzly Hills |
Experience | 26200 |
Reputation | The Taunka +350 |
Rewards | [Grounded Gloves], [Crackpot Spaulders], [Short-Circuiting Boots] or [Golem-Rider's Greaves] |
Previous | ... Or Maybe We Don't |
Objectives
Using the abilities of your War Golem, defeat Iron Thane Furyhammer, then return to Tormak the Scarred at Camp Oneqwah.
- Iron Thane Furyhammer slain
Provided Item:
Description
Now that the golem is fully charged, it can be used against the leader at Dun Argol.
When I observed Iron Thane Furyhammer, he was always guarded by a personal golem that shielded him from all harm.
That construct called The Anvil, can be disrupted, causing him to drop the shield. Use your golem's EMP ability to do just that. You'll be able to activate and take control of your golem inside Dun Argol.
The thane is in the main plant at the top and supervises production from the bottom level.
Rewards
[Grounded Gloves] | [Crackpot Spaulders] | |||
[Short-Circuiting Boots] | [Golem-Rider's Greaves] |
Completion
So the prospector made good on his promises? Good. I was beginning to wonder if all of this scrounging for bits of metal and stealing building materials would amount to anything.
It's a shame he's of no further use to us.
Quest Chain
- [75] The Unexpected 'Guest'
- [75] An Intriguing Plan
- [75] From the Ground Up
- [75] We Have the Power
- [75] ... Or Maybe We Don't
- [75] Bringing Down the Iron Thane